diff options
author | Robert Bragg <robert@linux.intel.com> | 2012-04-16 21:56:40 +0100 |
---|---|---|
committer | Robert Bragg <robert@linux.intel.com> | 2012-04-18 14:24:02 +0100 |
commit | 5967dad2400d32ca6319cef6cb572e81bf2c15f0 (patch) | |
tree | eb41b182a0802cbe95fb2de0c018390f254222e4 /cogl/cogl-pipeline-layer-state-private.h | |
parent | 6ed3aaf4be21d605a1ed3176b3ea825933f85cf0 (diff) | |
download | cogl-5967dad2400d32ca6319cef6cb572e81bf2c15f0.tar.gz |
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Diffstat (limited to 'cogl/cogl-pipeline-layer-state-private.h')
-rw-r--r-- | cogl/cogl-pipeline-layer-state-private.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/cogl/cogl-pipeline-layer-state-private.h b/cogl/cogl-pipeline-layer-state-private.h index 32fced82..db3ae813 100644 --- a/cogl/cogl-pipeline-layer-state-private.h +++ b/cogl/cogl-pipeline-layer-state-private.h @@ -44,41 +44,41 @@ CoglPipelineFilter _cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline, int layer_index); -gboolean +CoglBool _cogl_pipeline_layer_texture_type_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1, CoglPipelineEvalFlags flags); -gboolean +CoglBool _cogl_pipeline_layer_texture_data_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1, CoglPipelineEvalFlags flags); -gboolean +CoglBool _cogl_pipeline_layer_combine_state_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); -gboolean +CoglBool _cogl_pipeline_layer_combine_constant_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); -gboolean +CoglBool _cogl_pipeline_layer_sampler_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); -gboolean +CoglBool _cogl_pipeline_layer_user_matrix_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); -gboolean +CoglBool _cogl_pipeline_layer_point_sprite_coords_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); -gboolean +CoglBool _cogl_pipeline_layer_vertex_snippets_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); -gboolean +CoglBool _cogl_pipeline_layer_fragment_snippets_equal (CoglPipelineLayer *authority0, CoglPipelineLayer *authority1); |