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author | Robert Bragg <robert@linux.intel.com> | 2010-11-25 20:12:36 +0000 |
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committer | Robert Bragg <robert@linux.intel.com> | 2010-11-26 14:33:50 +0000 |
commit | a57e6e7214f217bc9368b702b1ee9610855d303d (patch) | |
tree | 9d344bdd954075908413c8b5bd238b0f2230f6e0 /cogl/cogl-primitives.c | |
parent | c64e0103afdf5d4f79137638657cfdacbddd34a8 (diff) | |
download | cogl-a57e6e7214f217bc9368b702b1ee9610855d303d.tar.gz |
primitives: avoid leaking polygon override materials
If we have to make override changes to the user's source material to
handle cogl_polygon then we need to make sure we unref the override
material at the end.
Diffstat (limited to 'cogl/cogl-primitives.c')
-rw-r--r-- | cogl/cogl-primitives.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/cogl/cogl-primitives.c b/cogl/cogl-primitives.c index 23fccf4a..ad388120 100644 --- a/cogl/cogl-primitives.c +++ b/cogl/cogl-primitives.c @@ -1164,5 +1164,8 @@ cogl_polygon (const CoglTextureVertex *vertices, attributes); cogl_pop_source (); + + if (pipeline != validate_state.original_pipeline) + cogl_object_unref (pipeline); } |