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author | Robert Bragg <robert@linux.intel.com> | 2011-02-22 18:25:29 +0000 |
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committer | Robert Bragg <robert@linux.intel.com> | 2011-04-11 17:54:35 +0100 |
commit | 9f19244971d06b28730697d12ea9f73558d3354c (patch) | |
tree | dd1568f982c6c4e6c558c9abbd6a6b105aaa642a /cogl/cogl-private.h | |
parent | 0b45110302a025145ce928dfbe3d21a6ab7f9ad3 (diff) | |
download | cogl-9f19244971d06b28730697d12ea9f73558d3354c.tar.gz |
Add temporary cogl-clutter.h to aid splitting out Cogl
This gives us a way to clearly track the internal Cogl API that Clutter
depends on. The aim is to split Cogl out from Clutter into a standalone
3D graphics API and eventually we want to get rid of any private
interfaces for Clutter so its useful to have a handle on that task.
Actually it's not as bad as I was expecting though.
Diffstat (limited to 'cogl/cogl-private.h')
-rw-r--r-- | cogl/cogl-private.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/cogl/cogl-private.h b/cogl/cogl-private.h index afcfe469..4407b421 100644 --- a/cogl/cogl-private.h +++ b/cogl/cogl-private.h @@ -26,6 +26,9 @@ G_BEGIN_DECLS +gboolean +_cogl_check_extension (const char *name, const char *ext); + void _cogl_clear (const CoglColor *color, unsigned long buffers); |