diff options
author | Robert Bragg <robert@linux.intel.com> | 2012-04-16 21:56:40 +0100 |
---|---|---|
committer | Robert Bragg <robert@linux.intel.com> | 2012-08-06 14:27:39 +0100 |
commit | 54735dec849a0f687d71288f458ab1050b7dd806 (patch) | |
tree | 2a856c2b482f121d25b6d9393ae81b79a64b669e /cogl/cogl-texture-driver.h | |
parent | 09642a83b5f036756c7625ade7cf57358396baec (diff) | |
download | cogl-54735dec849a0f687d71288f458ab1050b7dd806.tar.gz |
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
Diffstat (limited to 'cogl/cogl-texture-driver.h')
-rw-r--r-- | cogl/cogl-texture-driver.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/cogl/cogl-texture-driver.h b/cogl/cogl-texture-driver.h index 56ec8056..15133814 100644 --- a/cogl/cogl-texture-driver.h +++ b/cogl/cogl-texture-driver.h @@ -68,7 +68,7 @@ struct _CoglTextureDriver (* upload_subregion_to_gl) (CoglContext *ctx, GLenum gl_target, GLuint gl_handle, - gboolean is_foreign, + CoglBool is_foreign, int src_x, int src_y, int dst_x, @@ -89,7 +89,7 @@ struct _CoglTextureDriver (* upload_to_gl) (CoglContext *ctx, GLenum gl_target, GLuint gl_handle, - gboolean is_foreign, + CoglBool is_foreign, CoglBitmap *source_bmp, GLint internal_gl_format, GLuint source_gl_format, @@ -106,7 +106,7 @@ struct _CoglTextureDriver (* upload_to_gl_3d) (CoglContext *ctx, GLenum gl_target, GLuint gl_handle, - gboolean is_foreign, + CoglBool is_foreign, GLint height, GLint depth, CoglBitmap *source_bmp, @@ -134,17 +134,17 @@ struct _CoglTextureDriver * renders the texture and reads it back from the framebuffer. (See * _cogl_texture_draw_and_read () ) */ - gboolean + CoglBool (* gl_get_tex_image) (CoglContext *ctx, GLenum gl_target, GLenum dest_gl_format, GLenum dest_gl_type, - guint8 *dest); + uint8_t *dest); /* * It may depend on the driver as to what texture sizes are supported... */ - gboolean + CoglBool (* size_supported) (CoglContext *ctx, GLenum gl_target, GLenum gl_format, @@ -152,7 +152,7 @@ struct _CoglTextureDriver int width, int height); - gboolean + CoglBool (* size_supported_3d) (CoglContext *ctx, GLenum gl_target, GLenum gl_format, @@ -175,7 +175,7 @@ struct _CoglTextureDriver * creating a foreign texture. E.g. OpenGL supports ARB_texture_rectangle * but GLES doesn't */ - gboolean + CoglBool (* allows_foreign_gl_target) (CoglContext *ctx, GLenum gl_target); |