summaryrefslogtreecommitdiff
path: root/cogl/cogl-texture-driver.h
diff options
context:
space:
mode:
authorRobert Bragg <robert@linux.intel.com>2012-04-16 21:56:40 +0100
committerRobert Bragg <robert@linux.intel.com>2012-08-06 14:27:39 +0100
commit54735dec849a0f687d71288f458ab1050b7dd806 (patch)
tree2a856c2b482f121d25b6d9393ae81b79a64b669e /cogl/cogl-texture-driver.h
parent09642a83b5f036756c7625ade7cf57358396baec (diff)
downloadcogl-54735dec849a0f687d71288f458ab1050b7dd806.tar.gz
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib data types such as gint or gchar etc because we feel that they make the code look unnecessarily foreign to developers coming from outside of the Gnome developer community. Note: When we tried to find the historical rationale for the types we just found that they were apparently only added for consistent syntax highlighting which didn't seem that compelling. Up until now we have been continuing to use some of the platform specific type such as gint{8,16,32,64} and gsize but this patch switches us over to using the standard c99 equivalents instead so we can further ensure that our code looks familiar to the widest range of C developers who might potentially contribute to Cogl. So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this switches all Cogl code to instead use the int{8,16,32,64}_t and uint{8,16,32,64}_t c99 types instead. Instead of gsize we now use size_t For now we are not going to use the c99 _Bool type and instead we have introduced a new CoglBool type to use instead of gboolean. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
Diffstat (limited to 'cogl/cogl-texture-driver.h')
-rw-r--r--cogl/cogl-texture-driver.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/cogl/cogl-texture-driver.h b/cogl/cogl-texture-driver.h
index 56ec8056..15133814 100644
--- a/cogl/cogl-texture-driver.h
+++ b/cogl/cogl-texture-driver.h
@@ -68,7 +68,7 @@ struct _CoglTextureDriver
(* upload_subregion_to_gl) (CoglContext *ctx,
GLenum gl_target,
GLuint gl_handle,
- gboolean is_foreign,
+ CoglBool is_foreign,
int src_x,
int src_y,
int dst_x,
@@ -89,7 +89,7 @@ struct _CoglTextureDriver
(* upload_to_gl) (CoglContext *ctx,
GLenum gl_target,
GLuint gl_handle,
- gboolean is_foreign,
+ CoglBool is_foreign,
CoglBitmap *source_bmp,
GLint internal_gl_format,
GLuint source_gl_format,
@@ -106,7 +106,7 @@ struct _CoglTextureDriver
(* upload_to_gl_3d) (CoglContext *ctx,
GLenum gl_target,
GLuint gl_handle,
- gboolean is_foreign,
+ CoglBool is_foreign,
GLint height,
GLint depth,
CoglBitmap *source_bmp,
@@ -134,17 +134,17 @@ struct _CoglTextureDriver
* renders the texture and reads it back from the framebuffer. (See
* _cogl_texture_draw_and_read () )
*/
- gboolean
+ CoglBool
(* gl_get_tex_image) (CoglContext *ctx,
GLenum gl_target,
GLenum dest_gl_format,
GLenum dest_gl_type,
- guint8 *dest);
+ uint8_t *dest);
/*
* It may depend on the driver as to what texture sizes are supported...
*/
- gboolean
+ CoglBool
(* size_supported) (CoglContext *ctx,
GLenum gl_target,
GLenum gl_format,
@@ -152,7 +152,7 @@ struct _CoglTextureDriver
int width,
int height);
- gboolean
+ CoglBool
(* size_supported_3d) (CoglContext *ctx,
GLenum gl_target,
GLenum gl_format,
@@ -175,7 +175,7 @@ struct _CoglTextureDriver
* creating a foreign texture. E.g. OpenGL supports ARB_texture_rectangle
* but GLES doesn't
*/
- gboolean
+ CoglBool
(* allows_foreign_gl_target) (CoglContext *ctx,
GLenum gl_target);