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authorNeil Roberts <neil@linux.intel.com>2010-07-06 16:08:06 +0100
committerNeil Roberts <neil@linux.intel.com>2010-07-06 16:08:44 +0100
commitc243086f449634e5273e1137f89fd321ee4686ef (patch)
treec449157be413fd8633b928235e2799d8c9cad1ed /cogl/cogl-vertex-buffer.c
parentbf56e798c6094b76fb9734c472b739d1ecc73ff4 (diff)
downloadcogl-c243086f449634e5273e1137f89fd321ee4686ef.tar.gz
cogl-vertex-buffer: Fix the #define for glDisableVertexAttribArray
glDisableVertexAttribArray was defined to glEnableVertexAttribArray so it would probably cause crashes if it was ever used. Presumably nothing is using these yet because the generic attributes are not yet tied to shader attributes in a predictable way.
Diffstat (limited to 'cogl/cogl-vertex-buffer.c')
-rw-r--r--cogl/cogl-vertex-buffer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/cogl/cogl-vertex-buffer.c b/cogl/cogl-vertex-buffer.c
index a25c26bb..57a353ec 100644
--- a/cogl/cogl-vertex-buffer.c
+++ b/cogl/cogl-vertex-buffer.c
@@ -183,7 +183,7 @@
#define glVertexAttribPointer ctx->drv.pf_glVertexAttribPointer
#define glEnableVertexAttribArray ctx->drv.pf_glEnableVertexAttribArray
-#define glDisableVertexAttribArray ctx->drv.pf_glEnableVertexAttribArray
+#define glDisableVertexAttribArray ctx->drv.pf_glDisableVertexAttribArray
#define MAY_HAVE_PROGRAMABLE_GL
#elif defined (HAVE_COGL_GLES2)