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author | Ray Strode <rstrode@redhat.com> | 2016-01-12 17:35:06 -0500 |
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committer | Ray Strode <rstrode@redhat.com> | 2016-01-12 17:35:06 -0500 |
commit | f19a275b44d84982828dfac64033e487130c2760 (patch) | |
tree | 0ba39a02dfe1de74e5683b18d1b7578607749bb5 /cogl/gl-prototypes/cogl-glsl-functions.h | |
parent | 3e72da3eb1260166a3d1709f6dd71db8b3a97625 (diff) | |
download | cogl-f19a275b44d84982828dfac64033e487130c2760.tar.gz |
drop support for GLESwip/rstrode/prepare-for-mutter-merge
Diffstat (limited to 'cogl/gl-prototypes/cogl-glsl-functions.h')
-rw-r--r-- | cogl/gl-prototypes/cogl-glsl-functions.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/cogl/gl-prototypes/cogl-glsl-functions.h b/cogl/gl-prototypes/cogl-glsl-functions.h index 980f8adf..d8491df4 100644 --- a/cogl/gl-prototypes/cogl-glsl-functions.h +++ b/cogl/gl-prototypes/cogl-glsl-functions.h @@ -42,10 +42,6 @@ * functions are available in core, or 255 if it isn't available in * any version. * - * @gles_availability: flags to specify which versions of GLES the - * functions are available in. Should be a combination of - * COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2. - * * @extension_suffixes: A zero-separated list of suffixes in a * string. These are appended to the extension name to get a complete * extension name to try. The suffix is also appended to all of the @@ -59,7 +55,6 @@ /* This lists functions that are unique to GL 2.0 or GLES 2.0 and are * not in the old GLSL extensions */ COGL_EXT_BEGIN (shaders_glsl_2_only, 2, 0, - COGL_EXT_IN_GLES2, "\0", "\0") COGL_EXT_FUNCTION (GLuint, glCreateProgram, @@ -109,7 +104,6 @@ COGL_EXT_END () /* These functions are provided by GL_ARB_shader_objects or are in GL * 2.0 core */ COGL_EXT_BEGIN (shader_objects_or_gl2, 2, 0, - COGL_EXT_IN_GLES2, "ARB\0", "shader_objects\0") COGL_EXT_FUNCTION (void, glShaderSource, @@ -235,7 +229,6 @@ COGL_EXT_END () /* These functions are provided by GL_ARB_vertex_shader or are in GL * 2.0 core */ COGL_EXT_BEGIN (vertex_shaders, 2, 0, - COGL_EXT_IN_GLES2, "ARB\0", "vertex_shader\0") COGL_EXT_FUNCTION (void, glVertexAttribPointer, |