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+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2010 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#ifndef __COGL_PATH_PRIVATE_H
+#define __COGL_PATH_PRIVATE_H
+
+#include "cogl-object.h"
+#include "cogl-attribute-private.h"
+
+typedef struct _floatVec2
+{
+ float x;
+ float y;
+} floatVec2;
+
+typedef struct _CoglPathNode
+{
+ float x;
+ float y;
+ unsigned int path_size;
+} CoglPathNode;
+
+typedef struct _CoglBezQuad
+{
+ floatVec2 p1;
+ floatVec2 p2;
+ floatVec2 p3;
+} CoglBezQuad;
+
+typedef struct _CoglBezCubic
+{
+ floatVec2 p1;
+ floatVec2 p2;
+ floatVec2 p3;
+ floatVec2 p4;
+} CoglBezCubic;
+
+typedef struct _CoglPathData CoglPathData;
+
+struct _CoglPath
+{
+ CoglObject _parent;
+
+ CoglPathData *data;
+};
+
+#define COGL_PATH_N_ATTRIBUTES 2
+
+struct _CoglPathData
+{
+ unsigned int ref_count;
+
+ CoglContext *context;
+
+ CoglPathFillRule fill_rule;
+
+ GArray *path_nodes;
+
+ floatVec2 path_start;
+ floatVec2 path_pen;
+ unsigned int last_path;
+ floatVec2 path_nodes_min;
+ floatVec2 path_nodes_max;
+
+ CoglAttributeBuffer *fill_attribute_buffer;
+ CoglIndices *fill_vbo_indices;
+ unsigned int fill_vbo_n_indices;
+ CoglAttribute *fill_attributes[COGL_PATH_N_ATTRIBUTES + 1];
+ CoglPrimitive *fill_primitive;
+
+ CoglAttributeBuffer *stroke_attribute_buffer;
+ CoglAttribute **stroke_attributes;
+ unsigned int stroke_n_attributes;
+
+ /* This is used as an optimisation for when the path contains a
+ single contour specified using cogl2_path_rectangle. Cogl is more
+ optimised to handle rectangles than paths so we can detect this
+ case and divert to the journal or a rectangle clip. If it is TRUE
+ then the entire path can be described by calling
+ _cogl_path_get_bounds */
+ CoglBool is_rectangle;
+};
+
+void
+_cogl_add_path_to_stencil_buffer (CoglPath *path,
+ CoglBool merge,
+ CoglBool need_clear);
+
+void
+_cogl_path_get_bounds (CoglPath *path,
+ float *min_x,
+ float *min_y,
+ float *max_x,
+ float *max_y);
+
+CoglBool
+_cogl_path_is_rectangle (CoglPath *path);
+
+#endif /* __COGL_PATH_PRIVATE_H */