diff options
Diffstat (limited to 'cogl/cogl-primitives.c')
-rw-r--r-- | cogl/cogl-primitives.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/cogl/cogl-primitives.c b/cogl/cogl-primitives.c index 7323498f..a7bc6ada 100644 --- a/cogl/cogl-primitives.c +++ b/cogl/cogl-primitives.c @@ -59,8 +59,8 @@ typedef struct _TextureSlicedQuadState float v_to_q_scale_y; float quad_len_x; float quad_len_y; - gboolean flipped_x; - gboolean flipped_y; + CoglBool flipped_x; + CoglBool flipped_y; } TextureSlicedQuadState; typedef struct _TextureSlicedPolygonState @@ -135,7 +135,7 @@ typedef struct _ValidateFirstLayerState CoglPipeline *override_pipeline; } ValidateFirstLayerState; -static gboolean +static CoglBool validate_first_layer_cb (CoglPipeline *pipeline, int layer_index, void *user_data) @@ -201,10 +201,10 @@ _cogl_texture_quad_multiple_primitives (CoglFramebuffer *framebuffer, float ty_2) { TextureSlicedQuadState state; - gboolean tex_virtual_flipped_x; - gboolean tex_virtual_flipped_y; - gboolean quad_flipped_x; - gboolean quad_flipped_y; + CoglBool tex_virtual_flipped_x; + CoglBool tex_virtual_flipped_y; + CoglBool quad_flipped_x; + CoglBool quad_flipped_y; ValidateFirstLayerState validate_first_layer_state; CoglPipelineWrapMode wrap_s, wrap_t; @@ -291,13 +291,13 @@ typedef struct _ValidateTexCoordsState int user_tex_coords_len; float *final_tex_coords; CoglPipeline *override_pipeline; - gboolean needs_multiple_primitives; + CoglBool needs_multiple_primitives; } ValidateTexCoordsState; /* * Validate the texture coordinates for this rectangle. */ -static gboolean +static CoglBool validate_tex_coords_cb (CoglPipeline *pipeline, int layer_index, void *user_data) @@ -351,7 +351,7 @@ validate_tex_coords_cb (CoglPipeline *pipeline, { if (state->n_layers > 1) { - static gboolean warning_seen = FALSE; + static CoglBool warning_seen = FALSE; if (!warning_seen) g_warning ("Skipping layers 1..n of your material since " "the first layer doesn't support hardware " @@ -370,7 +370,7 @@ validate_tex_coords_cb (CoglPipeline *pipeline, } else { - static gboolean warning_seen = FALSE; + static CoglBool warning_seen = FALSE; if (!warning_seen) g_warning ("Skipping layer %d of your material " "since you have supplied texture coords " @@ -431,7 +431,7 @@ validate_tex_coords_cb (CoglPipeline *pipeline, * - CoglTexturePixmap: assuming the users given texture coordinates don't * require repeating. */ -static gboolean +static CoglBool _cogl_multitexture_quad_single_primitive (CoglFramebuffer *framebuffer, CoglPipeline *pipeline, const float *position, @@ -480,10 +480,10 @@ typedef struct _ValidateLayerState int i; int first_layer; CoglPipeline *override_source; - gboolean all_use_sliced_quad_fallback; + CoglBool all_use_sliced_quad_fallback; } ValidateLayerState; -static gboolean +static CoglBool _cogl_rectangles_validate_layer_cb (CoglPipeline *pipeline, int layer_index, void *user_data) @@ -560,7 +560,7 @@ _cogl_rectangles_validate_layer_cb (CoglPipeline *pipeline, { if (cogl_pipeline_get_n_layers (pipeline) > 1) { - static gboolean warning_seen = FALSE; + static CoglBool warning_seen = FALSE; if (!state->override_source) state->override_source = cogl_pipeline_copy (pipeline); @@ -581,7 +581,7 @@ _cogl_rectangles_validate_layer_cb (CoglPipeline *pipeline, } else { - static gboolean warning_seen = FALSE; + static CoglBool warning_seen = FALSE; CoglTexture2D *tex_2d; if (!warning_seen) @@ -612,7 +612,7 @@ _cogl_rectangles_validate_layer_cb (CoglPipeline *pipeline, if (!_cogl_texture_can_hardware_repeat (texture) && _cogl_pipeline_layer_has_user_matrix (pipeline, layer_index)) { - static gboolean warning_seen = FALSE; + static CoglBool warning_seen = FALSE; if (!warning_seen) g_warning ("layer %d of your pipeline uses a custom " "texture matrix but because the texture doesn't " @@ -632,7 +632,7 @@ _cogl_framebuffer_draw_multitextured_rectangles ( CoglPipeline *pipeline, CoglMultiTexturedRect *rects, int n_rects, - gboolean disable_legacy_state) + CoglBool disable_legacy_state) { CoglContext *ctx = framebuffer->context; CoglPipeline *original_pipeline; @@ -680,7 +680,7 @@ _cogl_framebuffer_draw_multitextured_rectangles ( if (!state.all_use_sliced_quad_fallback) { - gboolean success = + CoglBool success = _cogl_multitexture_quad_single_primitive (framebuffer, pipeline, rects[i].position, @@ -909,7 +909,7 @@ typedef struct _AppendTexCoordsState float *vertices_out; } AppendTexCoordsState; -static gboolean +static CoglBool append_tex_coord_attributes_cb (CoglPipeline *pipeline, int layer_index, void *user_data) @@ -945,7 +945,7 @@ typedef struct _ValidateState CoglPipeline *pipeline; } ValidateState; -static gboolean +static CoglBool _cogl_polygon_validate_layer_cb (CoglPipeline *pipeline, int layer_index, void *user_data) @@ -983,7 +983,7 @@ _cogl_polygon_validate_layer_cb (CoglPipeline *pipeline, void cogl_polygon (const CoglTextureVertex *vertices, unsigned int n_vertices, - gboolean use_color) + CoglBool use_color) { CoglPipeline *pipeline; ValidateState validate_state; @@ -992,7 +992,7 @@ cogl_polygon (const CoglTextureVertex *vertices, CoglAttribute **attributes; int i; unsigned int stride; - gsize stride_bytes; + size_t stride_bytes; CoglAttributeBuffer *attribute_buffer; float *v; @@ -1080,7 +1080,7 @@ cogl_polygon (const CoglTextureVertex *vertices, for (i = 0; i < n_vertices; i++) { AppendTexCoordsState append_tex_coords_state; - guint8 *c; + uint8_t *c; /* NB: [X,Y,Z,TX,TY...,R,G,B,A,...] */ v[0] = vertices[i].x; @@ -1098,7 +1098,7 @@ cogl_polygon (const CoglTextureVertex *vertices, if (use_color) { /* NB: [X,Y,Z,TX,TY...,R,G,B,A,...] */ - c = (guint8 *) (v + 3 + 2 * n_layers); + c = (uint8_t *) (v + 3 + 2 * n_layers); c[0] = cogl_color_get_red_byte (&vertices[i].color); c[1] = cogl_color_get_green_byte (&vertices[i].color); c[2] = cogl_color_get_blue_byte (&vertices[i].color); |