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* Update Visual C++ projectsChun-wei Fan2012-09-286-109/+126
| | | | | | | -Make "install" parts for VS9 and VS10 more consistent with each other -Create the .def files in the respective intermediate/.obj folders, so that it is cleaner duringg the build -Make up for missed files to "install"
* docs: Update pointers to documentationRobert Bragg2012-09-031-8/+9
| | | | | | | | The generated release message and the README have been updated to point to the reference manuals hosted on developer.gnome.org and state that documentation for the experimental 2.0 api is not currently available online since we are migrating services away from clutter-project.org and may not be able to rely on it for much longer.
* cogl-crate.vcproj: Don't link to SDL for non-SDL x64 buildsChun-wei Fan2012-08-171-1/+1
| | | | | The x64 Release (non-SDL) build was linking to SDL. Remove that dependency.
* Fix cogl.vcprojChun-wei Fan2012-08-171-1/+1
| | | | | x64 release builds with the SDL winsys need to link to the SDL libraries as well, which was missed. Make up for that.
* build: Remove clutter-project.org from the release rulesNeil Roberts2012-08-061-9/+2
| | | | | | | clutter-project.org is no longer accessible for uploading releases so this just removes all mention of it from the release rules. (cherry picked from commit 66c291a3a4e811bde7f022e756f93d0f224975c3)
* Visual C++ support: Re-enable C4819 warningsChun-wei Fan2012-08-064-2/+15
| | | | | | | | | | | The C4819 warnings appear due to a bug on Visual C++ when running on non-English locales, specifically CJK versions/locales of Windows. Re-enable this, like what is done in GLib, and add a note in the Visual C++ README.txt's to tell people about this, so that Cogl will be built correctly. (cherry picked from commit a93eafe6596e3b262dbb86f24a456e53b044055a)
* Update Visual C++ project filesChun-wei Fan2012-08-0619-132/+1428
| | | | | | | | | | | | -The test program and examples must be linked to SDL too when COGL is built with the SDL renderer, so add configs accordingly. -Also use Multibyte character sets (i.e. don't -DUNICODE) for all configs, like what GLib does, for consistency. -Fix the VS2010 property sheets that was accidently malformed. (cherry picked from commit 9ed541b4e35208df87ffaa5fbbb39e11e8c247ef)
* Fix up Visual C++ property sheetsChun-wei Fan2012-08-062-6/+6
| | | | | | | | | The command to copy cogl-gl-header.h from the pre-configured cogl-gl-header.h.win32 is wrong. Fix that. Also add -DCOGL_ENABLE_EXPERIMENTAL_API for all creations of the cogl.def (cherry picked from commit 6df152c411749a610a57ecaab6a983b51d2a7612)
* Mass rename CLUTTER_COMPILATION to COGL_COMPILATIONTomeu Vizoso2012-08-062-4/+4
| | | | | | Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit a99512e5798e48ffa3a9a1a7eb98bc55647ee1b6)
* Visual C++ 2008 support: Add note in README.txtChun-wei Fan2012-08-061-0/+8
| | | | | | | | | | | Tell people that they need to get a stdint.h implementation for Visual C++ 2008 for use with Cogl-master/1.99.x+, and where they can obtain such an implementation. This is not needed for Visual C++ 2010 as it ships with stdint.h by default. (cherry picked from commit 938d70b78d672dd07e7124f7573d17d3e3079365)
* Fix Visual C++ buildChun-wei Fan2012-08-062-0/+3
| | | | | | | | | | | | | | | | | | | -Create a pre-defined cogl/cogl-gl-header.h(.win32) that is to be used on any Windows builds, and adapt the MSVC build process to set up and use that file. -Fix up glib-mkenums code generation .bat file that is generated during "make"/"make dist", like the autotools-based builds. -Since cogl/cogl-defines.h now contain versionioning info, and it no longer directly includes the GL headers, update the pre-configured cogl-defines.h[.win32|.win32_SDL] and use autotools to fill in the versioning info during "make"/"make dist". -Fix up cogl/cogl-pango.rc.in so that they reflect the cogl-2.x versioning stuff correctly and versioning info can be filled in correctly during "make"/"make dist" Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 7ff42bb1c5280b0f53370f8d94ef5f10c9f39e2f)
* Visual C++ projects UpdateChun-wei Fan2012-08-065-11/+40
| | | | | | | Update SDL build configs as there are now SDL-specific public APIs and new SDL sources. (cherry picked from commit 006f9f7c44136fc8524649fb790da7f19cd0dc4d)
* Fix VS property sheetsChun-wei Fan2012-03-202-2/+10
| | | | | | Fix the situation where glib-mkenums isn't located correctly when COGL is not built in a root folder of a drive (ex: COGL is not unpacked in c:\ or D:\, but in c:\blah or d:\blah)
* Update VS property sheetsChun-wei Fan2012-03-132-2/+2
| | | | | | | We no longer have COGL_ENABLE_EXPERIMENTAL_API in cogl.symbols as those APIs are always built into the COGL DLL, so the -DCOGL_ENABLE_EXPERIMENTAL_API is not needed anymore in the cogl.def generation process.
* Update VS property sheetsChun-wei Fan2012-03-132-0/+3
| | | | "Install" the cogl2-compatibility.h header which will only be in 1.10.x
* Update VS property sheetsChun-wei Fan2012-03-082-3/+6
| | | | Update the "installation" of headers...
* Update Visual C++ property sheetsChun-wei Fan2012-02-102-2/+2
| | | | | Make sure GLib support functions are placed into the cogl.def file so that they will be exported.
* Makefile.am.release: Include NEWS in release messageRobert Bragg2012-01-171-1/+11
| | | | | | | | | | | | This updates the make release-message rule to include the latest NEWS section at the top of the release message. The release messages currently contain a lot of boring boilerplate that I imagine very few people are really be interested in. For someone idly following Cogl development though it's quite possible they'd like to see a digestible summary of what has changed in this release which is what the NEWS section provides. Reviewed-by: Neil Roberts <neil@linux.intel.com>
* mingw: update glib dependency to 2.28Robert Bragg2012-01-161-1/+1
| | | | | | Cogl depends on glib 2.28 for g_source_get_time() so this patch updates the mingw-fetch-dependencies.sh helper script to fetch the 2.28.8-1 win32 glib binaries.
* Update VS property sheetsChun-wei Fan2012-01-062-0/+6
| | | | "Install" the "new" cogl-glib-source.h and cogl-poll.h.
* Update Visual C++ property sheetsChun-wei Fan2011-12-202-8/+28
| | | | | Re-apply the cogl-defines.h as appropriate if one chooses to change his/her mind on whether he/she wants to build the SDL winsys.
* build/win32/vs10/README.txt: Correct wordingChun-wei Fan2011-12-201-1/+1
| | | | | Should read "Visual C++ 2010", not "Visual C++ 2008"-sorry for the oversight.
* Bug 666349: Dist files needed by MSVC for SDL winsysChun-wei Fan2011-12-202-0/+6
| | | | | Distribute the new VS2008/2010 project/solution files and the pre-configured cogl-defines.h(.win32_SDL) needed for the build with MSVC.
* Bug 666349: Update MSVC files to compile SDL winsysChun-wei Fan2011-12-204-11/+50
| | | | | | | | This had to be in another commit as git am did not like a mixture of file updates with Windows and Unix EOL. Should deal with the conflicts that Neil talked about in his comments for the bug :)
* Fix the EOL for the cogl_sdl.sln filesChun-wei Fan2011-12-202-235/+235
| | | | | The Visual C++ .sln files must have Windows EOL-somehow GIT insisted that they are added with UNIX EOL :|
* Bug 666349: Add/update Visual C++ projects to compile SDL winsysChun-wei Fan2011-12-209-8/+1105
| | | | | | | This includes the SDL+COGL test program... The corresponding README.txt's have been updated with corresponding info for this support.
* Update VS projectsChun-wei Fan2011-12-154-0/+12
| | | | | Integrate the COGL/COGL-Pango .rc files into the build so that the built DLLs reveal the versioning and copyright info
* Update Visual C++ property sheetsChun-wei Fan2011-12-082-29/+6
| | | | | | | Use a pre-generated .bat to create the cogl-enum-types.[ch] files. This will greatly simplify the maintenance process of the property sheets when public headers are added/removed.
* VS Property sheets updateChun-wei Fan2011-12-072-2/+2
| | | | Add the CLUTTER_COMPILATION macro for compiling the conformance tests
* VS Support: Install cogl-snippet.h as wellChun-wei Fan2011-12-072-0/+3
| | | | ...Due to the newly added header introduced by the snippets API
* VS 2008/2010 project files to build CoglChun-wei Fan2011-11-2533-0/+3652
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
* Add the Cogl3D mailing list to the release message recipientsNeil Roberts2011-10-171-1/+1
| | | | | | | This just adds the new cogl mailing list to the template release message from make release-message Reviewed-by: Robert Bragg <robert@linux.intel.com>
* mingw-fetch-dependencies: Download config.guess and explicitly run itNeil Roberts2011-09-211-1/+7
| | | | | | | | | | Previously the instructions were telling the developer to run ./build/config.guess to get the build name to pass to configure. However that file only exists after running automake so it's a bit awkward. This patch makes it download config.guess from the gitweb for automake and just explicitly run it. Reviewed-by: Robert Bragg <robert@linux.intel.com>
* mingw-fetch-dependencies.sh: Fix a mention of ClutterNeil Roberts2011-09-211-1/+1
| | | | | | | The instructions mentioned the Clutter source tree instead of the Cogl source tree. Reviewed-by: Robert Bragg <robert@linux.intel.com>
* mingw-fetch-dependencies.sh: Don't pass -c to wgetNeil Roberts2011-09-211-2/+7
| | | | | | | | | | | | The -c option for wget and -C - option to curl are used to make it continue the download if the file already exists. The idea was that it wouldn't waste time downloading the files again if the file already exists. However this causes problems if the remote file gets larger because the download will continue from the size of the old file so it will get corrupt. Instead let's just explicitly check if the file already exists and avoid calling wget or curl altogether. Reviewed-by: Robert Bragg <robert@linux.intel.com>
* mingw: don't fetch mesa_wgl.h + update summary blurbRobert Bragg2011-09-191-3/+2
| | | | | | | | | | | | mesa_wgl.h can no longer be fetched from upstream and since it's no longer used anyway we don't fetch this any more. This also updates the blurb printed after fetching dependencies to show how to run ./configure so we pass --enable-wgl not --enable-stub-winsys and to also pass the -I path for the cogl-cross/include directory which has the latest gl.h we fetched so the build doesn't try and use the headers shipped with the mingw toolchain which may be out-of-date. Reviewed-by: Neil Roberts <neil@linux.intel.com>
* build: fix make release-message find the sha256 fileRobert Bragg2011-09-051-1/+1
| | | | | the sha256 file for the release should be found under the build/ directory not at the top of the repo.
* dist: Don't use elaborate script to gen ChangelogsRobert Bragg2011-07-202-89/+2
| | | | | | The changelog generation scripts used for releases are overly elaborate and fragile. A Changelog is also no substitute for the Git log so now we simply ship a static Changelog that points to the Git log instead.
* releasing: Fix the check for an even micro version numberNeil Roberts2011-07-011-2/+2
| | | | | | The check for the version number was checking against the 2.0.0 micro version number which isn't expected to change for a long time so the test was useless.
* release: Fix the release mail templateNeil Roberts2011-07-011-15/+26
| | | | | | | | | | | The release template had the wrong version number and download URL and the subject was slightly different from what we used in the previous release. Also the parts split out from the README were including the -- separator. These have been removed using tail -n +1. The documentation section is updated to match the message used for the 1.7.0 release. There is now a note about the release being a development snapshot that only gets added depending on COGL_RELEASE_STATUS.
* Make it clearer that the 2.0 API is experimentalRobert Bragg2011-06-141-3/+5
| | | | | | | This explicitly renames the cogl-2.0 reference manual to cogl-2.0-experimental and renames the cogl-2.0 pkg-config file to cogl-2.0-experimental.pc. Hopefully this should avoid miss-understandings.
* Adds build/autotools/Makefile.am.changelog/releaseRobert Bragg2011-06-142-0/+234
| | | | This adds some convenience rules to help manage releases
* Adds mingw dependency fetching scriptRobert Bragg2011-05-053-0/+342
| | | | | This adds a script to simplify fetching the dependencies for cross-compiling Cogl for windows using a mingw gcc compiler.
* Adds the ability to build Cogl standaloneRobert Bragg2011-04-115-0/+250
This adds an autogen.sh, configure.ac and build/autotool files etc under clutter/cogl and makes some corresponding Makefile.am changes that make it possible to build and install Cogl as a standalone library. Some notable things about this are: A standalone installation of Cogl installs 3 pkg-config files; cogl-1.0.pc, cogl-gl-1.0.pc and cogl-2.0.pc. The second is only for compatibility with what clutter installed though I'm not sure that anything uses it so maybe we could remove it. cogl-1.0.pc is what Clutter would use if it were updated to build against a standalone cogl library. cogl-2.0.pc is what you would use if you were writing a standalone Cogl application. A standalone installation results in two libraries currently, libcogl.so and libcogl-pango.so. Notably we don't include a major number in the sonames because libcogl supports two major API versions; 1.x as used by Clutter and the experimental 2.x API for standalone applications. Parallel installation of later versions e.g. 3.x and beyond will be supportable either with new sonames or if we can maintain ABI then we'll continue to share libcogl.so. The headers are similarly not installed into a directory with a major version number since the same headers are shared to export the 1.x and 2.x APIs (The only difference is that cogl-2.0.pc ensures that -DCOGL_ENABLE_EXPERIMENTAL_2_0_API is used). Parallel installation of later versions is not precluded though since we can either continue sharing or later add a major version suffix.