summaryrefslogtreecommitdiff
path: root/cogl/Makefile.am
Commit message (Expand)AuthorAgeFilesLines
* Separate out CoglPath api into sub-libraryRobert Bragg2013-08-191-46/+10
* Expose CoglAtlasTexture apiRobert Bragg2013-07-291-1/+2
* Use the Wayland embedded linked list implementation instead of BSD'sNeil Roberts2013-06-131-1/+2
* tests: Adds our first white-box unit testRobert Bragg2013-06-061-1/+7
* Adds initial Emscripten support to CoglRobert Bragg2013-05-291-0/+1
* Add fence APIDaniel Stone2013-05-281-0/+3
* Adds internal cogl closure list utilityRobert Bragg2013-04-301-0/+2
* Move event polling into CoglRendererRobert Bragg2013-04-301-0/+1
* Add compiler deprecation warningsRobert Bragg2013-04-241-0/+1
* build: Use LT_LIB_M to find the math library in a portable wayEmanuele Aina2013-04-231-1/+1
* pipeline-cache: Use a shared hash table wrapperNeil Roberts2013-04-041-0/+2
* onscreen: Add CoglFrameInfo and _add_frame_callback() apiOwen W. Taylor2013-01-301-0/+3
* Add CoglOutput and track for the GLX backendOwen W. Taylor2013-01-301-0/+3
* Remove vestiges of libdl / dlfcn.h as cogl uses gmodule.Patrick Welche2013-01-221-3/+0
* build: update to build with automake 1.13Robert Bragg2013-01-221-4/+4
* Remove cogl-internal.hRobert Bragg2013-01-221-1/+0
* matrix-stack: make CoglMatrixStack publicRobert Bragg2013-01-221-1/+2
* moves some gl texture code too cogl-texture-gl.cRobert Bragg2013-01-221-0/+2
* texture: split out high-level texture constructorsRobert Bragg2013-01-221-0/+1
* Check for out-of-memory when allocating 2d texturesRobert Bragg2013-01-221-0/+2
* build: fix make distRico Tzschichholz2013-01-221-1/+1
* add cogl-glsl-shader files to aid backporting patchesRobert Bragg2013-01-221-1/+3
* Clearly define 3 progends that own the frag+vertendsRobert Bragg2013-01-221-0/+2
* buffer: splits out GL specific codeRobert Bragg2013-01-221-0/+2
* clip-stack: Splits out opengl specific codeRobert Bragg2013-01-221-0/+2
* Adds a NOP driverRobert Bragg2013-01-221-2/+15
* attribute: Split out GL specific codeRobert Bragg2013-01-221-0/+2
* texture-2d: factor out all GL specific codeRobert Bragg2013-01-221-0/+3
* build: don't include deps/glib headers if glib enabledRobert Bragg2013-01-221-1/+4
* build: Allow to build cogl without an external glib dependencyDamien Lespiau2013-01-221-0/+5
* Adds CoglError apiRobert Bragg2013-01-221-0/+3
* Re-organize the source layoutRobert Bragg2013-01-221-25/+28
* framebuffer: split GL code out from cogl-framebuffer.cRobert Bragg2013-01-181-0/+2
* Make the default driver selectable at configure timeSjoerd Simons2012-09-031-0/+6
* cogl/Makefile.am: Correct the way gen-enums.bat is createdChun-wei Fan2012-08-171-2/+2
* cogl-gles2: Install headers in cogl/ instead of in cogl2/Tomeu Vizoso2012-08-161-1/+1
* Avoid including the EGL headers from the public Cogl headersTomeu Vizoso2012-08-061-4/+12
* Mass rename CLUTTER_COMPILATION to COGL_COMPILATIONTomeu Vizoso2012-08-061-1/+1
* Add an SDL2 winsysNeil Roberts2012-08-061-0/+7
* build: add newly introduced header to fix make distRico Tzschichholz2012-08-061-0/+1
* Adds initial GLES2 integration supportRobert Bragg2012-08-061-0/+14
* Fix Visual C++ buildChun-wei Fan2012-08-061-2/+5
* Add a cogl-version headerNeil Roberts2012-08-061-0/+1
* Adds a "magazine" allocator for chunks of fixed sizeRobert Bragg2012-08-061-0/+2
* Adds internal CoglMemoryStack utility APIRobert Bragg2012-08-061-0/+2
* Removes all remaining use of CoglHandleRobert Bragg2012-08-061-1/+0
* Don't include any GL header from the public GL headersNeil Roberts2012-08-061-3/+3
* cogl/Makefile.am: Fix filters for MSVC projectsChun-wei Fan2012-08-061-3/+3
* Rework sdl integration apiRobert Bragg2012-04-121-1/+3
* kms: defer setting crtc modes until first swap buffersRobert Bragg2012-04-111-1/+2