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path: root/cogl/cogl-atlas-texture.c
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* cogl: improves header and coding style consistencyRobert Bragg2010-02-121-26/+26
* cogl-texture: Split out _cogl_texture_prepare_for_uploadNeil Roberts2010-02-031-9/+2
* cogl-atlas: Make the cogl_atlas_* API internalNeil Roberts2010-02-031-44/+45
* cogl: Let GL do the format conversion when uploading texture dataNeil Roberts2010-02-011-57/+54
* cogl: Do the premult conversion in-place rather than copying to a new bufferNeil Roberts2010-02-011-3/+3
* cogl-atlas-texture: Use a single atlas for both RGB and RGBA texturesNeil Roberts2010-02-011-85/+49
* cogl-atlas-texture: Add a debug option to disable the atlasNeil Roberts2010-01-221-0/+5
* cogl-atlas-texture: Don't create atlas textures with the premult bitNeil Roberts2010-01-191-1/+2
* cogl-atlas-texture: Fix premultiplied texture formatsNeil Roberts2010-01-181-74/+158
* cogl: Make CoglSubTexture only work for quad renderingNeil Roberts2010-01-181-13/+44
* cogl-atlas-texture: Remove textures from the atlas when mipmapping is requiredNeil Roberts2009-12-051-9/+57
* cogl-atlas-texture: Try to do texture blits using an FBONeil Roberts2009-12-051-30/+168
* cogl-texture-atlas: Add some debugging notesNeil Roberts2009-12-041-6/+56
* cogl-atlas-texture: Support reorganizing the atlas when it is fullNeil Roberts2009-12-041-35/+280
* cogl: Add an atlased texture backendNeil Roberts2009-12-041-0/+488