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path: root/cogl/cogl-context.c
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* Remove cogl-internal.hRobert Bragg2013-01-211-1/+1
* build: Hide cogl_pipeline_cache_{new,free}()Damien Lespiau2013-01-211-2/+2
* matrix-stack: make CoglMatrixStack publicRobert Bragg2013-01-211-6/+6
* Adds back tex_coord array for CoglShader compatibilityRobert Bragg2013-01-211-0/+1
* clip-stack: workaround intel gen6 viewport clip bugRobert Bragg2013-01-201-0/+17
* Add a GL 3 driverNeil Roberts2013-01-201-53/+65
* Adds a NOP driverRobert Bragg2013-01-201-5/+11
* Adds CoglError apiRobert Bragg2013-01-201-8/+18
* framebuffer: split GL code out from cogl-framebuffer.cRobert Bragg2013-01-181-29/+4
* Avoid referencing file scope context in _context_new()Robert Bragg2012-09-171-20/+20
* Add conf vars to trick Cogl to think extensions are disabledNeil Roberts2012-08-061-0/+105
* Adds initial GLES2 integration supportRobert Bragg2012-08-061-1/+5
* Workaround drisw bug where clipped redraws don't workRobert Bragg2012-08-061-2/+0
* Re-design the matrix stack using a graph of opsRobert Bragg2012-08-061-23/+23
* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-08-061-1/+1
* Removes all remaining use of CoglHandleRobert Bragg2012-08-061-16/+14
* fix cogl_context_new crash if fail to connect rendererRobert Bragg2012-04-111-1/+10
* Add a mechanism for determining GPU driver detailsNeil Roberts2012-04-051-0/+3
* Use GL_ARB_sampler_objectsNeil Roberts2012-04-051-0/+3
* Add constructors which take a CoglBitmap to all primitive texturesNeil Roberts2012-04-051-13/+12
* bitmap: Store a pointer to the contextNeil Roberts2012-04-041-2/+1
* Add a vtable for the driverNeil Roberts2012-03-231-18/+13
* Add a public cogl_bitmap_new_for_dataNeil Roberts2012-03-141-7/+11
* Remove the point size cache on the contextNeil Roberts2012-03-071-2/+0
* Adds a context arg to cogl_pipeline_new()Robert Bragg2012-02-211-4/+4
* texture-3d: remove _EXP defines + CoglHandle and pass contextRobert Bragg2012-02-211-2/+2
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-1/+0
* Move all types/prototypes from cogl.h -> cogl[1]-context.hRobert Bragg2012-02-201-0/+1
* cogl-pipeline-layer: Use CoglTextureType instead of GL target enumNeil Roberts2012-02-131-16/+34
* Flush matrices in the progend and flip with a vectorNeil Roberts2011-12-061-10/+30
* rework enabling of attributes, removing _cogl_enable()Robert Bragg2011-12-061-9/+28
* framebuffer: Optimize _cogl_framebuffer_flush_state()Robert Bragg2011-12-061-3/+4
* cogl-pipeline: Use a hash table for faster uniform name lookupNeil Roberts2011-11-161-3/+5
* cogl-pipeline: Add support for setting uniform valuesNeil Roberts2011-11-161-0/+7
* Don't take a reference to the last used onscreen framebufferNeil Roberts2011-11-141-6/+0
* cogl-context: Destroy texture units later onNeil Roberts2011-11-041-2/+2
* Start to reduce dependence on glibRobert Bragg2011-11-011-1/+1
* framebuffer: split out CoglOnscreen codeRobert Bragg2011-11-011-0/+1
* features: Support more than 32 features!Robert Bragg2011-11-011-7/+23
* make COGL_FEATURE_VBOS a private featureRobert Bragg2011-11-011-1/+1
* make COGL_FEATURE_PBOS a private featureRobert Bragg2011-11-011-1/+1
* pipeline: optimize _compare_differences functionsRobert Bragg2011-09-211-5/+0
* Add a strong CoglTexture type to replace CoglHandleRobert Bragg2011-09-211-4/+4
* Make backface culling be part of the legacy stateNeil Roberts2011-09-191-3/+1
* cogl-framebuffer: Force flushing the color mask when changing fbsNeil Roberts2011-09-191-0/+7
* context: Add an accessor to get display associated with the contextDamien Lespiau2011-09-051-0/+6
* pipeline: Remove unsused get_max_texture_image_units()Damien Lespiau2011-09-051-1/+0
* Fixed uninitialized data (current_clip_stack_valid) in context creationKirk A. Baker2011-07-271-2/+2
* Adds ColorMask support to CoglRobert Bragg2011-07-191-0/+1
* Combine _cogl_context_check_gl_version and update_features into oneNeil Roberts2011-07-181-23/+4