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path: root/cogl/cogl-context.c
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* analysis: Make all function declarations be protoypesDamien Lespiau2010-06-011-2/+2
* [material] fix _set_alpha_test_function: missing a glEnable(GL_ALPHA_TEST)Robert Bragg2010-05-281-0/+6
* cogl: Use a CoglBitmask to store the list of used texcoord arraysNeil Roberts2010-05-241-1/+7
* cogl-vertex-buffer: Don't disable layers with no texture coordsNeil Roberts2010-05-241-1/+1
* Implement accessors for the color bits in a framebufferEmmanuele Bassi2010-05-051-0/+1
* cogl: Support retained pathsNeil Roberts2010-04-081-4/+4
* cogl: rename cogl_enable to _cogl_enableRobert Bragg2010-04-011-1/+1
* Remove mentions of the FSF addressEmmanuele Bassi2010-03-011-3/+3
* cogl: Cache the value for GL_MAX_TEXTURE_UNITSNeil Roberts2010-02-121-0/+2
* cogl: improves header and coding style consistencyRobert Bragg2010-02-121-1/+1
* cogl-buffer: add an abstract class around openGL's buffer objectsDamien Lespiau2010-02-081-0/+2
* cogl-atlas: Make the cogl_atlas_* API internalNeil Roberts2010-02-031-1/+1
* cogl-atlas-texture: Use a single atlas for both RGB and RGBA texturesNeil Roberts2010-02-011-12/+6
* cogl: Add an atlased texture backendNeil Roberts2009-12-041-0/+14
* cogl: deprecate cogl_draw_buffer API and replace with a cogl_framebuffer APIRobert Bragg2009-11-261-6/+7
* [cogl-material] Adds cogl_material_copy() APIRobert Bragg2009-11-241-4/+9
* [cogl] Use clockwise face winding for offscreen buffers with culling enabledRobert Bragg2009-11-041-0/+2
* [cogl] Make sure Cogl always knows the current window geometryRobert Bragg2009-11-041-1/+1
* [cogl] Make sure we draw upside down to offscreen draw buffersRobert Bragg2009-11-041-0/+4
* [cogl] Ensure features are initialized first in cogl_create_contextRobert Bragg2009-11-041-5/+5
* [draw-buffers] First pass at overhauling Cogl's framebuffer managementRobert Bragg2009-11-031-19/+15
* [cogl] Removes the cogl-current-matrix abstractionRobert Bragg2009-10-201-4/+4
* [matrix-stack] Adds ctx->flushed_matrix_mode to cache the gl matrix modeRobert Bragg2009-10-201-0/+1
* [current-matrix] Adds texture matrix stacks + removes GL matrix API usageRobert Bragg2009-10-201-0/+4
* [cogl-primitives] Split the journal out from cogl-primitives.cRobert Bragg2009-10-161-0/+1
* [cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSlicedVladimir Nadvornik2009-10-161-0/+2
* Intial Re-layout of the Cogl source code and introduction of a Cogl WinsysRobert Bragg2009-10-161-0/+215