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* Mass rename CLUTTER_COMPILATION to COGL_COMPILATIONTomeu Vizoso2012-08-061-1/+1
| | | | | | Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit a99512e5798e48ffa3a9a1a7eb98bc55647ee1b6)
* Fix Visual C++ buildChun-wei Fan2012-08-061-0/+70
-Create a pre-defined cogl/cogl-gl-header.h(.win32) that is to be used on any Windows builds, and adapt the MSVC build process to set up and use that file. -Fix up glib-mkenums code generation .bat file that is generated during "make"/"make dist", like the autotools-based builds. -Since cogl/cogl-defines.h now contain versionioning info, and it no longer directly includes the GL headers, update the pre-configured cogl-defines.h[.win32|.win32_SDL] and use autotools to fill in the versioning info during "make"/"make dist". -Fix up cogl/cogl-pango.rc.in so that they reflect the cogl-2.x versioning stuff correctly and versioning info can be filled in correctly during "make"/"make dist" Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 7ff42bb1c5280b0f53370f8d94ef5f10c9f39e2f)