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path: root/cogl/cogl-framebuffer.c
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* Adds ColorMask support to CoglRobert Bragg2011-07-191-0/+38
* framebuffer: Add dither_enabled getter/settersRobert Bragg2011-07-131-0/+27
* onscreen: make platform specific onscreen apis consistentRobert Bragg2011-07-111-5/+5
* Dynamically load the GL or GLES libraryNeil Roberts2011-07-111-3/+7
* Use all core GL functions through indirect pointersNeil Roberts2011-07-081-80/+64
* Move all of the GL function pointers directly to CoglContextNeil Roberts2011-07-071-12/+12
* framebuffer: Add _get_XYZ_bits() functionsRobert Bragg2011-07-041-4/+4
* framebuffer: expose viewport getters/settersRobert Bragg2011-06-301-11/+11
* Typo fix in cogl-framebufferAdam Jackson2011-06-161-1/+1
* Make stub winsys into a proper winsys backendRobert Bragg2011-06-011-2/+0
* framebuffer: validate width/height in _set_viewportRobert Bragg2011-06-011-5/+8
* framebuffer: Bail out if the viewport has negative sizeEmmanuele Bassi2011-05-251-0/+4
* framebuffer: Checks if glBindFramebuffer() exists when using GLES1Damien Lespiau2011-05-171-1/+3
* framebuffer: check we have a draw/read_buffer before freeingRobert Bragg2011-05-111-8/+14
* Add a WGL winsysNeil Roberts2011-05-101-0/+29
* cogl-winsys: Explicitly comment which vfuncs are optionalNeil Roberts2011-05-101-2/+25
* framebuffer: in onscreen_x11_get_xid return foreign xidsRobert Bragg2011-05-051-2/+7
* Adds a way for Cogl to control event_mask of foreign winsRobert Bragg2011-05-051-1/+9
* Adds cogl_onscreen_show/hide functionsRobert Bragg2011-05-051-0/+31
* Add a vtable of indirection to the winsys codeRobert Bragg2011-05-051-18/+53
* Make cogl_framebuffer_get_width/height experimental public APIRobert Bragg2011-04-111-2/+2
* Moves all GLX code down from Clutter to CoglRobert Bragg2011-04-111-32/+203
* Add temporary cogl-clutter.h to aid splitting out CoglRobert Bragg2011-04-111-6/+3
* framebuffer: expose experimental cogl_get_draw_framebufferRobert Bragg2011-04-111-12/+12
* framebuffer: track context as CoglFramebuffer memberRobert Bragg2011-04-111-23/+34
* Remove unused _cogl_swap_buffers_notifyRobert Bragg2011-04-111-5/+0
* cogl: rename cogl-context.h cogl-context-private.hRobert Bragg2011-04-111-1/+1
* offscreen: Plug a leak in an error pathEmmanuele Bassi2011-04-041-1/+6
* viewport: consistently use floats for viewportsRobert Bragg2011-03-071-11/+12
* cogl-framebuffer: Add _cogl_blit_framebufferNeil Roberts2011-02-151-0/+46
* cogl-framebuffer: Separate the draw and read bufferNeil Roberts2011-02-151-60/+175
* cogl-framebuffer: Fix flushing the framebuffer on pushNeil Roberts2011-02-101-5/+10
* cogl-framebuffer: Remove all dependencies after a flushNeil Roberts2011-02-101-0/+1
* framebuffer: flush journal when switching framebuffersRobert Bragg2011-01-241-4/+22
* cogl-debug: Split the flags to support more than 32Neil Roberts2011-01-241-2/+2
* debug: Adds a COGL_DEBUG=disable-fast-read-pixel optionRobert Bragg2011-01-211-0/+3
* cogl: Implements a software only read-pixel fast-pathRobert Bragg2011-01-211-3/+193
* cogl: Adds _cogl_swap_buffers_notify for clutter backendsRobert Bragg2011-01-211-0/+5
* clip: rename get_clip_stack + add framebuffer_get_stackRobert Bragg2011-01-211-0/+17
* journal: Support per-framebuffer journalsRobert Bragg2011-01-211-14/+97
* framebuffer: Move clear code to cogl-framebuffer.cRobert Bragg2011-01-211-0/+103
* Remove the GLES2 wrapperNeil Roberts2010-12-131-5/+1
* cogl-matrix-stack: Convert to be a CoglObjectNeil Roberts2010-12-131-2/+2
* cogl-framebuffer: Try to track format of the framebufferNeil Roberts2010-11-241-0/+15
* Add an internal _cogl_offscreen_new_to_texture_full functionNeil Roberts2010-11-241-24/+76
* cogl-framebuffer: Add a flag to skip flushing the clip stateNeil Roberts2010-11-041-1/+2
* cogl: Move the clip stack dirtiness to the context rather than the FBNeil Roberts2010-11-041-1/+1
* cogl: rename CoglMaterial -> CoglPipelineRobert Bragg2010-11-031-1/+1
* cogl-framebuffer.c: GL_DEPTH_STENCIL not supported in glesJammy Zhou2010-09-231-0/+2
* cogl-framebuffer: fix leak when popping framebufferRobert Bragg2010-09-141-1/+1