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path: root/cogl/cogl-path.c
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* Remove cogl-internal.hRobert Bragg2013-01-221-1/+1
* Add a context member to CoglPathNeil Roberts2012-08-061-1/+0
* Fix the 1.0 wrapper for cogl_path_curve_toNeil Roberts2012-03-151-1/+1
* Add -Wmissing-declarations to maintainer flags and fix problemsNeil Roberts2012-03-061-20/+23
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-1/+0
* Start to reduce dependence on glibRobert Bragg2011-11-011-1/+2
* cogl: rename cogl-context.h cogl-context-private.hRobert Bragg2011-04-111-1/+1
* path 2.0: update path API for experimental 2.0 APIRobert Bragg2010-11-111-1285/+78
* cogl-shader: Prepend boilerplate for portable shadersRobert Bragg2010-11-101-2/+2
* cogl-path: Don't bother filling the path if less than 3 nodesNeil Roberts2010-11-041-2/+2
* cogl: Don't flush the journal when flushing clip stateNeil Roberts2010-11-041-38/+38
* cogl-path: Use the vertex array API instead of CoglVertexBufferNeil Roberts2010-11-041-35/+46
* cogl: Move the clip stack dirtiness to the context rather than the FBNeil Roberts2010-11-041-7/+3
* cogl: rename CoglMaterial -> CoglPipelineRobert Bragg2010-11-031-21/+21
* cogl: Adds {push,pop,get}_source functionsRobert Bragg2010-10-261-22/+19
* material: splits out all the state flushing codeRobert Bragg2010-07-131-0/+1
* Fix building the tesselator code for GLESNeil Roberts2010-07-011-2/+2
* cogl-path: Allow changing the fill ruleNeil Roberts2010-06-291-0/+38
* cogl-path: Use the GLU tesselator to draw pathsNeil Roberts2010-06-291-279/+458
* cogl: Add const to some pointer argumentsNeil Roberts2010-06-281-2/+2
* cogl-path: Disable texture coord arrays before drawingChris Lord2010-06-231-0/+4
* cogl: remove _cogl_material_flush_gl_state flush optionsRobert Bragg2010-06-151-8/+16
* CoglMaterial: Implements sparse materials designRobert Bragg2010-06-151-5/+2
* cogl-clip-stack: Always use the scissor when clippingNeil Roberts2010-06-101-0/+4
* cogl-path: Export _cogl_path_get_boundsNeil Roberts2010-06-101-33/+39
* material: Adds backend abstraction for fragment processingRobert Bragg2010-06-091-1/+26
* cogl-path: Renames cogl_path_get/set cogl_get/set_pathRobert Bragg2010-06-041-23/+24
* path: Remove use of CoglHandle in the CoglPath APIRobert Bragg2010-06-011-28/+24
* analysis: FALSE/0 used in pointer contextDamien Lespiau2010-06-011-2/+2
* cogl: Use a CoglBitmask to store the list of used texcoord arraysNeil Roberts2010-05-241-1/+2
* cogl-vertex-buffer: Don't disable layers with no texture coordsNeil Roberts2010-05-241-7/+2
* cogl-path: Use true copy-on-write semanticsNeil Roberts2010-05-111-132/+117
* cogl-path: Make cogl_path_arc_rel staticNeil Roberts2010-04-221-28/+28
* cogl-path: Fix the truncation when adding to a copied pathNeil Roberts2010-04-211-1/+1
* cogl-path: Don't try to union sub pathsNeil Roberts2010-04-211-24/+0
* Separate out CoglClipStackState from cogl-clip-stack.cNeil Roberts2010-04-151-2/+2
* cogl: Support retained pathsNeil Roberts2010-04-081-82/+251
* cogl: rename cogl_enable to _cogl_enableRobert Bragg2010-04-011-5/+5
* Remove mentions of the FSF addressEmmanuele Bassi2010-03-011-3/+3
* cogl: cleanly separate primitives + paths codeRobert Bragg2010-02-121-0/+1121