| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Instead of maintaining optional support for using deps/eglib instead of
glib we now always use this code. This way the code is always being
tested so we are less likely to break support for building Cogl without
glib, and because the api no longer needs to be swappable we are free to
make Cogl specific changes to the api.
So that we can still support glib integration the eglib library has been
renamed to ulib and symbols are prefixed with 'u_' or 'U_' so that they
don't clash with glib.
GLib integration for GError and GType continues to be supported.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This follows up on the proposal that was sent to the Cogl mailing list
to re-license from the LGPL to the MIT license:
http://lists.freedesktop.org/archives/cogl/2013-December/001465.html
Note: there was a copyright assignment policy in place for Clutter (and
therefore Cogl which was part of Clutter at the time) until the 11th of
June 2010 and so we only checked the details after that point (commit
0bbf50f905)
For each file, authors were identified via this Git command:
$ git blame -p -C -C -C20 -M -M10 0bbf50f905..HEAD
We received blanket approvals for re-licensing all Red Hat and Collabora
contributions which reduced how many people needed to be contacted
individually:
- http://lists.freedesktop.org/archives/cogl/2013-December/001470.html
- http://lists.freedesktop.org/archives/cogl/2014-January/001536.html
Individual approval requests were sent to all the other identified authors
who all confirmed the re-license on the Cogl mailinglist:
http://lists.freedesktop.org/archives/cogl/2014-January
As well as updating the copyright header in all sources files, the
COPYING file has been updated to reflect the license change and also
document the other licenses used in Cogl such as the SGI Free Software
License B, version 2.0 and the 3-clause BSD license.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously when a pipeline is added to the cache it would never be
removed. If the application is generating a lot of unique pipelines
this can end up effectively leaking a large number of resources
including the GL program objects. Arguably this isn't really a problem
because if the application is generating that many unique pipelines
then it is doing something wrong anyway. It also implies that it will
be recompiling shaders very often so the cache leaking will likely be
the least of the problems.
This patch makes it keep track of which pipelines in the cache are in
use. The cache now returns a struct representing the entry instead of
directly returning the pipeline. This entry contains a usage counter
which the pipeline backends can use to mark when there is a pipeline
alive that is using the cache entry. When the hash table decides that
it's a good time to prune some entries, it will make a list of all of
the pipelines that are not in use and then remove the least recently
used half of the pipelines. That way it is less likely to remove
pipelines that the application is actually regenerating often even if
they aren't in use all of the time.
When the cache is pruned the hash table makes a note of how small the
cache could be if it removed all of the unused pipelines. The hash
table starts pruning when there are more entries than twice this
minimum expected size. The idea is that if that case it hit then the
hash table is more than half full of useless pipelines so the
application is generating lots of redundant pipelines and it is a good
time to remove them.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
|
|
The pipeline cache contains three separate hash tables, one for the
state affecting the vertex shaders, one for the fragment shaders and
one for the resulting combined program. Previously these hash tables
had a fair bit of duplicated code to calculate the hashes, check for
equality and copy the pipeline when it is added. This patch moves the
common bits of code to a new type called CoglPipelineHashTable which
just wraps a GHashTable with a given set of state flags to use for
hashing and checking for equality.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
|