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path: root/cogl/cogl-pipeline-private.h
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* Remove cogl-internal.hRobert Bragg2013-01-211-1/+1
* Adds back tex_coord array for CoglShader compatibilityRobert Bragg2013-01-211-0/+4
* Remove the varying array for tex_coordsRobert Bragg2013-01-201-6/+7
* pipeline: Don't notify the undefined progend of layer changesNeil Roberts2013-01-201-15/+0
* Clearly define 3 progends that own the frag+vertendsRobert Bragg2013-01-201-26/+23
* pipeline: tidy up definition of *END definesRobert Bragg2013-01-201-57/+22
* pipeline: remove duplicate definesRobert Bragg2013-01-201-3/+0
* pipeline: remove unused _MASK definesRobert Bragg2013-01-201-22/+0
* pipeline: make _GET_LAYER_NO_CREATE enum a flagRobert Bragg2012-09-031-1/+1
* pipeline: Remove the CoglPipelineFlag enumNeil Roberts2012-08-061-6/+0
* Re-design the matrix stack using a graph of opsRobert Bragg2012-08-061-2/+4
* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-08-061-25/+25
* pipeline: make _equal() cost scale by n bits in differencesRobert Bragg2012-02-201-2/+3
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-0/+1
* Add a version of _cogl_pipeline_get_layer which does not create itNeil Roberts2012-02-131-2/+11
* Make _cogl_pipeline_get_layer_texture publicNeil Roberts2012-02-071-4/+0
* Flush matrices in the progend and flip with a vectorNeil Roberts2011-12-061-5/+17
* pipeline: Move the snippet source loop into a common functionNeil Roberts2011-12-061-29/+1
* cogl-pipeline: Add two hook points for adding shader snippetsNeil Roberts2011-12-061-4/+48
* cogl-pipeline: Store the uniform overrides in an array instead of listNeil Roberts2011-11-161-20/+6
* cogl-pipeline: Add support for setting uniform valuesNeil Roberts2011-11-161-2/+36
* cogl-program: Move the code for CoglBoxedValue to its own fileNeil Roberts2011-11-161-0/+1
* pipeline: Make the backface culling experimental publicNeil Roberts2011-11-141-14/+0
* Use the same number for n_tex_coord_attribs in all linked shadersNeil Roberts2011-11-021-1/+2
* pipeline: Split more code out from cogl-pipeline.cRobert Bragg2011-09-211-380/+31
* Add a strong CoglTexture type to replace CoglHandleRobert Bragg2011-09-211-8/+8
* Make backface culling be part of the legacy stateNeil Roberts2011-09-191-2/+28
* pipeline-arbfp: Check for fog on the pipeline not the legacy stateNeil Roberts2011-09-191-0/+3
* pipeline: split out all layer state apisRobert Bragg2011-09-191-0/+31
* pipeline: split out all core state apisRobert Bragg2011-09-191-8/+36
* pipeline: Remove unsused get_max_texture_image_units()Damien Lespiau2011-09-051-5/+0
* Adds ColorMask support to CoglRobert Bragg2011-07-191-2/+13
* pipeline: Unify how the backends store private dataNeil Roberts2011-07-131-17/+0
* Dynamically load the GL or GLES libraryNeil Roberts2011-07-111-58/+73
* cogl-pipeline: Use BSD lists for the list of pipeline childrenNeil Roberts2011-07-011-16/+11
* Remove G_CONST_RETURNEmmanuele Bassi2011-06-091-1/+1
* Add CoglDepthState APIRobert Bragg2011-05-161-10/+1
* journal: Support per-framebuffer journalsRobert Bragg2011-01-211-0/+3
* pipeline: differentiate texture target and data stateRobert Bragg2011-01-131-17/+11
* pipeline: optimize state init if changing propertyRobert Bragg2011-01-131-58/+103
* cogl-pipeline: Use enums for the layer combine valuesNeil Roberts2010-12-131-7/+39
* cogl: upload matrices with uniforms on GLES2Neil Roberts2010-12-131-0/+4
* cogl-pipeline: Add internal API to get the layer matrixNeil Roberts2010-12-131-0/+4
* cogl: Add a vertend to generate GLSLNeil Roberts2010-12-131-2/+28
* cogl: Add a fixed function vertendNeil Roberts2010-12-131-1/+33
* cogl: Add a GLSL 'progend'Neil Roberts2010-12-131-0/+29
* cogl-pipeline: Make find codegen authority more generalNeil Roberts2010-12-131-5/+34
* cogl-pipeline: Move texture enabling/disabling to fixed fragendNeil Roberts2010-12-131-2/+0
* Rename CoglPipelineBackend to CoglPipelineFragendNeil Roberts2010-12-131-24/+24
* pipeline: Implements _cogl_pipeline_hash functionRobert Bragg2010-12-071-1/+17