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path: root/cogl/cogl-pipeline-progend-glsl.c
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* cogl: rename cogl-context.h cogl-context-private.hRobert Bragg2011-04-111-1/+1
* cogl-pipeline-progend-glsl: Generalize updating GLES2 uniformsNeil Roberts2011-01-241-57/+77
* pipeline: differentiate texture target and data stateRobert Bragg2011-01-131-2/+1
* Remove the GLES2 wrapperNeil Roberts2010-12-131-30/+4
* cogl: upload matrices with uniforms on GLES2Neil Roberts2010-12-131-1/+249
* cogl-vertex-attribute: Use glVertexAttribPointer on GLES2Neil Roberts2010-12-131-0/+139
* cogl: Add a vertend to generate GLSLNeil Roberts2010-12-131-28/+55
* cogl-pipeline: Rename the fragment_{source,header}_buffer to codegenNeil Roberts2010-12-131-6/+6
* cogl: Add a GLSL 'progend'Neil Roberts2010-12-131-0/+542