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* texture-2d: add missing annotationsLionel Landwerlin2013-09-231-4/+4
| | | | Reviewed-by: Robert Bragg <robert@linux.intel.com>
* texture-2d-gl: fix argument descriptionLionel Landwerlin2013-09-061-1/+1
| | | | Reviewed-by: Robert Bragg <robert@linux.intel.com>
* Fixes for --disable-glibNeil Roberts2013-01-221-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | This fixes some problems which were stopping --disable-glib from working properly: • A lot of the public headers were including glib.h. This shouldn't be necessary because the API doesn't expose any glib types. Otherwise any apps would require glib in order to get the header. • The public headers were using G_BEGIN_DECLS. There is now a replacement macro called COGL_BEGIN_DECLS which is defined in cogl-types.h. • A similar fix has been done for G_GNUC_NULL_TERMINATED and G_GNUC_DEPRECATED. • The CFLAGS were not including $(builddir)/deps/glib which was preventing it finding the generated glibconfig.h when building out of tree. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 4138b3141c2f39cddaea3d72bfc04342ed5092d0)
* texture-2d: factor out all GL specific codeRobert Bragg2013-01-221-0/+75
This factors out all of the OpenGL specific code in cogl-texture-2d.c into cogl-texture-2d-gl.c and where necessary adds indirection through the CoglDriver vtable so that we can eventually start to experiment with non-OpenGL backends for Cogl. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit ec57588671696bbe7ce714bdfe7324236146c9c0)