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path: root/cogl/cogl-texture-3d-private.h
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* texture: rename texobj flush code as gl specificRobert Bragg2012-09-241-15/+18
* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-04-181-2/+2
* Removes all remaining use of CoglHandleRobert Bragg2012-04-181-1/+1
* Add constructors which take a CoglBitmap to all primitive texturesNeil Roberts2012-04-051-32/+0
* bitmap: Store a pointer to the contextNeil Roberts2012-04-041-2/+1
* texture-3d: remove _EXP defines + CoglHandle and pass contextRobert Bragg2012-02-211-14/+10
* object: Remove the type member of CoglObjectClassNeil Roberts2012-01-271-3/+0
* cogl: rename CoglMaterial -> CoglPipelineRobert Bragg2010-11-031-2/+2
* cogl-bitmap: Encapsulate the CoglBitmap even internallyNeil Roberts2010-07-151-1/+1
* Add a GL_GENERATE_MIPMAP fallback to the texture 2d and 3d backendsNeil Roberts2010-07-131-0/+2
* Rename the third texure coordinate from 'r' to 'p'Neil Roberts2010-07-131-1/+1
* Add a Cogl texture 3D backendNeil Roberts2010-07-131-0/+96