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path: root/cogl/driver/gl/gles/cogl-driver-gles.c
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* drop support for GLESwip/rstrode/prepare-for-mutter-mergeRay Strode2016-01-121-487/+0
* GLES: Support glMapBufferRange from ES3Daniel Stone2015-09-231-0/+11
* Add a COGL_EXT_IN_GLES3 option to specify extensions that are in GLES3Neil Roberts2014-06-171-2/+28
* This re-licenses Cogl 1.18 under the MIT licenseRobert Bragg2014-02-221-11/+18
* Add support for RG texturesNeil Roberts2014-01-201-0/+31
* introduce texture loaders to make allocations lazyRobert Bragg2014-01-091-4/+0
* Use COGL_FLAGS_* for the context's private feature flagsNeil Roberts2013-11-281-18/+31
* Always add the #version pragma to shadersNeil Roberts2013-09-021-0/+1
* generalize driver description and selectionRobert Bragg2013-08-231-1/+1
* Add support for per-vertex point sizesNeil Roberts2013-06-071-0/+2
* Add fence APIDaniel Stone2013-05-281-0/+6
* Query the framebuffer stencil bits instead of assuming it's globalNeil Roberts2013-01-221-6/+0
* Allow lazy texture storage allocationRobert Bragg2013-01-221-1/+1
* framebuffer: split out GL read_pixels codeRobert Bragg2013-01-221-0/+1
* Remove cogl-internal.hRobert Bragg2013-01-221-1/+1
* Use GL_ARB_texture_swizzle to emulate GL_ALPHA texturesNeil Roberts2013-01-221-1/+2
* Add cogl_buffer_map_range()Neil Roberts2013-01-221-1/+1
* Add a GL 3 driverNeil Roberts2013-01-221-14/+30
* check the glsl version during initRobert Bragg2013-01-221-0/+3
* buffer: splits out GL specific codeRobert Bragg2013-01-221-0/+6
* clip-stack: Splits out opengl specific codeRobert Bragg2013-01-221-0/+2
* attribute: Split out GL specific codeRobert Bragg2013-01-221-0/+2
* texture-2d: factor out all GL specific codeRobert Bragg2013-01-221-0/+14
* Adds CoglError apiRobert Bragg2013-01-221-1/+1
* Re-organize the source layoutRobert Bragg2013-01-221-0/+355