index
:
delta/gnome/cogl.git
cogl-1.10
cogl-1.12
cogl-1.14
cogl-1.16
cogl-1.18
cogl-1.20
cogl-1.22
cogl-1.8
cogl-latest-win
cogl.dllexport
cogl.msvc.new
cogl.windows.fixes
fosdem-2012
halfline/wip/render-node
lionel/cogl-gst-1.18
lionel/introspection-next
master
msvc-support
msvc-support-1.8
rbradford/cogl-1.12/wayland-0.99
rbradford/wayland-resize
rbradford/wayland-update
rstrode/wip/prepare-for-mutter-merge
wip/cogl-1.12
wip/cogl-1.14
wip/cogl-1.14-fixes
wip/cogl-1.7.0
wip/cogl-2.0
wip/cogl-hair-no-banding
wip/cogl-sharp
wip/color-mask
wip/depth-texture
wip/drm-driver
wip/egl-platforms
wip/emscripten
wip/example-crate
wip/expose-glx-egl-context
wip/expose-glx-egl-context-1.18
wip/for-cairo-cogl
wip/frame-synchronization
wip/framebuffer-discard
wip/gles2-context
wip/gles2-flip-fbo
wip/glsl-unified
wip/journal-reorg
wip/lantw/support-automake-1.16
wip/lazy-texture-allocate
wip/lionel/introspection
wip/lionel/introspection-1.18
wip/mir
wip/onscreen-flip
wip/osx
wip/out-of-memory-checks
wip/outputs
wip/piotrdrag/unicode-typography
wip/pipeline-cleanup
wip/pixel-format-2101010
wip/port-clutter-tests
wip/public-atlas-apis
wip/quadbuffer-stereo
wip/release-1.7.4
wip/rib/cogl-1.12
wip/rib/cogl-1.18
wip/rib/frame-synchronization
wip/rib/gles2-context
wip/rib/introspection
wip/rib/introspection-1.18
wip/rib/master-next
wip/rig
wip/rob/kms-winsys
wip/rstrode/prepare-for-mutter-merge
wip/sdl2-android-example
wip/smcv/test-premult-use-after-free
wip/sparse
wip/split-cogl-path
wip/ulib
wip/unref-virtual
wip/virtual-framebuffer
wip/vts
wip/wayland
wip/wayland-for-demo
gitlab.gnome.org: GNOME/cogl.git
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path:
root
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cogl
/
driver
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gl
Commit message (
Expand
)
Author
Age
Files
Lines
*
Don't try to use clip planes on GL3
Neil Roberts
2013-01-21
1
-10
/
+13
*
framebuffer: Support the GL_RED texture workaround when querying bits
Neil Roberts
2013-01-21
1
-0
/
+10
*
Query the framebuffer stencil bits instead of assuming it's global
Neil Roberts
2013-01-21
3
-14
/
+6
*
Add a public cogl_framebuffer_get_depth_bits() function
Neil Roberts
2013-01-21
1
-2
/
+6
*
framebuffer: Bind the framebuffer before querying the bits
Neil Roberts
2013-01-21
2
-52
/
+43
*
Allow lazy texture storage allocation
Robert Bragg
2013-01-21
5
-42
/
+56
*
texture: add width/height members to base CoglTexture
Robert Bragg
2013-01-21
1
-1
/
+2
*
Move _cogl_texture_get_gl_format to -texture-gl.c
Robert Bragg
2013-01-21
4
-4
/
+13
*
framebuffer: split out GL read_pixels code
Robert Bragg
2013-01-21
4
-0
/
+379
*
Remove cogl-internal.h
Robert Bragg
2013-01-21
15
-10
/
+87
*
matrix-stack: make CoglMatrixStack public
Robert Bragg
2013-01-21
4
-20
/
+22
*
Fix handling of binding errors when uploading a full texture
Neil Roberts
2013-01-21
2
-5
/
+25
*
texture: expose mipmap level in set region apis
Robert Bragg
2013-01-21
6
-57
/
+218
*
Fix spelling of _cogl_propagate_error
Neil Roberts
2013-01-21
3
-3
/
+3
*
blit: avoid referring to framebuffer stack
Robert Bragg
2013-01-21
1
-1
/
+1
*
moves some gl texture code too cogl-texture-gl.c
Robert Bragg
2013-01-21
6
-4
/
+153
*
bitmap: ret CoglError from _new_with_malloc_buffer
Robert Bragg
2013-01-21
1
-2
/
+9
*
Allow propogation of OOM errors to apps
Robert Bragg
2013-01-21
8
-244
/
+533
*
attribute: Adds support for constant CoglAttributes
Robert Bragg
2013-01-21
1
-89
/
+186
*
progend-glsl: dirty prog for vertex state changes
Robert Bragg
2013-01-21
1
-8
/
+9
*
Adds back tex_coord array for CoglShader compatibility
Robert Bragg
2013-01-21
3
-73
/
+34
*
Remove the varying array for tex_coords
Robert Bragg
2013-01-20
10
-122
/
+78
*
Check for out-of-memory when allocating 2d textures
Robert Bragg
2013-01-20
3
-2
/
+114
*
Use GL_ARB_texture_swizzle to emulate GL_ALPHA textures
Neil Roberts
2013-01-20
5
-56
/
+105
*
clip-stack: workaround intel gen6 viewport clip bug
Robert Bragg
2013-01-20
1
-3
/
+36
*
Add cogl_buffer_map_range()
Neil Roberts
2013-01-20
4
-16
/
+71
*
Fix a warning when building without GLES2 support
Neil Roberts
2013-01-20
1
-3
/
+0
*
progend-glsl: Fix handling of the builtin uniforms on non-GLES2
Neil Roberts
2013-01-20
1
-30
/
+25
*
Add a GL 3 driver
Neil Roberts
2013-01-20
11
-58
/
+111
*
driver-gl: re-indent misleading if-else statement
Robert Bragg
2013-01-20
1
-24
/
+27
*
Unify a lot of gles2 vs gl glsl code
Robert Bragg
2013-01-20
6
-235
/
+170
*
add cogl-glsl-shader files to aid backporting patches
Robert Bragg
2013-01-20
2
-10
/
+14
*
check the glsl version during init
Robert Bragg
2013-01-20
2
-0
/
+13
*
driver-gl: split out parse_gl_version function
Robert Bragg
2013-01-20
1
-8
/
+18
*
Fix a warning in the vtable for texture_2d_get_data
Neil Roberts
2013-01-20
2
-2
/
+2
*
Clearly define 3 progends that own the frag+vertends
Robert Bragg
2013-01-20
10
-259
/
+300
*
buffer: splits out GL specific code
Robert Bragg
2013-01-20
7
-0
/
+375
*
Give buffer/bitmap bind functions gl infix
Robert Bragg
2013-01-20
4
-19
/
+19
*
clip-stack: Splits out opengl specific code
Robert Bragg
2013-01-20
4
-0
/
+677
*
attribute: Split out GL specific code
Robert Bragg
2013-01-20
4
-0
/
+446
*
texture-2d: factor out all GL specific code
Robert Bragg
2013-01-20
4
-1
/
+716
*
texture: rename texobj flush code as gl specific
Robert Bragg
2013-01-20
2
-6
/
+7
*
Adds CoglError api
Robert Bragg
2013-01-20
4
-14
/
+16
*
Re-organize the source layout
Robert Bragg
2013-01-18
22
-0
/
+8378
*
framebuffer: split GL code out from cogl-framebuffer.c
Robert Bragg
2013-01-18
1
-1
/
+11
*
framebuffer: Support texture based depth buffers
Damien Lespiau
2013-01-18
1
-0
/
+24
*
Add conf vars to trick Cogl to think extensions are disabled
Neil Roberts
2012-08-06
1
-5
/
+5
*
Don't use eglGetProcAddress to retrieve core functions
Neil Roberts
2012-08-06
1
-1
/
+2
*
Use the old GLSL extensions if GL 2.0 is not available
Neil Roberts
2012-08-06
1
-0
/
+27
*
Use the internal format to check if the texture size is supported
Damien Lespiau
2012-08-06
1
-1
/
+2
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