/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2012 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * * * CoglMagazine provides a really light weight allocator for chunks * of memory with a pre-determined size. * * This allocator builds on CoglMemoryStack for making all initial * allocations but never frees memory back to the stack. * * Memory chunks that haven't been allocated yet are stored in a * singly linked, fifo, list. * * Allocating from a magazine is simply a question of popping an entry * from the head of the fifo list. If no entries are available then * instead allocate from the memory stack instead. * * When an entry is freed, it is put back into the fifo list for * re-use. * * No attempt is ever made to shrink the amount of memory associated * with a CoglMagazine. * * * Authors: * Robert Bragg */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "cogl-memory-stack-private.h" #include "cogl-magazine-private.h" #include #define ROUND_UP_8(X) ((X + (8 - 1)) & ~(8 - 1)) CoglMagazine * _cogl_magazine_new (size_t chunk_size, int initial_chunk_count) { CoglMagazine *magazine = g_new0 (CoglMagazine, 1); chunk_size = MAX (chunk_size, sizeof (CoglMagazineChunk)); chunk_size = ROUND_UP_8 (chunk_size); magazine->chunk_size = chunk_size; magazine->stack = _cogl_memory_stack_new (chunk_size * initial_chunk_count); magazine->head = NULL; return magazine; } void _cogl_magazine_free (CoglMagazine *magazine) { _cogl_memory_stack_free (magazine->stack); g_free (magazine); }