/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Authors: * Robert Bragg */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "cogl-object.h" #include "cogl-framebuffer-private.h" #include "cogl-onscreen-template-private.h" #include static void _cogl_onscreen_template_free (CoglOnscreenTemplate *onscreen_template); COGL_OBJECT_DEFINE (OnscreenTemplate, onscreen_template); static void _cogl_onscreen_template_free (CoglOnscreenTemplate *onscreen_template) { g_slice_free (CoglOnscreenTemplate, onscreen_template); } CoglOnscreenTemplate * cogl_onscreen_template_new (CoglSwapChain *swap_chain) { CoglOnscreenTemplate *onscreen_template = g_slice_new0 (CoglOnscreenTemplate); char *user_config; onscreen_template->config.swap_chain = swap_chain; if (swap_chain) cogl_object_ref (swap_chain); else onscreen_template->config.swap_chain = cogl_swap_chain_new (); onscreen_template->config.swap_throttled = TRUE; onscreen_template->config.need_stencil = TRUE; onscreen_template->config.samples_per_pixel = 0; user_config = getenv ("COGL_POINT_SAMPLES_PER_PIXEL"); if (user_config) { unsigned long samples_per_pixel = strtoul (user_config, NULL, 10); if (samples_per_pixel != ULONG_MAX) onscreen_template->config.samples_per_pixel = samples_per_pixel; } return _cogl_onscreen_template_object_new (onscreen_template); } void cogl_onscreen_template_set_samples_per_pixel ( CoglOnscreenTemplate *onscreen_template, int samples_per_pixel) { onscreen_template->config.samples_per_pixel = samples_per_pixel; } void cogl_onscreen_template_set_swap_throttled ( CoglOnscreenTemplate *onscreen_template, CoglBool throttled) { onscreen_template->config.swap_throttled = throttled; }