/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2009 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __COGL_TEXTURE_2D_PRIVATE_H #define __COGL_TEXTURE_2D_PRIVATE_H #include "cogl-object-private.h" #include "cogl-pipeline-private.h" #include "cogl-texture-private.h" #include "cogl-texture-2d.h" #ifdef COGL_HAS_EGL_SUPPORT #include "cogl-egl-defines.h" #endif struct _CoglTexture2D { CoglTexture _parent; /* The internal format of the GL texture represented as a CoglPixelFormat */ CoglPixelFormat format; CoglBool auto_mipmap; CoglBool mipmaps_dirty; CoglBool is_foreign; /* TODO: factor out these OpenGL specific members into some form * of driver private state. */ /* The internal format of the GL texture represented as a GL enum */ GLenum gl_internal_format; /* The texture object number */ GLuint gl_texture; GLenum gl_legacy_texobj_min_filter; GLenum gl_legacy_texobj_mag_filter; GLint gl_legacy_texobj_wrap_mode_s; GLint gl_legacy_texobj_wrap_mode_t; CoglTexturePixel first_pixel; }; #if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base) /* NB: The reason we require the width, height and format to be passed * even though they may seem redundant is because GLES 1/2 don't * provide a way to query these properties. */ CoglTexture2D * _cogl_egl_texture_2d_new_from_image (CoglContext *ctx, int width, int height, CoglPixelFormat format, EGLImageKHR image, CoglError **error); #endif CoglTexture2D * _cogl_texture_2d_create_base (CoglContext *ctx, int width, int height, CoglPixelFormat internal_format); void _cogl_texture_2d_set_auto_mipmap (CoglTexture *tex, CoglBool value); /* * _cogl_texture_2d_externally_modified: * @texture: A #CoglTexture2D object * * This should be called whenever the texture is modified other than * by using cogl_texture_set_region. It will cause the mipmaps to be * invalidated */ void _cogl_texture_2d_externally_modified (CoglTexture *texture); /* * _cogl_texture_2d_copy_from_framebuffer: * @texture: A #CoglTexture2D pointer * @src_x: X-position to within the framebuffer to read from * @src_y: Y-position to within the framebuffer to read from * @width: width of the rectangle to copy * @height: height of the rectangle to copy * @src_fb: A source #CoglFramebuffer to copy from * @dst_x: X-position to store the image within the texture * @dst_y: Y-position to store the image within the texture * @level: The mipmap level of @texture to copy too * * This copies a portion of the given @src_fb into the * texture. */ void _cogl_texture_2d_copy_from_framebuffer (CoglTexture2D *texture, int src_x, int src_y, int width, int height, CoglFramebuffer *src_fb, int dst_x, int dst_y, int level); #endif /* __COGL_TEXTURE_2D_PRIVATE_H */