/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2009, 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ /* This is included multiple times with different definitions for * these macros. The macros are given the following arguments: * * COGL_EXT_BEGIN: * * @name: a unique symbol name for this feature * * @min_gl_major: the major part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * @min_gl_minor: the minor part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * * @extension_suffixes: A zero-separated list of suffixes in a * string. These are appended to the extension name to get a complete * extension name to try. The suffix is also appended to all of the * function names. The suffix can optionally include a ':' to specify * an alternate suffix for the function names. * * @extension_names: A list of extension names to try. If any of these * extensions match then it will be used. */ /* These are the core GL functions which we assume will always be available */ COGL_EXT_BEGIN (core, 0, 0, "\0", "\0") COGL_EXT_FUNCTION (void, glBindTexture, (GLenum target, GLuint texture)) COGL_EXT_FUNCTION (void, glBlendFunc, (GLenum sfactor, GLenum dfactor)) COGL_EXT_FUNCTION (void, glClear, (GLbitfield mask)) COGL_EXT_FUNCTION (void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)) COGL_EXT_FUNCTION (void, glClearStencil, (GLint s)) COGL_EXT_FUNCTION (void, glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) COGL_EXT_FUNCTION (void, glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) COGL_EXT_FUNCTION (void, glDeleteTextures, (GLsizei n, const GLuint* textures)) COGL_EXT_FUNCTION (void, glDepthFunc, (GLenum func)) COGL_EXT_FUNCTION (void, glDepthMask, (GLboolean flag)) COGL_EXT_FUNCTION (void, glDisable, (GLenum cap)) COGL_EXT_FUNCTION (void, glDrawArrays, (GLenum mode, GLint first, GLsizei count)) COGL_EXT_FUNCTION (void, glDrawElements, (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)) COGL_EXT_FUNCTION (void, glEnable, (GLenum cap)) COGL_EXT_FUNCTION (void, glFinish, (void)) COGL_EXT_FUNCTION (void, glFlush, (void)) COGL_EXT_FUNCTION (void, glFrontFace, (GLenum mode)) COGL_EXT_FUNCTION (void, glCullFace, (GLenum mode)) COGL_EXT_FUNCTION (void, glGenTextures, (GLsizei n, GLuint* textures)) COGL_EXT_FUNCTION (GLenum, glGetError, (void)) COGL_EXT_FUNCTION (void, glGetIntegerv, (GLenum pname, GLint* params)) COGL_EXT_FUNCTION (void, glGetBooleanv, (GLenum pname, GLboolean* params)) COGL_EXT_FUNCTION (void, glGetFloatv, (GLenum pname, GLfloat* params)) COGL_EXT_FUNCTION (const GLubyte*, glGetString, (GLenum name)) COGL_EXT_FUNCTION (void, glHint, (GLenum target, GLenum mode)) COGL_EXT_FUNCTION (GLboolean, glIsTexture, (GLuint texture)) COGL_EXT_FUNCTION (void, glPixelStorei, (GLenum pname, GLint param)) COGL_EXT_FUNCTION (void, glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)) COGL_EXT_FUNCTION (void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height)) COGL_EXT_FUNCTION (void, glStencilFunc, (GLenum func, GLint ref, GLuint mask)) COGL_EXT_FUNCTION (void, glStencilMask, (GLuint mask)) COGL_EXT_FUNCTION (void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass)) COGL_EXT_FUNCTION (void, glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)) COGL_EXT_FUNCTION (void, glTexParameterf, (GLenum target, GLenum pname, GLfloat param)) COGL_EXT_FUNCTION (void, glTexParameterfv, (GLenum target, GLenum pname, const GLfloat* params)) COGL_EXT_FUNCTION (void, glTexParameteri, (GLenum target, GLenum pname, GLint param)) COGL_EXT_FUNCTION (void, glTexParameteriv, (GLenum target, GLenum pname, const GLint* params)) COGL_EXT_FUNCTION (void, glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat* params)) COGL_EXT_FUNCTION (void, glGetTexParameteriv, (GLenum target, GLenum pname, GLint* params)) COGL_EXT_FUNCTION (void, glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)) COGL_EXT_FUNCTION (void, glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) COGL_EXT_FUNCTION (void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height)) COGL_EXT_FUNCTION (GLboolean, glIsEnabled, (GLenum cap)) COGL_EXT_FUNCTION (void, glLineWidth, (GLfloat width)) COGL_EXT_FUNCTION (void, glPolygonOffset, (GLfloat factor, GLfloat units)) COGL_EXT_END ()