/* * Cogl * * An object oriented GL/GLES Abstraction/Utility Layer * * Copyright (C) 2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ /* The contents of this file get #included by config.h so it is intended for extra configuration that needs to be included by all Cogl source files. */ /* The windows headers #define 'near' and 'far' to be blank. We commonly want to use these variable names for doing perspective transformation so rather than having to workaround this mis-feature in Windows in the code we just #undef them here. We need to do this after including windows.h */ #ifdef _WIN32 #include #undef near #undef far #endif /* _WIN32 */