summaryrefslogtreecommitdiff
path: root/cogl/cogl-renderer.c
blob: 453e08655ce2080b4c94efa73eb2348bcd0f1e47 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
/*
 * Cogl
 *
 * An object oriented GL/GLES Abstraction/Utility Layer
 *
 * Copyright (C) 2011 Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * Authors:
 *   Robert Bragg <robert@linux.intel.com>
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <stdlib.h>
#include <string.h>

#include "cogl-util.h"
#include "cogl-private.h"
#include "cogl-object.h"
#include "cogl-context-private.h"
#include "cogl-util-gl-private.h"

#include "cogl-renderer.h"
#include "cogl-renderer-private.h"
#include "cogl-display-private.h"
#include "cogl-winsys-private.h"
#include "cogl-winsys-stub-private.h"
#include "cogl-config-private.h"
#include "cogl-error-private.h"

#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
#include "cogl-winsys-egl-x11-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
#include "cogl-winsys-egl-wayland-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
#include "cogl-winsys-egl-kms-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
#include "cogl-winsys-egl-gdl-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
#include "cogl-winsys-egl-android-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
#include "cogl-winsys-egl-null-private.h"
#endif
#ifdef COGL_HAS_GLX_SUPPORT
#include "cogl-winsys-glx-private.h"
#endif
#ifdef COGL_HAS_WGL_SUPPORT
#include "cogl-winsys-wgl-private.h"
#endif
#ifdef COGL_HAS_SDL_SUPPORT
#include "cogl-winsys-sdl-private.h"
#endif
#ifdef COGL_HAS_DRM_SUPPORT
#include "cogl-winsys-drm-private.h"
#endif

#if COGL_HAS_XLIB_SUPPORT
#include "cogl-xlib-renderer.h"
#endif

typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);

#ifdef HAVE_COGL_GL
extern const CoglTextureDriver _cogl_texture_driver_gl;
extern const CoglDriverVtable _cogl_driver_gl;
#endif
#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GLES2)
extern const CoglTextureDriver _cogl_texture_driver_gles;
extern const CoglDriverVtable _cogl_driver_gles;
#endif
#if defined (HAVE_COGL_DRM)
extern const CoglDriverVtable _cogl_driver_drm;
#endif

extern const CoglDriverVtable _cogl_driver_nop;

static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
{
#ifdef COGL_HAS_GLX_SUPPORT
  _cogl_winsys_glx_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
  _cogl_winsys_egl_xlib_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
  _cogl_winsys_egl_wayland_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
  _cogl_winsys_egl_kms_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
  _cogl_winsys_egl_gdl_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
  _cogl_winsys_egl_android_get_vtable,
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
  _cogl_winsys_egl_null_get_vtable,
#endif
#ifdef COGL_HAS_WGL_SUPPORT
  _cogl_winsys_wgl_get_vtable,
#endif
#ifdef COGL_HAS_SDL_SUPPORT
  _cogl_winsys_sdl_get_vtable,
#endif
#ifdef COGL_HAS_SDL_SUPPORT
  _cogl_winsys_drm_get_vtable,
#endif
  _cogl_winsys_stub_get_vtable,
};

static void _cogl_renderer_free (CoglRenderer *renderer);

COGL_OBJECT_DEFINE (Renderer, renderer);

typedef struct _CoglNativeFilterClosure
{
  CoglNativeFilterFunc func;
  void *data;
} CoglNativeFilterClosure;

uint32_t
cogl_renderer_error_domain (void)
{
  return g_quark_from_static_string ("cogl-renderer-error-quark");
}

static const CoglWinsysVtable *
_cogl_renderer_get_winsys (CoglRenderer *renderer)
{
  return renderer->winsys_vtable;
}

static void
native_filter_closure_free (CoglNativeFilterClosure *closure)
{
  g_slice_free (CoglNativeFilterClosure, closure);
}

static void
_cogl_renderer_free (CoglRenderer *renderer)
{
  const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);

  if (winsys)
    winsys->renderer_disconnect (renderer);

#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
  if (renderer->libgl_module)
    g_module_close (renderer->libgl_module);
#endif

  g_slist_foreach (renderer->event_filters,
                   (GFunc) native_filter_closure_free,
                   NULL);
  g_slist_free (renderer->event_filters);

  g_free (renderer);
}

CoglRenderer *
cogl_renderer_new (void)
{
  CoglRenderer *renderer = g_new0 (CoglRenderer, 1);

  _cogl_init ();

  renderer->connected = FALSE;
  renderer->event_filters = NULL;

#ifdef COGL_HAS_XLIB_SUPPORT
  renderer->xlib_enable_event_retrieval = TRUE;
#endif

  return _cogl_renderer_object_new (renderer);
}

#if COGL_HAS_XLIB_SUPPORT
void
cogl_xlib_renderer_set_foreign_display (CoglRenderer *renderer,
                                        Display *xdisplay)
{
  _COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));

  /* NB: Renderers are considered immutable once connected */
  _COGL_RETURN_IF_FAIL (!renderer->connected);

  renderer->foreign_xdpy = xdisplay;

  /* If the application is using a foreign display then we can assume
     it will also do its own event retrieval */
  cogl_xlib_renderer_set_event_retrieval_enabled (renderer, FALSE);
}

Display *
cogl_xlib_renderer_get_foreign_display (CoglRenderer *renderer)
{
  _COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);

  return renderer->foreign_xdpy;
}

void
cogl_xlib_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
                                                CoglBool enable)
{
  _COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
  /* NB: Renderers are considered immutable once connected */
  _COGL_RETURN_IF_FAIL (!renderer->connected);

  renderer->xlib_enable_event_retrieval = enable;
}
#endif /* COGL_HAS_XLIB_SUPPORT */

CoglBool
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
                                       CoglOnscreenTemplate *onscreen_template,
                                       CoglError **error)
{
  CoglDisplay *display;

  if (!cogl_renderer_connect (renderer, error))
    return FALSE;

  display = cogl_display_new (renderer, onscreen_template);
  if (!cogl_display_setup (display, error))
    {
      cogl_object_unref (display);
      return FALSE;
    }

  cogl_object_unref (display);

  return TRUE;
}

static CoglBool
_cogl_renderer_choose_driver (CoglRenderer *renderer,
                              CoglError **error)
{
  const char *driver_name = g_getenv ("COGL_DRIVER");
  const char *libgl_name;
  CoglBool support_gles2_constraint = FALSE;
  GList *l;

  if (!driver_name)
    driver_name = _cogl_config_driver;

  for (l = renderer->constraints; l; l = l->next)
    {
      CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
      if (constraint == COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2)
        {
          support_gles2_constraint = TRUE;

          if (!driver_name && renderer->driver_override == COGL_DRIVER_ANY)
            renderer->driver_override = COGL_DRIVER_GLES2;
          break;
        }
    }

#ifdef COGL_DEFAULT_DRIVER
  if (!driver_name)
    driver_name = COGL_DEFAULT_DRIVER;
#endif

#ifdef HAVE_COGL_GL
  if (renderer->driver_override == COGL_DRIVER_GL ||
      (renderer->driver_override == COGL_DRIVER_ANY &&
       (driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gl"))))
    {
      renderer->driver = COGL_DRIVER_GL;
      libgl_name = COGL_GL_LIBNAME;
      goto found;
    }

  if (renderer->driver_override == COGL_DRIVER_GL3 ||
      (renderer->driver_override == COGL_DRIVER_ANY &&
       (driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gl3"))))
    {
      renderer->driver = COGL_DRIVER_GL3;
      libgl_name = COGL_GL_LIBNAME;
      goto found;
    }
#endif

#ifdef HAVE_COGL_GLES2
  if (renderer->driver_override == COGL_DRIVER_GLES2 ||
      (renderer->driver_override == COGL_DRIVER_ANY &&
       (driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gles2"))))
    {
      renderer->driver = COGL_DRIVER_GLES2;
      libgl_name = COGL_GLES2_LIBNAME;
      goto found;
    }
#endif

#ifdef HAVE_COGL_GLES
  if (renderer->driver_override == COGL_DRIVER_GLES1 ||
      (renderer->driver_override == COGL_DRIVER_ANY &&
       (driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gles1"))))
    {
      renderer->driver = COGL_DRIVER_GLES1;
      libgl_name = COGL_GLES1_LIBNAME;
      goto found;
    }
#endif

#ifdef HAVE_COGL_DRM
  if (renderer->driver_override == COGL_DRIVER_DRM ||
      (renderer->driver_override == COGL_DRIVER_ANY &&
       (driver_name == NULL || !g_ascii_strcasecmp (driver_name, "drm"))))
    {
      renderer->driver = COGL_DRIVER_DRM;
      libgl_name = NULL;
      goto found;
    }
#endif

  if (renderer->driver_override == COGL_DRIVER_NOP ||
      (renderer->driver_override == COGL_DRIVER_ANY &&
       (driver_name == NULL || !g_ascii_strcasecmp (driver_name, "nop"))))
    {
      renderer->driver = COGL_DRIVER_NOP;
      libgl_name = NULL;
      goto found;
    }

  _cogl_set_error (error,
               COGL_DRIVER_ERROR,
               COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
               "No suitable driver found");
  return FALSE;

found:

  if (support_gles2_constraint &&
      renderer->driver != COGL_DRIVER_GLES2)
    {
      _cogl_set_error (error,
                   COGL_RENDERER_ERROR,
                   COGL_RENDERER_ERROR_BAD_CONSTRAINT,
                   "No suitable driver found");
      return FALSE;
    }

#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY

  if (renderer->driver == COGL_DRIVER_GL ||
      renderer->driver == COGL_DRIVER_GL3 ||
      renderer->driver == COGL_DRIVER_GLES1 ||
      renderer->driver == COGL_DRIVER_GLES2)
    {
      renderer->libgl_module = g_module_open (libgl_name,
                                              G_MODULE_BIND_LAZY);

      if (renderer->libgl_module == NULL)
        {
          _cogl_set_error (error, COGL_DRIVER_ERROR,
                       COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
                       "Failed to dynamically open the GL library \"%s\"",
                       libgl_name);
          return FALSE;
        }
    }

#endif /* HAVE_DIRECTLY_LINKED_GL_LIBRARY */

  switch (renderer->driver)
    {
#ifdef HAVE_COGL_GL
    case COGL_DRIVER_GL:
    case COGL_DRIVER_GL3:
      renderer->driver_vtable = &_cogl_driver_gl;
      renderer->texture_driver = &_cogl_texture_driver_gl;
      break;
#endif

#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GLES2)
    case COGL_DRIVER_GLES1:
    case COGL_DRIVER_GLES2:
      renderer->driver_vtable = &_cogl_driver_gles;
      renderer->texture_driver = &_cogl_texture_driver_gles;
      break;
#endif

#if defined (HAVE_COGL_DRM)
    case COGL_DRIVER_DRM:
      renderer->driver_vtable = &_cogl_driver_drm;
      renderer->texture_driver = NULL;
      break;
#endif

    case COGL_DRIVER_NOP:
    default:
      renderer->driver_vtable = &_cogl_driver_nop;
      renderer->texture_driver = NULL;
    }

  return TRUE;
}

/* Final connection API */

CoglBool
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
{
  int i;
  GString *error_message;
  CoglBool constraints_failed = FALSE;

  if (renderer->connected)
    return TRUE;

  /* The driver needs to be chosen before connecting the renderer
     because eglInitialize requires the library containing the GL API
     to be loaded before its called */
  if (!_cogl_renderer_choose_driver (renderer, error))
    return FALSE;

  error_message = g_string_new ("");
  for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
    {
      const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
      CoglError *tmp_error = NULL;
      GList *l;
      CoglBool skip_due_to_constraints = FALSE;

      if (renderer->winsys_id_override != COGL_WINSYS_ID_ANY)
        {
          if (renderer->winsys_id_override != winsys->id)
            continue;
        }
      else
        {
          char *user_choice = getenv ("COGL_RENDERER");
          if (!user_choice)
            user_choice = _cogl_config_renderer;
          if (user_choice &&
              g_ascii_strcasecmp (winsys->name, user_choice) != 0)
            continue;
        }

      for (l = renderer->constraints; l; l = l->next)
        {
          CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
          if (!(winsys->constraints & constraint))
            {
              skip_due_to_constraints = TRUE;
              break;
            }
        }
      if (skip_due_to_constraints)
        {
          constraints_failed |= TRUE;
          continue;
        }

      /* At least temporarily we will associate this winsys with
       * the renderer in-case ->renderer_connect calls API that
       * wants to query the current winsys... */
      renderer->winsys_vtable = winsys;

      if (!winsys->renderer_connect (renderer, &tmp_error))
        {
          g_string_append_c (error_message, '\n');
          g_string_append (error_message, tmp_error->message);
          cogl_error_free (tmp_error);
        }
      else
        {
          renderer->connected = TRUE;
          g_string_free (error_message, TRUE);
          return TRUE;
        }
    }

  if (!renderer->connected)
    {
      if (constraints_failed)
        {
          _cogl_set_error (error, COGL_RENDERER_ERROR,
                       COGL_RENDERER_ERROR_BAD_CONSTRAINT,
                       "Failed to connected to any renderer due to constraints");
          return FALSE;
        }

      renderer->winsys_vtable = NULL;
      _cogl_set_error (error, COGL_WINSYS_ERROR,
                   COGL_WINSYS_ERROR_INIT,
                   "Failed to connected to any renderer: %s",
                   error_message->str);
      g_string_free (error_message, TRUE);
      return FALSE;
    }

  return TRUE;
}

CoglFilterReturn
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
                                    void *event)
{
  GSList *l, *next;

  /* Pass the event on to all of the registered filters in turn */
  for (l = renderer->event_filters; l; l = next)
    {
      CoglNativeFilterClosure *closure = l->data;

      /* The next pointer is taken now so that we can handle the
         closure being removed during emission */
      next = l->next;

      if (closure->func (event, closure->data) == COGL_FILTER_REMOVE)
        return COGL_FILTER_REMOVE;
    }

  /* If the backend for the renderer also wants to see the events, it
     should just register its own filter */

  return COGL_FILTER_CONTINUE;
}

void
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
                                  CoglNativeFilterFunc func,
                                  void *data)
{
  CoglNativeFilterClosure *closure;

  closure = g_slice_new (CoglNativeFilterClosure);
  closure->func = func;
  closure->data = data;

  renderer->event_filters = g_slist_prepend (renderer->event_filters, closure);
}

void
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
                                     CoglNativeFilterFunc func,
                                     void *data)
{
  GSList *l, *prev = NULL;

  for (l = renderer->event_filters; l; prev = l, l = l->next)
    {
      CoglNativeFilterClosure *closure = l->data;

      if (closure->func == func && closure->data == data)
        {
          native_filter_closure_free (closure);
          if (prev)
            prev->next = g_slist_delete_link (prev->next, l);
          else
            renderer->event_filters =
              g_slist_delete_link (renderer->event_filters, l);
          break;
        }
    }
}

void
cogl_renderer_set_winsys_id (CoglRenderer *renderer,
                             CoglWinsysID winsys_id)
{
  _COGL_RETURN_IF_FAIL (!renderer->connected);

  renderer->winsys_id_override = winsys_id;
}

CoglWinsysID
cogl_renderer_get_winsys_id (CoglRenderer *renderer)
{
  _COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);

  return renderer->winsys_vtable->id;
}

void *
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
                                 const char *name,
                                 CoglBool in_core)
{
  const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);

  return winsys->renderer_get_proc_address (renderer, name, in_core);
}

int
cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
{
  int n = 0;

  _COGL_GET_CONTEXT (ctx, 0);

#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
  if (cogl_has_feature (ctx, COGL_FEATURE_ID_GLSL))
    GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
#endif

  return n;
}

void
cogl_renderer_add_constraint (CoglRenderer *renderer,
                              CoglRendererConstraint constraint)
{
  g_return_if_fail (!renderer->connected);
  renderer->constraints = g_list_prepend (renderer->constraints,
                                          GUINT_TO_POINTER (constraint));
}

void
cogl_renderer_remove_constraint (CoglRenderer *renderer,
                                 CoglRendererConstraint constraint)
{
  g_return_if_fail (!renderer->connected);
  renderer->constraints = g_list_remove (renderer->constraints,
                                         GUINT_TO_POINTER (constraint));
}

void
cogl_renderer_set_driver (CoglRenderer *renderer,
                          CoglDriver driver)
{
  _COGL_RETURN_IF_FAIL (!renderer->connected);
  renderer->driver_override = driver;
}

CoglDriver
cogl_renderer_get_driver (CoglRenderer *renderer)
{
  _COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);

  return renderer->driver;
}