summaryrefslogtreecommitdiff
path: root/cogl/cogl-renderer.c
blob: 2e2720921c047ea97e1e8459d2a8fb3593bf4978 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
/*
 * Cogl
 *
 * An object oriented GL/GLES Abstraction/Utility Layer
 *
 * Copyright (C) 2011 Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * Authors:
 *   Robert Bragg <robert@linux.intel.com>
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <stdlib.h>
#include <string.h>

#include "cogl.h"
#include "cogl-util.h"
#include "cogl-internal.h"
#include "cogl-private.h"
#include "cogl-object.h"
#include "cogl-context-private.h"

#include "cogl-renderer.h"
#include "cogl-renderer-private.h"
#include "cogl-display-private.h"
#include "cogl-winsys-private.h"
#include "cogl-winsys-stub-private.h"
#ifdef COGL_HAS_EGL_SUPPORT
#include "cogl-winsys-egl-private.h"
#endif
#include "cogl-config-private.h"

#if COGL_HAS_XLIB_SUPPORT
#include "cogl-xlib-renderer.h"
#endif

#ifdef COGL_HAS_GLX_SUPPORT
extern const CoglWinsysVtable *_cogl_winsys_glx_get_vtable (void);
#endif
#ifdef COGL_HAS_WGL_SUPPORT
extern const CoglWinsysVtable *_cogl_winsys_wgl_get_vtable (void);
#endif

typedef const CoglWinsysVtable *(*CoglWinsysVtableGetter) (void);

static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
{
#ifdef COGL_HAS_GLX_SUPPORT
  _cogl_winsys_glx_get_vtable,
#endif
#ifdef COGL_HAS_EGL_SUPPORT
  _cogl_winsys_egl_get_vtable,
#endif
#ifdef COGL_HAS_WGL_SUPPORT
  _cogl_winsys_wgl_get_vtable,
#endif
  _cogl_winsys_stub_get_vtable,
};

static void _cogl_renderer_free (CoglRenderer *renderer);

COGL_OBJECT_DEFINE (Renderer, renderer);

typedef struct _CoglNativeFilterClosure
{
  CoglNativeFilterFunc func;
  void *data;
} CoglNativeFilterClosure;

GQuark
cogl_renderer_error_quark (void)
{
  return g_quark_from_static_string ("cogl-renderer-error-quark");
}

static const CoglWinsysVtable *
_cogl_renderer_get_winsys (CoglRenderer *renderer)
{
  return renderer->winsys_vtable;
}

static void
native_filter_closure_free (CoglNativeFilterClosure *closure)
{
  g_slice_free (CoglNativeFilterClosure, closure);
}

static void
_cogl_renderer_free (CoglRenderer *renderer)
{
  const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
  winsys->renderer_disconnect (renderer);

#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
  if (renderer->libgl_module)
    g_module_close (renderer->libgl_module);
#endif

  g_slist_foreach (renderer->event_filters,
                   (GFunc) native_filter_closure_free,
                   NULL);
  g_slist_free (renderer->event_filters);

  g_free (renderer);
}

CoglRenderer *
cogl_renderer_new (void)
{
  CoglRenderer *renderer = g_new0 (CoglRenderer, 1);

  _cogl_init ();

  renderer->connected = FALSE;
  renderer->event_filters = NULL;

  return _cogl_renderer_object_new (renderer);
}

#if COGL_HAS_XLIB_SUPPORT
void
cogl_xlib_renderer_set_foreign_display (CoglRenderer *renderer,
                                        Display *xdisplay)
{
  _COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));

  /* NB: Renderers are considered immutable once connected */
  _COGL_RETURN_IF_FAIL (!renderer->connected);

  renderer->foreign_xdpy = xdisplay;
}

Display *
cogl_xlib_renderer_get_foreign_display (CoglRenderer *renderer)
{
  _COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);

  return renderer->foreign_xdpy;
}
#endif /* COGL_HAS_XLIB_SUPPORT */

gboolean
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
                                       CoglOnscreenTemplate *onscreen_template,
                                       GError **error)
{
  CoglDisplay *display;
  const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);

  if (!cogl_renderer_connect (renderer, error))
    return FALSE;

  display = cogl_display_new (renderer, onscreen_template);
  if (!cogl_display_setup (display, error))
    {
      cogl_object_unref (display);
      return FALSE;
    }

  cogl_object_unref (display);

  return TRUE;
}

static gboolean
_cogl_renderer_choose_driver (CoglRenderer *renderer,
                              GError **error)
{
  const char *driver_name = g_getenv ("COGL_DRIVER");
  const char *libgl_name;

  if (!driver_name)
    driver_name = _cogl_config_driver;

#ifdef HAVE_COGL_GL
  if (driver_name == NULL || !strcmp (driver_name, "gl"))
    {
      renderer->driver = COGL_DRIVER_GL;
      libgl_name = COGL_GL_LIBNAME;
      goto found;
    }
#endif

#ifdef HAVE_COGL_GLES2
  if (driver_name == NULL || !strcmp (driver_name, "gles2"))
    {
      renderer->driver = COGL_DRIVER_GLES2;
      libgl_name = COGL_GLES2_LIBNAME;
      goto found;
    }
#endif

#ifdef HAVE_COGL_GLES
  if (driver_name == NULL || !strcmp (driver_name, "gles1"))
    {
      renderer->driver = COGL_DRIVER_GLES1;
      libgl_name = COGL_GLES1_LIBNAME;
      goto found;
    }
#endif

  g_set_error (error,
               COGL_DRIVER_ERROR,
               COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
               "No suitable driver found");
  return FALSE;

 found:

#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY

  renderer->libgl_module = g_module_open (libgl_name,
                                          G_MODULE_BIND_LAZY);

  if (renderer->libgl_module == NULL)
    {
      g_set_error (error, COGL_DRIVER_ERROR,
                   COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
                   "Failed to dynamically open the GL library \"%s\"",
                   libgl_name);
      return FALSE;
    }

#endif /* HAVE_DIRECTLY_LINKED_GL_LIBRARY */

  return TRUE;
}

/* Final connection API */

gboolean
cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{
  int i;
  GString *error_message;

  if (renderer->connected)
    return TRUE;

  /* The driver needs to be chosen before connecting the renderer
     because eglInitialize requires the library containing the GL API
     to be loaded before its called */
  if (!_cogl_renderer_choose_driver (renderer, error))
    return FALSE;

  error_message = g_string_new ("");
  for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
    {
      const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
      GError *tmp_error = NULL;

      if (renderer->winsys_id_override != COGL_WINSYS_ID_ANY)
        {
          if (renderer->winsys_id_override != winsys->id)
            continue;
        }
      else
        {
          char *user_choice = getenv ("COGL_RENDERER");
          if (!user_choice)
            user_choice = _cogl_config_renderer;
          if (user_choice && strcmp (winsys->name, user_choice) != 0)
            continue;
        }

      /* At least temporarily we will associate this winsys with
       * the renderer in-case ->renderer_connect calls API that
       * wants to query the current winsys... */
      renderer->winsys_vtable = winsys;

      if (!winsys->renderer_connect (renderer, &tmp_error))
        {
          g_string_append_c (error_message, '\n');
          g_string_append (error_message, tmp_error->message);
          g_error_free (tmp_error);
        }
      else
        {
          renderer->connected = TRUE;
          g_string_free (error_message, TRUE);
          return TRUE;
        }
    }

  if (!renderer->connected)
    {
      renderer->winsys_vtable = NULL;
      g_set_error (error, COGL_WINSYS_ERROR,
                   COGL_WINSYS_ERROR_INIT,
                   "Failed to connected to any renderer: %s",
                   error_message->str);
      g_string_free (error_message, TRUE);
      return FALSE;
    }

  return TRUE;
}

CoglFilterReturn
_cogl_renderer_handle_native_event (CoglRenderer *renderer,
                                    void *event)
{
  GSList *l, *next;

  /* Pass the event on to all of the registered filters in turn */
  for (l = renderer->event_filters; l; l = next)
    {
      CoglNativeFilterClosure *closure = l->data;

      /* The next pointer is taken now so that we can handle the
         closure being removed during emission */
      next = l->next;

      if (closure->func (event, closure->data) == COGL_FILTER_REMOVE)
        return COGL_FILTER_REMOVE;
    }

  /* If the backend for the renderer also wants to see the events, it
     should just register its own filter */

  return COGL_FILTER_CONTINUE;
}

void
_cogl_renderer_add_native_filter (CoglRenderer *renderer,
                                  CoglNativeFilterFunc func,
                                  void *data)
{
  CoglNativeFilterClosure *closure;

  closure = g_slice_new (CoglNativeFilterClosure);
  closure->func = func;
  closure->data = data;

  renderer->event_filters = g_slist_prepend (renderer->event_filters, closure);
}

void
_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
                                     CoglNativeFilterFunc func,
                                     void *data)
{
  GSList *l, *prev = NULL;

  for (l = renderer->event_filters; l; prev = l, l = l->next)
    {
      CoglNativeFilterClosure *closure = l->data;

      if (closure->func == func && closure->data == data)
        {
          native_filter_closure_free (closure);
          if (prev)
            prev->next = g_slist_delete_link (prev->next, l);
          else
            renderer->event_filters =
              g_slist_delete_link (renderer->event_filters, l);
          break;
        }
    }
}

void
cogl_renderer_set_winsys_id (CoglRenderer *renderer,
                             CoglWinsysID winsys_id)
{
  _COGL_RETURN_IF_FAIL (!renderer->connected);

  renderer->winsys_id_override = winsys_id;
}

CoglWinsysID
cogl_renderer_get_winsys_id (CoglRenderer *renderer)
{
  _COGL_RETURN_VAL_IF_FAIL (renderer->connected, 0);

  return renderer->winsys_vtable->id;
}

void *
_cogl_renderer_get_proc_address (CoglRenderer *renderer,
                                 const char *name)
{
  const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);

  return winsys->renderer_get_proc_address (renderer, name);
}

int
cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
{
  int n = 0;

  _COGL_GET_CONTEXT (ctx, 0);

#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
  if (ctx->driver == COGL_DRIVER_GL || ctx->driver == COGL_DRIVER_GLES2)
    GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
#endif

  return n;
}