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/*
 * Cogl
 *
 * An object oriented GL/GLES Abstraction/Utility Layer
 *
 * Copyright (C) 2012 Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see
 * <http://www.gnu.org/licenses/>.
 *
 *
 *
 * Authors:
 *   Robert Bragg <robert@linux.intel.com>
 */

#ifndef _COGL_TEXTURE_2D_NOP_PRIVATE_H_
#define _COGL_TEXTURE_2D_NOP_PRIVATE_H_

#include "cogl-types.h"
#include "cogl-context-private.h"
#include "cogl-texture.h"

void
_cogl_texture_2d_drm_free (CoglTexture2D *tex_2d);

CoglBool
_cogl_texture_2d_drm_can_create (CoglContext *ctx,
                                 int width,
                                 int height,
                                 CoglPixelFormat internal_format);

void
_cogl_texture_2d_drm_init (CoglTexture2D *tex_2d);

CoglTexture2D *
_cogl_texture_2d_drm_new_with_size (CoglContext *ctx,
                                    int width,
                                    int height,
                                    CoglPixelFormat internal_format,
                                    CoglError **error);
CoglBool
_cogl_texture_2d_drm_allocate (CoglTexture *tex,
                               CoglError **error);

CoglTexture2D *
_cogl_texture_2d_drm_new_from_bitmap (CoglBitmap *bmp,
                                      CoglPixelFormat internal_format,
                                      CoglError **error);

#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
CoglTexture2D *
_cogl_egl_texture_2d_drm_new_from_image (CoglContext *ctx,
                                         int width,
                                         int height,
                                         CoglPixelFormat format,
                                         EGLImageKHR image,
                                         CoglError **error);
#endif

void
_cogl_texture_2d_drm_flush_legacy_texobj_filters (CoglTexture *tex,
                                                  GLenum min_filter,
                                                  GLenum mag_filter);

void
_cogl_texture_2d_drm_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
                                                     GLenum wrap_mode_s,
                                                     GLenum wrap_mode_t,
                                                     GLenum wrap_mode_p);

void
_cogl_texture_2d_drm_copy_from_framebuffer (CoglTexture2D *tex_2d,
                                            int src_x,
                                            int src_y,
                                            int width,
                                            int height,
                                            CoglFramebuffer *src_fb,
                                            int dst_x,
                                            int dst_y,
                                            int level);

unsigned int
_cogl_texture_2d_drm_get_gl_handle (CoglTexture2D *tex_2d);

void
_cogl_texture_2d_drm_generate_mipmap (CoglTexture2D *tex_2d);

CoglBool
_cogl_texture_2d_drm_copy_from_bitmap (CoglTexture2D *tex_2d,
                                       int src_x,
                                       int src_y,
                                       int width,
                                       int height,
                                       CoglBitmap *bitmap,
                                       int dst_x,
                                       int dst_y,
                                       int level,
                                       CoglError **error);

void
_cogl_texture_2d_drm_get_data (CoglTexture2D *tex_2d,
                               CoglPixelFormat format,
                               size_t rowstride,
                               uint8_t *data);

#endif /* _COGL_TEXTURE_2D_NOP_PRIVATE_H_ */