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authorCarlos Garnacho <carlosg@gnome.org>2018-02-14 12:46:48 +0100
committerCarlos Garnacho <carlosg@gnome.org>2018-02-15 19:36:29 +0100
commitf8abe073eb5e531fb796ed016735498a78e90886 (patch)
treeb93d2aa1282cac169a6be658e8e7e6698f182443
parent0608413b9679d7277494c2f14f62cb2ed9acefc1 (diff)
downloadgnome-shell-f8abe073eb5e531fb796ed016735498a78e90886.tar.gz
keyboard: Remove needless function
It boils down to another function call, and has a single caller. Just let the caller make _setActiveLayer() directly. https://gitlab.gnome.org/GNOME/gnome-shell/issues/46
-rw-r--r--js/ui/keyboard.js6
1 files changed, 1 insertions, 5 deletions
diff --git a/js/ui/keyboard.js b/js/ui/keyboard.js
index 270166997..ad973685d 100644
--- a/js/ui/keyboard.js
+++ b/js/ui/keyboard.js
@@ -813,7 +813,7 @@ var Keyboard = new Lang.Class({
}));
extraButton.connect('released', Lang.bind(this, function() {
if (switchToLevel != null)
- this._onLevelChanged(switchToLevel);
+ this._setActiveLayer(switchToLevel);
else if (keyval != null)
this._keyboardController.keyvalRelease(keyval);
else if (action == 'hide')
@@ -902,10 +902,6 @@ var Keyboard = new Lang.Class({
this.actor.height = maxHeight;
},
- _onLevelChanged: function (level) {
- this._setActiveLayer(level);
- },
-
_onGroupChanged: function () {
this._ensureKeysForGroup(this._keyboardController.getCurrentGroup());
this._setActiveLayer(0);