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author | Bastien Nocera <hadess@hadess.net> | 2021-05-05 18:09:16 +0200 |
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committer | Bastien Nocera <hadess@hadess.net> | 2021-05-05 18:17:54 +0200 |
commit | 626340faccf718b947ec944c3176732d1d1dd77c (patch) | |
tree | e46f58d306a1dd8a3379346cb5b9902542f77fd1 | |
parent | 622bb321bda4925e7795e3f852196fb8ef36f6f9 (diff) | |
download | totem-626340faccf718b947ec944c3176732d1d1dd77c.tar.gz |
backend: Fix the logo not showing when there's no cover
When playing audio-only, we would only try to draw an image when there
was a cover, which means we never saw the application logo as a filler.
Fixes: c0eb016979
-rw-r--r-- | src/backend/bacon-video-widget.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/backend/bacon-video-widget.c b/src/backend/bacon-video-widget.c index f17469a61..baffe7f23 100644 --- a/src/backend/bacon-video-widget.c +++ b/src/backend/bacon-video-widget.c @@ -697,8 +697,7 @@ set_current_actor (BaconVideoWidget *bvw) /* If there's only audio and no visualisation, draw the logo as well. * If we have a cover image to display, we display it regardless of whether we're * doing visualisations. */ - draw_logo = bvw->media_has_audio && - !bvw->media_has_video && bvw->cover_pixbuf; + draw_logo = bvw->media_has_audio && !bvw->media_has_video; if (bvw->logo_mode || draw_logo) { const GdkPixbuf *pixbuf; |