/* Convert 32-bit wide string to string. Copyright (C) 2020-2023 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Bruno Haible , 2020. */ #include #define IN_C32SNRTOMBS /* Specification. */ #include #include #if (HAVE_WORKING_MBRTOC32 && !_GL_WCHAR_T_IS_UCS4) || _GL_SMALL_WCHAR_T /* The char32_t encoding of a multibyte character may be different than its wchar_t encoding, or char32_t is wider than wchar_t. */ # include # include # include extern mbstate_t _gl_c32srtombs_state; # define FUNC c32snrtombs # define SCHAR_T char32_t # define INTERNAL_STATE _gl_c32srtombs_state # define WCRTOMB c32rtomb # include "wcsnrtombs-impl.h" #else /* char32_t and wchar_t are equivalent. */ static_assert (sizeof (char32_t) == sizeof (wchar_t)); # if _GL_WCHAR_T_IS_UCS4 _GL_EXTERN_INLINE # endif size_t c32snrtombs (char *dest, const char32_t **srcp, size_t srclen, size_t len, mbstate_t *ps) { return wcsnrtombs (dest, (const wchar_t **) srcp, srclen, len, ps); } #endif