/* Information about executables. Copyright (C) 2012-2023 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Paul Eggert. */ #ifndef _GL_EXECINFO_H #define _GL_EXECINFO_H /* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE. */ #if !_GL_CONFIG_H_INCLUDED #error "Please include config.h first." #endif _GL_INLINE_HEADER_BEGIN #ifndef _GL_EXECINFO_INLINE # define _GL_EXECINFO_INLINE _GL_INLINE #endif _GL_EXECINFO_INLINE int backtrace (void **buffer, int size) { (void) buffer; (void) size; return 0; } _GL_EXECINFO_INLINE char ** backtrace_symbols (void *const *buffer, int size) { (void) buffer; (void) size; return 0; } _GL_EXECINFO_INLINE void backtrace_symbols_fd (void *const *buffer, int size, int fd) { (void) buffer; (void) size; (void) fd; } _GL_INLINE_HEADER_END #endif