/* Abstract map data type. Copyright (C) 2006-2007, 2009-2020 Free Software Foundation, Inc. Written by Bruno Haible , 2018. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _GL_MAP_H #define _GL_MAP_H #include #include #ifndef _GL_INLINE_HEADER_BEGIN #error "Please include config.h first." #endif _GL_INLINE_HEADER_BEGIN #ifndef GL_MAP_INLINE # define GL_MAP_INLINE _GL_INLINE #endif #ifdef __cplusplus extern "C" { #endif /* gl_map is an abstract map data type. It can contain any number of (key, value) pairs, where - keys and values are objects ('void *' or 'const void *' pointers), - There are no (key, value1) and (key, value2) pairs with the same key (in the sense of a given comparator function). There are several implementations of this map datatype, optimized for different operations or for memory. You can start using the simplest map implementation, GL_ARRAY_MAP, and switch to a different implementation later, when you realize which operations are performed the most frequently. The API of the different implementations is exactly the same; when switching to a different implementation, you only have to change the gl_map_create call. The implementations are: GL_ARRAY_MAP a growable array GL_LINKEDHASH_MAP a hash table with a linked list GL_HASH_MAP a hash table The memory consumption is asymptotically the same: O(1) for every pair in the map. When looking more closely at the average memory consumed for an object, GL_ARRAY_MAP is the most compact representation, then comes GL_HASH_MAP, and GL_LINKEDHASH_MAP needs the most memory. The guaranteed average performance of the operations is, for a map of n pairs: Operation ARRAY LINKEDHASH HASH gl_map_size O(1) O(1) gl_map_get O(n) O(1) gl_map_put O(n) O(1) gl_map_remove O(n) O(1) gl_map_search O(n) O(1) gl_map_iterator O(1) O(1) gl_map_iterator_next O(1) O(1) */ /* --------------------------- gl_map_t Data Type --------------------------- */ /* Type of function used to compare two keys. NULL denotes pointer comparison. */ typedef bool (*gl_mapkey_equals_fn) (const void *key1, const void *key2); /* Type of function used to compute a hash code. NULL denotes a function that depends only on the pointer itself. */ typedef size_t (*gl_mapkey_hashcode_fn) (const void *key); #ifndef _GL_MAP_DISPOSE_FNS_DEFINED /* Type of function used to dispose a key once a (key, value) pair is removed from a map. NULL denotes a no-op. */ typedef void (*gl_mapkey_dispose_fn) (const void *key); /* Type of function used to dispose a value once a (key, value) pair is removed from a map. NULL denotes a no-op. */ typedef void (*gl_mapvalue_dispose_fn) (const void *value); # define _GL_MAP_DISPOSE_FNS_DEFINED 1 #endif struct gl_map_impl; /* Type representing an entire map. */ typedef struct gl_map_impl * gl_map_t; struct gl_map_implementation; /* Type representing a map datatype implementation. */ typedef const struct gl_map_implementation * gl_map_implementation_t; #if 0 /* Unless otherwise specified, these are defined inline below. */ /* Creates an empty map. IMPLEMENTATION is one of GL_ARRAY_MAP, GL_LINKEDHASH_MAP, GL_HASH_MAP. EQUALS_FN is a key comparison function or NULL. HASHCODE_FN is a key hash code function or NULL. KDISPOSE_FN is a key disposal function or NULL. VDISPOSE_FN is a value disposal function or NULL. */ /* declared in gl_xmap.h */ extern gl_map_t gl_map_create_empty (gl_map_implementation_t implementation, gl_mapkey_equals_fn equals_fn, gl_mapkey_hashcode_fn hashcode_fn, gl_mapkey_dispose_fn kdispose_fn, gl_mapvalue_dispose_fn vdispose_fn); /* Likewise. Returns NULL upon out-of-memory. */ extern gl_map_t gl_map_nx_create_empty (gl_map_implementation_t implementation, gl_mapkey_equals_fn equals_fn, gl_mapkey_hashcode_fn hashcode_fn, gl_mapkey_dispose_fn kdispose_fn, gl_mapvalue_dispose_fn vdispose_fn); /* Returns the current number of pairs in a map. */ extern size_t gl_map_size (gl_map_t map); /* Searches whether a pair with the given key is already in the map. Returns the value if found, or NULL if not present in the map. */ extern const void * gl_map_get (gl_map_t map, const void *key); /* Searches whether a pair with the given key is already in the map. Returns true and sets *VALUEP to the value if found. Returns false if not present in the map. */ extern bool gl_map_search (gl_map_t map, const void *key, const void **valuep); /* Adds a pair to a map. Returns true if a pair with the given key was not already in the map and so this pair was added. Returns false if a pair with the given key was already in the map and only its value was replaced. */ /* declared in gl_xmap.h */ extern bool gl_map_put (gl_map_t map, const void *key, const void *value); /* Likewise. Returns -1 upon out-of-memory. */ extern int gl_map_nx_put (gl_map_t map, const void *key, const void *value) #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) __attribute__ ((__warn_unused_result__)) #endif ; /* Adds a pair to a map and retrieves the previous value. Returns true if a pair with the given key was not already in the map and so this pair was added. Returns false and sets *OLDVALUEP to the previous value, if a pair with the given key was already in the map and only its value was replaced. */ /* declared in gl_xmap.h */ extern bool gl_map_getput (gl_map_t map, const void *key, const void *value, const void **oldvaluep); /* Likewise. Returns -1 upon out-of-memory. */ extern int gl_map_nx_getput (gl_map_t map, const void *key, const void *value, const void **oldvaluep) #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) __attribute__ ((__warn_unused_result__)) #endif ; /* Removes a pair from a map. Returns true if the key was found and its pair removed. Returns false otherwise. */ extern bool gl_map_remove (gl_map_t map, const void *key); /* Removes a pair from a map and retrieves the previous value. Returns true and sets *OLDVALUEP to the previous value, if the key was found and its pair removed. Returns false otherwise. */ extern bool gl_map_getremove (gl_map_t map, const void *key, const void **oldvaluep); /* Frees an entire map. (But this call does not free the keys and values of the pairs in the map. It only invokes the KDISPOSE_FN on each key and the VDISPOSE_FN on each value of the pairs in the map.) */ extern void gl_map_free (gl_map_t map); #endif /* End of inline and gl_xmap.h-defined functions. */ /* ---------------------- gl_map_iterator_t Data Type ---------------------- */ /* Functions for iterating through a map. Note: Iterating through a map of type GL_HASH_MAP returns the pairs in an unpredictable order. If you need a predictable order, use GL_LINKEDHASH_MAP instead of GL_HASH_MAP. */ /* Type of an iterator that traverses a map. This is a fixed-size struct, so that creation of an iterator doesn't need memory allocation on the heap. */ typedef struct { /* For fast dispatch of gl_map_iterator_next. */ const struct gl_map_implementation *vtable; /* For detecting whether the last returned pair was removed. */ gl_map_t map; size_t count; /* Other, implementation-private fields. */ void *p; void *q; size_t i; size_t j; } gl_map_iterator_t; #if 0 /* These are defined inline below. */ /* Creates an iterator traversing a map. The map's contents must not be modified while the iterator is in use, except for modifying the value of the last returned key or removing the last returned pair. */ extern gl_map_iterator_t gl_map_iterator (gl_map_t map); /* If there is a next pair, stores the next pair in *KEYP and *VALUEP, advances the iterator, and returns true. Otherwise, returns false. */ extern bool gl_map_iterator_next (gl_map_iterator_t *iterator, const void **keyp, const void **valuep); /* Frees an iterator. */ extern void gl_map_iterator_free (gl_map_iterator_t *iterator); #endif /* End of inline functions. */ /* ------------------------- Implementation Details ------------------------- */ struct gl_map_implementation { /* gl_map_t functions. */ gl_map_t (*nx_create_empty) (gl_map_implementation_t implementation, gl_mapkey_equals_fn equals_fn, gl_mapkey_hashcode_fn hashcode_fn, gl_mapkey_dispose_fn kdispose_fn, gl_mapvalue_dispose_fn vdispose_fn); size_t (*size) (gl_map_t map); bool (*search) (gl_map_t map, const void *key, const void **valuep); int (*nx_getput) (gl_map_t map, const void *key, const void *value, const void **oldvaluep); bool (*getremove) (gl_map_t map, const void *key, const void **oldvaluep); void (*map_free) (gl_map_t map); /* gl_map_iterator_t functions. */ gl_map_iterator_t (*iterator) (gl_map_t map); bool (*iterator_next) (gl_map_iterator_t *iterator, const void **keyp, const void **valuep); void (*iterator_free) (gl_map_iterator_t *iterator); }; struct gl_map_impl_base { const struct gl_map_implementation *vtable; gl_mapkey_equals_fn equals_fn; gl_mapkey_dispose_fn kdispose_fn; gl_mapvalue_dispose_fn vdispose_fn; }; /* Define most functions of this file as accesses to the struct gl_map_implementation. */ GL_MAP_INLINE gl_map_t gl_map_nx_create_empty (gl_map_implementation_t implementation, gl_mapkey_equals_fn equals_fn, gl_mapkey_hashcode_fn hashcode_fn, gl_mapkey_dispose_fn kdispose_fn, gl_mapvalue_dispose_fn vdispose_fn) { return implementation->nx_create_empty (implementation, equals_fn, hashcode_fn, kdispose_fn, vdispose_fn); } GL_MAP_INLINE size_t gl_map_size (gl_map_t map) { return ((const struct gl_map_impl_base *) map)->vtable->size (map); } GL_MAP_INLINE bool gl_map_search (gl_map_t map, const void *key, const void **valuep) { return ((const struct gl_map_impl_base *) map)->vtable ->search (map, key, valuep); } GL_MAP_INLINE int #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) __attribute__ ((__warn_unused_result__)) #endif gl_map_nx_getput (gl_map_t map, const void *key, const void *value, const void **oldvaluep) { return ((const struct gl_map_impl_base *) map)->vtable ->nx_getput (map, key, value, oldvaluep); } GL_MAP_INLINE bool gl_map_getremove (gl_map_t map, const void *key, const void **oldvaluep) { return ((const struct gl_map_impl_base *) map)->vtable ->getremove (map, key, oldvaluep); } GL_MAP_INLINE void gl_map_free (gl_map_t map) { ((const struct gl_map_impl_base *) map)->vtable->map_free (map); } GL_MAP_INLINE gl_map_iterator_t gl_map_iterator (gl_map_t map) { return ((const struct gl_map_impl_base *) map)->vtable->iterator (map); } GL_MAP_INLINE bool gl_map_iterator_next (gl_map_iterator_t *iterator, const void **keyp, const void **valuep) { return iterator->vtable->iterator_next (iterator, keyp, valuep); } GL_MAP_INLINE void gl_map_iterator_free (gl_map_iterator_t *iterator) { iterator->vtable->iterator_free (iterator); } /* Define the convenience functions, that is, the functions that are independent of the implementation. */ GL_MAP_INLINE const void * gl_map_get (gl_map_t map, const void *key) { const void *value = NULL; gl_map_search (map, key, &value); return value; } GL_MAP_INLINE int #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) __attribute__ ((__warn_unused_result__)) #endif gl_map_nx_put (gl_map_t map, const void *key, const void *value) { const void *oldvalue; int result = gl_map_nx_getput (map, key, value, &oldvalue); if (result == 0) { gl_mapvalue_dispose_fn vdispose_fn = ((const struct gl_map_impl_base *) map)->vdispose_fn; if (vdispose_fn != NULL) vdispose_fn (oldvalue); } return result; } GL_MAP_INLINE bool gl_map_remove (gl_map_t map, const void *key) { const void *oldvalue; bool result = gl_map_getremove (map, key, &oldvalue); if (result) { gl_mapvalue_dispose_fn vdispose_fn = ((const struct gl_map_impl_base *) map)->vdispose_fn; if (vdispose_fn != NULL) vdispose_fn (oldvalue); } return result; } #ifdef __cplusplus } #endif _GL_INLINE_HEADER_END #endif /* _GL_MAP_H */