/* Thread-local storage in multithreaded situations.
Copyright (C) 2005-2023 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see . */
/* Written by Bruno Haible , 2005. */
#include
#include "glthread/tls.h"
/* ========================================================================= */
#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS
#endif
/* ========================================================================= */
#if USE_POSIX_THREADS
#endif
/* ========================================================================= */
#if USE_WINDOWS_THREADS
#endif
/* ========================================================================= */