/* Thread-local storage in multithreaded situations. Copyright (C) 2005, 2007-2023 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Bruno Haible , 2005. */ /* This file contains thread-local storage primitives for use with a given thread library. It does not contain primitives for creating threads or for other multithreading primitives. Type: gl_tls_key_t Initialization: gl_tls_key_init (name, destructor); Getting per-thread value: gl_tls_get (name) Setting per-thread value: gl_tls_set (name, pointer); De-initialization: gl_tls_key_destroy (name); Equivalent functions with control of error handling: Initialization: err = glthread_tls_key_init (&name, destructor); Setting per-thread value: err = glthread_tls_set (&name, pointer); De-initialization: err = glthread_tls_key_destroy (&name); A per-thread value is of type 'void *'. A destructor is a function pointer of type 'void (*) (void *)', called when a thread exits, and taking the last per-thread value as argument. It is unspecified whether the destructor function is called when the last per-thread value is NULL. On some platforms, the destructor function is not called at all. */ #ifndef _TLS_H #define _TLS_H /* This file uses HAVE_THREADS_H. */ #if !_GL_CONFIG_H_INCLUDED #error "Please include config.h first." #endif #include #include #if !defined c11_threads_in_use # if HAVE_THREADS_H && USE_POSIX_THREADS_FROM_LIBC # define c11_threads_in_use() 1 # elif HAVE_THREADS_H && USE_POSIX_THREADS_WEAK # include # pragma weak thrd_exit # define c11_threads_in_use() (thrd_exit != NULL) # else # define c11_threads_in_use() 0 # endif #endif /* ========================================================================= */ #if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS /* Use the ISO C threads library. */ # include /* ------------------------- gl_tls_key_t datatype ------------------------- */ typedef tss_t gl_tls_key_t; # define glthread_tls_key_init(KEY, DESTRUCTOR) \ (tss_create (KEY, DESTRUCTOR) != thrd_success ? EAGAIN : 0) # define gl_tls_get(NAME) \ tss_get (NAME) # define glthread_tls_set(KEY, POINTER) \ (tss_set (*(KEY), (POINTER)) != thrd_success ? ENOMEM : 0) # define glthread_tls_key_destroy(KEY) \ (tss_delete (*(KEY)), 0) #endif /* ========================================================================= */ #if USE_POSIX_THREADS /* Use the POSIX threads library. */ # include # if PTHREAD_IN_USE_DETECTION_HARD /* The pthread_in_use() detection needs to be done at runtime. */ # define pthread_in_use() \ glthread_in_use () extern int glthread_in_use (void); # endif # if USE_POSIX_THREADS_WEAK /* Use weak references to the POSIX threads library. */ # pragma weak pthread_key_create # pragma weak pthread_getspecific # pragma weak pthread_setspecific # pragma weak pthread_key_delete # ifndef pthread_self # pragma weak pthread_self # endif # if !PTHREAD_IN_USE_DETECTION_HARD # pragma weak pthread_mutexattr_gettype # define pthread_in_use() \ (pthread_mutexattr_gettype != NULL || c11_threads_in_use ()) # endif # else # if !PTHREAD_IN_USE_DETECTION_HARD # define pthread_in_use() 1 # endif # endif /* ------------------------- gl_tls_key_t datatype ------------------------- */ typedef union { void *singlethread_value; pthread_key_t key; } gl_tls_key_t; # define glthread_tls_key_init(KEY, DESTRUCTOR) \ (pthread_in_use () \ ? pthread_key_create (&(KEY)->key, DESTRUCTOR) \ : ((KEY)->singlethread_value = NULL, 0)) # define gl_tls_get(NAME) \ (pthread_in_use () \ ? pthread_getspecific ((NAME).key) \ : (NAME).singlethread_value) # define glthread_tls_set(KEY, POINTER) \ (pthread_in_use () \ ? pthread_setspecific ((KEY)->key, (POINTER)) \ : ((KEY)->singlethread_value = (POINTER), 0)) # define glthread_tls_key_destroy(KEY) \ (pthread_in_use () ? pthread_key_delete ((KEY)->key) : 0) #endif /* ========================================================================= */ #if USE_WINDOWS_THREADS # define WIN32_LEAN_AND_MEAN /* avoid including junk */ # include # include "windows-tls.h" /* ------------------------- gl_tls_key_t datatype ------------------------- */ typedef glwthread_tls_key_t gl_tls_key_t; # define glthread_tls_key_init(KEY, DESTRUCTOR) \ glwthread_tls_key_create (KEY, DESTRUCTOR) # define gl_tls_get(NAME) \ TlsGetValue (NAME) # define glthread_tls_set(KEY, POINTER) \ (!TlsSetValue (*(KEY), POINTER) ? EINVAL : 0) # define glthread_tls_key_destroy(KEY) \ glwthread_tls_key_delete (*(KEY)) #endif /* ========================================================================= */ #if !(USE_ISOC_THREADS || USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS || USE_WINDOWS_THREADS) /* Provide dummy implementation if threads are not supported. */ /* ------------------------- gl_tls_key_t datatype ------------------------- */ typedef struct { void *singlethread_value; } gl_tls_key_t; # define glthread_tls_key_init(KEY, DESTRUCTOR) \ ((KEY)->singlethread_value = NULL, \ (void) (DESTRUCTOR), \ 0) # define gl_tls_get(NAME) \ (NAME).singlethread_value # define glthread_tls_set(KEY, POINTER) \ ((KEY)->singlethread_value = (POINTER), 0) # define glthread_tls_key_destroy(KEY) \ 0 #endif /* ========================================================================= */ /* Macros with built-in error handling. */ /* ------------------------- gl_tls_key_t datatype ------------------------- */ #define gl_tls_key_init(NAME, DESTRUCTOR) \ do \ { \ if (glthread_tls_key_init (&NAME, DESTRUCTOR)) \ abort (); \ } \ while (0) #define gl_tls_set(NAME, POINTER) \ do \ { \ if (glthread_tls_set (&NAME, POINTER)) \ abort (); \ } \ while (0) #define gl_tls_key_destroy(NAME) \ do \ { \ if (glthread_tls_key_destroy (&NAME)) \ abort (); \ } \ while (0) /* ========================================================================= */ #endif /* _TLS_H */