/* Convert string to 32-bit wide string. Copyright (C) 2020-2023 Free Software Foundation, Inc. Written by Bruno Haible , 2020. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include #define IN_MBSRTOC32S /* Specification. */ #include #include #if (HAVE_WORKING_MBRTOC32 && !_GL_WCHAR_T_IS_UCS4) || _GL_SMALL_WCHAR_T /* The char32_t encoding of a multibyte character may be different than its wchar_t encoding, or char32_t is wider than wchar_t. */ # include # include # include # include "strnlen1.h" extern mbstate_t _gl_mbsrtoc32s_state; # define FUNC mbsrtoc32s # define DCHAR_T char32_t # define INTERNAL_STATE _gl_mbsrtoc32s_state # define MBRTOWC mbrtoc32 # include "mbsrtowcs-impl.h" #else /* char32_t and wchar_t are equivalent. */ static_assert (sizeof (char32_t) == sizeof (wchar_t)); # if _GL_WCHAR_T_IS_UCS4 _GL_EXTERN_INLINE # endif size_t mbsrtoc32s (char32_t *dest, const char **srcp, size_t len, mbstate_t *ps) { return mbsrtowcs ((wchar_t *) dest, srcp, len, ps); } #endif