/* Creating and controlling POSIX threads. Copyright (C) 2010-2023 Free Software Foundation, Inc. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Paul Eggert, 2010, and Bruno Haible , 2019. */ #include /* Specification. */ #include #if (defined _WIN32 && ! defined __CYGWIN__) && USE_WINDOWS_THREADS # include "windows-thread.h" #else # include #endif typedef void * (* pthread_main_function_t) (void *); #if ((defined _WIN32 && ! defined __CYGWIN__) && USE_WINDOWS_THREADS) || !HAVE_PTHREAD_H int pthread_attr_init (pthread_attr_t *attr) { *attr = PTHREAD_CREATE_JOINABLE; return 0; } int pthread_attr_getdetachstate (const pthread_attr_t *attr, int *detachstatep) { *detachstatep = *attr & (PTHREAD_CREATE_JOINABLE | PTHREAD_CREATE_DETACHED); return 0; } int pthread_attr_setdetachstate (pthread_attr_t *attr, int detachstate) { if (!(detachstate == PTHREAD_CREATE_JOINABLE || detachstate == PTHREAD_CREATE_DETACHED)) return EINVAL; *attr ^= (*attr ^ detachstate) & (PTHREAD_CREATE_JOINABLE | PTHREAD_CREATE_DETACHED); return 0; } int pthread_attr_destroy (_GL_UNUSED pthread_attr_t *attr) { return 0; } #endif #if (defined _WIN32 && ! defined __CYGWIN__) && USE_WINDOWS_THREADS /* Use Windows threads. */ int pthread_create (pthread_t *threadp, const pthread_attr_t *attr, pthread_main_function_t mainfunc, void *arg) { unsigned int glwthread_attr = (attr != NULL && (*attr & (PTHREAD_CREATE_JOINABLE | PTHREAD_CREATE_DETACHED)) != PTHREAD_CREATE_JOINABLE ? GLWTHREAD_ATTR_DETACHED : 0); return glwthread_thread_create (threadp, glwthread_attr, mainfunc, arg); } pthread_t pthread_self (void) { return glwthread_thread_self (); } int pthread_equal (pthread_t thread1, pthread_t thread2) { return thread1 == thread2; } int pthread_detach (pthread_t thread) { return glwthread_thread_detach (thread); } int pthread_join (pthread_t thread, void **valuep) { return glwthread_thread_join (thread, valuep); } void pthread_exit (void *value) { glwthread_thread_exit (value); } #elif HAVE_PTHREAD_H /* Provide workarounds for POSIX threads. */ # if PTHREAD_CREATE_IS_INLINE int pthread_create (pthread_t *threadp, const pthread_attr_t *attr, pthread_main_function_t mainfunc, void *arg) # undef pthread_create { return pthread_create (threadp, attr, mainfunc, arg); } int pthread_attr_init (pthread_attr_t *attr) # undef pthread_attr_init { return pthread_attr_init (attr); } # endif #else /* Provide a dummy implementation for single-threaded applications. */ int pthread_create (pthread_t *threadp, const pthread_attr_t *attr, pthread_main_function_t mainfunc, void *arg) { /* The maximum number of threads is reached. Do not create a thread. */ return EAGAIN; } pthread_t pthread_self (void) { return 42; } int pthread_equal (pthread_t thread1, pthread_t thread2) { return thread1 == thread2; } int pthread_detach (pthread_t thread) { /* There are no joinable threads. */ return EINVAL; } int pthread_join (pthread_t thread, void **valuep) { /* There are no joinable threads. */ return EINVAL; } void pthread_exit (void *value) { /* There is just one thread, so the process exits. */ exit (0); } #endif