/* Provide relocatable packages. Copyright (C) 2003, 2005, 2008-2023 Free Software Foundation, Inc. Written by Bruno Haible , 2003. This file is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef _RELOCATABLE_H #define _RELOCATABLE_H /* This file uses _GL_ATTRIBUTE_MALLOC, HAVE_VISIBILITY. */ #if !_GL_CONFIG_H_INCLUDED #error "Please include config.h first." #endif #include #ifdef __cplusplus extern "C" { #endif /* This can be enabled through the configure --enable-relocatable option. */ #if ENABLE_RELOCATABLE /* When building a DLL, we must export some functions. Note that because this is a private .h file, we don't need to use __declspec(dllimport) in any case. */ #if HAVE_VISIBILITY && BUILDING_DLL # define RELOCATABLE_DLL_EXPORTED __attribute__((__visibility__("default"))) #elif defined _MSC_VER && BUILDING_DLL # define RELOCATABLE_DLL_EXPORTED __declspec(dllexport) #else # define RELOCATABLE_DLL_EXPORTED #endif /* Sets the original and the current installation prefix of the package. Relocation simply replaces a pathname starting with the original prefix by the corresponding pathname with the current prefix instead. Both prefixes should be directory names without trailing slash (i.e. use "" instead of "/"). */ extern RELOCATABLE_DLL_EXPORTED void set_relocation_prefix (const char *orig_prefix, const char *curr_prefix); /* Returns the pathname, relocated according to the current installation directory. The returned string is either PATHNAME unmodified or a freshly allocated string that you can free with free() after casting it to 'char *'. */ extern const char * relocate (const char *pathname); /* Returns the pathname, relocated according to the current installation directory. This function sets *ALLOCATEDP to the allocated memory, or to NULL if no memory allocation occurs. So that, after you're done with the return value, to reclaim allocated memory, you can do: free (*ALLOCATEDP). */ extern const char * relocate2 (const char *pathname, char **allocatedp); /* Memory management: relocate() potentially allocates memory, because it has to construct a fresh pathname. If this is a problem because your program calls relocate() frequently or because you want to fix all potential memory leaks anyway, you have three options: 1) Use this idiom: const char *pathname = ...; const char *rel_pathname = relocate (pathname); ... if (rel_pathname != pathname) free ((char *) rel_pathname); 2) Use this idiom: char *allocated; const char *rel_pathname = relocate2 (..., &allocated); ... free (allocated); 3) Think about caching the result. */ /* Convenience function: Computes the current installation prefix, based on the original installation prefix, the original installation directory of a particular file, and the current pathname of this file. Returns it, freshly allocated. Returns NULL upon failure. */ extern char * compute_curr_prefix (const char *orig_installprefix, const char *orig_installdir, const char *curr_pathname) _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE; #else /* By default, we use the hardwired pathnames. */ #define relocate(pathname) (pathname) #define relocate2(pathname,allocatedp) (*(allocatedp) = NULL, (pathname)) #endif #ifdef __cplusplus } #endif #endif /* _RELOCATABLE_H */