/* Save the list of files in a directory in a string. Copyright (C) 1997, 1999, 2001, 2003, 2005, 2009-2023 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* Written by David MacKenzie . */ #ifndef _GL_SAVEDIR_H #define _GL_SAVEDIR_H /* This file uses _GL_ATTRIBUTE_MALLOC. */ #if !_GL_CONFIG_H_INCLUDED #error "Please include config.h first." #endif #include #include enum savedir_option { SAVEDIR_SORT_NONE, SAVEDIR_SORT_NAME, #if D_INO_IN_DIRENT SAVEDIR_SORT_INODE, SAVEDIR_SORT_FASTREAD = SAVEDIR_SORT_INODE #else SAVEDIR_SORT_FASTREAD = SAVEDIR_SORT_NONE #endif }; char *streamsavedir (DIR *, enum savedir_option) _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE; char *savedir (char const *, enum savedir_option) _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE; #endif