Description: accept() function: accept a connection to a server socket. Files: lib/accept.c lib/w32sock.h Depends-on: extensions sys_socket socketlib errno [test "$ac_cv_header_winsock2_h" = yes] msvc-nothrow [test "$ac_cv_header_winsock2_h" = yes] configure.ac: AC_REQUIRE([gl_SYS_SOCKET_H]) gl_CONDITIONAL([GL_COND_OBJ_ACCEPT], [test "$ac_cv_header_winsock2_h" = yes]) gl_SYS_SOCKET_MODULE_INDICATOR([accept]) Makefile.am: if GL_COND_OBJ_ACCEPT lib_SOURCES += accept.c endif Include: Link: $(LIBSOCKET) License: LGPLv2+ Maintainer: Paolo Bonzini, Simon Josefsson