Description: A correct . Files: lib/float.in.h m4/float_h.m4 Depends-on: include_next configure.ac: gl_FLOAT_H Makefile.am: BUILT_SOURCES += $(FLOAT_H) # We need the following in order to create when the system # doesn't have one that works with the given compiler. if GL_GENERATE_FLOAT_H float.h: float.in.h $(top_builddir)/config.status $(AM_V_GEN)rm -f $@-t $@ && \ { echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \ sed -e 's|@''GUARD_PREFIX''@|${gl_include_guard_prefix}|g' \ -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \ -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \ -e 's|@''PRAGMA_COLUMNS''@|@PRAGMA_COLUMNS@|g' \ -e 's|@''NEXT_FLOAT_H''@|$(NEXT_FLOAT_H)|g' \ < $(srcdir)/float.in.h; \ } > $@-t && \ mv $@-t $@ else float.h: $(top_builddir)/config.status rm -f $@ endif MOSTLYCLEANFILES += float.h float.h-t Include: License: LGPLv2+ Maintainer: all