Description: roundl() function: round toward nearest, breaking ties away from zero. Files: lib/round.c lib/roundl.c m4/check-math-lib.m4 m4/roundl.m4 m4/floorl.m4 m4/ceill.m4 Depends-on: math extensions round [{ test $HAVE_ROUNDL = 0 || test $REPLACE_ROUNDL = 1; } && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 1] float [{ test $HAVE_ROUNDL = 0 || test $REPLACE_ROUNDL = 1; } && test $HAVE_SAME_LONG_DOUBLE_AS_DOUBLE = 0] configure.ac: gl_FUNC_ROUNDL gl_CONDITIONAL([GL_COND_OBJ_ROUNDL], [test $HAVE_ROUNDL = 0 || test $REPLACE_ROUNDL = 1]) gl_MATH_MODULE_INDICATOR([roundl]) Makefile.am: if GL_COND_OBJ_ROUNDL lib_SOURCES += roundl.c endif Include: Link: $(ROUNDL_LIBM) License: LGPL Maintainer: Ben Pfaff