Description: sleep() function: pause execution of the current thread. Files: lib/sleep.c m4/sleep.m4 Depends-on: unistd assert-h [test $HAVE_SLEEP = 0 || test $REPLACE_SLEEP = 1] stdint [test $HAVE_SLEEP = 0 || test $REPLACE_SLEEP = 1] configure.ac: gl_FUNC_SLEEP gl_CONDITIONAL([GL_COND_OBJ_SLEEP], [test $HAVE_SLEEP = 0 || test $REPLACE_SLEEP = 1]) gl_UNISTD_MODULE_INDICATOR([sleep]) Makefile.am: if GL_COND_OBJ_SLEEP lib_SOURCES += sleep.c endif Include: License: LGPLv2+ Maintainer: all