/* Test of ordered map data type implementation. Copyright (C) 2006-2020 Free Software Foundation, Inc. Written by Bruno Haible , 2018. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include "gl_avltree_omap.h" #include #include #include "gl_array_omap.h" #include "macros.h" extern void gl_avltree_omap_check_invariants (gl_omap_t set); static const char *objects[30] = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]" }; #define RANDOM(n) (rand () % (n)) #define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))] static void check_equals (gl_omap_t map1, gl_omap_t map2) { size_t n = gl_omap_size (map1); gl_omap_iterator_t iter1, iter2; const void *key1; const void *value1; const void *key2; const void *value2; size_t i; iter1 = gl_omap_iterator (map1); iter2 = gl_omap_iterator (map2); for (i = 0; i < n; i++) { ASSERT (gl_omap_iterator_next (&iter1, &key1, &value1)); ASSERT (gl_omap_iterator_next (&iter2, &key2, &value2)); ASSERT (key1 == key2); ASSERT (value1 == value2); } ASSERT (!gl_omap_iterator_next (&iter1, &key1, &value1)); ASSERT (!gl_omap_iterator_next (&iter2, &key2, &value2)); gl_omap_iterator_free (&iter1); gl_omap_iterator_free (&iter2); } static void check_all (gl_omap_t map1, gl_omap_t map2) { gl_avltree_omap_check_invariants (map2); check_equals (map1, map2); } int main (int argc, char *argv[]) { gl_omap_t map1, map2; /* Allow the user to provide a non-default random seed on the command line. */ if (argc > 1) srand (atoi (argv[1])); { size_t initial_size = RANDOM (20); size_t i; unsigned int repeat; /* Create map1. */ map1 = gl_omap_nx_create_empty (GL_ARRAY_OMAP, (gl_mapkey_compar_fn) strcmp, NULL, NULL); ASSERT (map1 != NULL); /* Create map2. */ map2 = gl_omap_nx_create_empty (GL_AVLTREE_OMAP, (gl_mapkey_compar_fn) strcmp, NULL, NULL); ASSERT (map2 != NULL); check_all (map1, map2); /* Initialize them. */ for (i = 0; i < initial_size; i++) { const char *key = RANDOM_OBJECT (); const char *value = RANDOM_OBJECT (); ASSERT (gl_omap_nx_put (map1, key, value) == gl_omap_nx_put (map2, key, value)); check_all (map1, map2); } for (repeat = 0; repeat < 100000; repeat++) { unsigned int operation = RANDOM (3); switch (operation) { case 0: { const char *key = RANDOM_OBJECT (); ASSERT (gl_omap_get (map1, key) == gl_omap_get (map2, key)); } break; case 1: { const char *key = RANDOM_OBJECT (); const char *value = RANDOM_OBJECT (); ASSERT (gl_omap_nx_put (map1, key, value) == gl_omap_nx_put (map2, key, value)); } break; case 2: { const char *key = RANDOM_OBJECT (); ASSERT (gl_omap_remove (map1, key) == gl_omap_remove (map2, key)); } break; } check_all (map1, map2); } gl_omap_free (map1); gl_omap_free (map2); } return 0; }