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Diffstat (limited to 'devel/perlasm/sha1-ssse3-x86.pl')
-rw-r--r-- | devel/perlasm/sha1-ssse3-x86.pl | 1266 |
1 files changed, 1266 insertions, 0 deletions
diff --git a/devel/perlasm/sha1-ssse3-x86.pl b/devel/perlasm/sha1-ssse3-x86.pl new file mode 100644 index 0000000000..632dbbe122 --- /dev/null +++ b/devel/perlasm/sha1-ssse3-x86.pl @@ -0,0 +1,1266 @@ +#!/usr/bin/env perl + +# ==================================================================== +# [Re]written by Andy Polyakov <appro@openssl.org> for the OpenSSL +# project. The module is, however, dual licensed under OpenSSL and +# CRYPTOGAMS licenses depending on where you obtain it. For further +# details see http://www.openssl.org/~appro/cryptogams/. +# ==================================================================== + +# "[Re]written" was achieved in two major overhauls. In 2004 BODY_* +# functions were re-implemented to address P4 performance issue [see +# commentary below], and in 2006 the rest was rewritten in order to +# gain freedom to liberate licensing terms. + +# January, September 2004. +# +# It was noted that Intel IA-32 C compiler generates code which +# performs ~30% *faster* on P4 CPU than original *hand-coded* +# SHA1 assembler implementation. To address this problem (and +# prove that humans are still better than machines:-), the +# original code was overhauled, which resulted in following +# performance changes: +# +# compared with original compared with Intel cc +# assembler impl. generated code +# Pentium -16% +48% +# PIII/AMD +8% +16% +# P4 +85%(!) +45% +# +# As you can see Pentium came out as looser:-( Yet I reckoned that +# improvement on P4 outweights the loss and incorporate this +# re-tuned code to 0.9.7 and later. +# ---------------------------------------------------------------- +# <appro@fy.chalmers.se> + +# August 2009. +# +# George Spelvin has tipped that F_40_59(b,c,d) can be rewritten as +# '(c&d) + (b&(c^d))', which allows to accumulate partial results +# and lighten "pressure" on scratch registers. This resulted in +# >12% performance improvement on contemporary AMD cores (with no +# degradation on other CPUs:-). Also, the code was revised to maximize +# "distance" between instructions producing input to 'lea' instruction +# and the 'lea' instruction itself, which is essential for Intel Atom +# core and resulted in ~15% improvement. + +# October 2010. +# +# Add SSSE3, Supplemental[!] SSE3, implementation. The idea behind it +# is to offload message schedule denoted by Wt in NIST specification, +# or Xupdate in OpenSSL source, to SIMD unit. The idea is not novel, +# and in SSE2 context was first explored by Dean Gaudet in 2004, see +# http://arctic.org/~dean/crypto/sha1.html. Since then several things +# have changed that made it interesting again: +# +# a) XMM units became faster and wider; +# b) instruction set became more versatile; +# c) an important observation was made by Max Locktykhin, which made +# it possible to reduce amount of instructions required to perform +# the operation in question, for further details see +# http://software.intel.com/en-us/articles/improving-the-performance-of-the-secure-hash-algorithm-1/. + +# April 2011. +# +# Add AVX code path, probably most controversial... The thing is that +# switch to AVX alone improves performance by as little as 4% in +# comparison to SSSE3 code path. But below result doesn't look like +# 4% improvement... Trouble is that Sandy Bridge decodes 'ro[rl]' as +# pair of µ-ops, and it's the additional µ-ops, two per round, that +# make it run slower than Core2 and Westmere. But 'sh[rl]d' is decoded +# as single µ-op by Sandy Bridge and it's replacing 'ro[rl]' with +# equivalent 'sh[rl]d' that is responsible for the impressive 5.1 +# cycles per processed byte. But 'sh[rl]d' is not something that used +# to be fast, nor does it appear to be fast in upcoming Bulldozer +# [according to its optimization manual]. Which is why AVX code path +# is guarded by *both* AVX and synthetic bit denoting Intel CPUs. +# One can argue that it's unfair to AMD, but without 'sh[rl]d' it +# makes no sense to keep the AVX code path. If somebody feels that +# strongly, it's probably more appropriate to discuss possibility of +# using vector rotate XOP on AMD... + +###################################################################### +# Current performance is summarized in following table. Numbers are +# CPU clock cycles spent to process single byte (less is better). +# +# x86 SSSE3 AVX +# Pentium 15.7 - +# PIII 11.5 - +# P4 10.6 - +# AMD K8 7.1 - +# Core2 7.3 6.0/+22% - +# Atom 12.5 9.3(*)/+35% - +# Westmere 7.3 5.5/+33% - +# Sandy Bridge 8.8 6.2/+40% 5.1(**)/+73% +# Ivy Bridge 7.2 4.8/+51% 4.7(**)/+53% +# Bulldozer 11.6 6.0/+92% +# VIA Nano 10.6 7.4/+43% +# +# (*) Loop is 1056 instructions long and expected result is ~8.25. +# It remains mystery [to me] why ILP is limited to 1.7. +# +# (**) As per above comment, the result is for AVX *plus* sh[rl]d. + +$0 =~ m/(.*[\/\\])[^\/\\]+$/; $dir=$1; +push(@INC,"${dir}","${dir}../../perlasm"); +require "x86asm.pl"; + +&asm_init($ARGV[0],"sha1-586.pl",$ARGV[$#ARGV] eq "386"); + +$xmm=$ymm=0; +for (@ARGV) { $xmm=1 if (/-DOPENSSL_IA32_SSE2/); } + +$ymm=1 if ($xmm && + `$ENV{CC} -Wa,-v -c -o /dev/null -x assembler /dev/null 2>&1` + =~ /GNU assembler version ([2-9]\.[0-9]+)/ && + $1>=2.19); # first version supporting AVX + +$ymm=1 if ($xmm && !$ymm && $ARGV[0] eq "win32n" && + `nasm -v 2>&1` =~ /NASM version ([2-9]\.[0-9]+)/ && + $1>=2.03); # first version supporting AVX + +$ymm=1 if ($xmm && !$ymm && $ARGV[0] eq "win32" && + `ml 2>&1` =~ /Version ([0-9]+)\./ && + $1>=10); # first version supporting AVX + +&external_label("OPENSSL_ia32cap_P") if ($xmm); + + +$A="eax"; +$B="ebx"; +$C="ecx"; +$D="edx"; +$E="edi"; +$T="esi"; +$tmp1="ebp"; + +@V=($A,$B,$C,$D,$E,$T); + +$alt=0; # 1 denotes alternative IALU implementation, which performs + # 8% *worse* on P4, same on Westmere and Atom, 2% better on + # Sandy Bridge... + +sub BODY_00_15 + { + local($n,$a,$b,$c,$d,$e,$f)=@_; + + &comment("00_15 $n"); + + &mov($f,$c); # f to hold F_00_19(b,c,d) + if ($n==0) { &mov($tmp1,$a); } + else { &mov($a,$tmp1); } + &rotl($tmp1,5); # tmp1=ROTATE(a,5) + &xor($f,$d); + &add($tmp1,$e); # tmp1+=e; + &mov($e,&swtmp($n%16)); # e becomes volatile and is loaded + # with xi, also note that e becomes + # f in next round... + &and($f,$b); + &rotr($b,2); # b=ROTATE(b,30) + &xor($f,$d); # f holds F_00_19(b,c,d) + &lea($tmp1,&DWP(0x5a827999,$tmp1,$e)); # tmp1+=K_00_19+xi + + if ($n==15) { &mov($e,&swtmp(($n+1)%16));# pre-fetch f for next round + &add($f,$tmp1); } # f+=tmp1 + else { &add($tmp1,$f); } # f becomes a in next round + &mov($tmp1,$a) if ($alt && $n==15); + } + +sub BODY_16_19 + { + local($n,$a,$b,$c,$d,$e,$f)=@_; + + &comment("16_19 $n"); + +if ($alt) { + &xor($c,$d); + &xor($f,&swtmp(($n+2)%16)); # f to hold Xupdate(xi,xa,xb,xc,xd) + &and($tmp1,$c); # tmp1 to hold F_00_19(b,c,d), b&=c^d + &xor($f,&swtmp(($n+8)%16)); + &xor($tmp1,$d); # tmp1=F_00_19(b,c,d) + &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd + &rotl($f,1); # f=ROTATE(f,1) + &add($e,$tmp1); # e+=F_00_19(b,c,d) + &xor($c,$d); # restore $c + &mov($tmp1,$a); # b in next round + &rotr($b,$n==16?2:7); # b=ROTATE(b,30) + &mov(&swtmp($n%16),$f); # xi=f + &rotl($a,5); # ROTATE(a,5) + &lea($f,&DWP(0x5a827999,$f,$e));# f+=F_00_19(b,c,d)+e + &mov($e,&swtmp(($n+1)%16)); # pre-fetch f for next round + &add($f,$a); # f+=ROTATE(a,5) +} else { + &mov($tmp1,$c); # tmp1 to hold F_00_19(b,c,d) + &xor($f,&swtmp(($n+2)%16)); # f to hold Xupdate(xi,xa,xb,xc,xd) + &xor($tmp1,$d); + &xor($f,&swtmp(($n+8)%16)); + &and($tmp1,$b); + &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd + &rotl($f,1); # f=ROTATE(f,1) + &xor($tmp1,$d); # tmp1=F_00_19(b,c,d) + &add($e,$tmp1); # e+=F_00_19(b,c,d) + &mov($tmp1,$a); + &rotr($b,2); # b=ROTATE(b,30) + &mov(&swtmp($n%16),$f); # xi=f + &rotl($tmp1,5); # ROTATE(a,5) + &lea($f,&DWP(0x5a827999,$f,$e));# f+=F_00_19(b,c,d)+e + &mov($e,&swtmp(($n+1)%16)); # pre-fetch f for next round + &add($f,$tmp1); # f+=ROTATE(a,5) +} + } + +sub BODY_20_39 + { + local($n,$a,$b,$c,$d,$e,$f)=@_; + local $K=($n<40)?0x6ed9eba1:0xca62c1d6; + + &comment("20_39 $n"); + +if ($alt) { + &xor($tmp1,$c); # tmp1 to hold F_20_39(b,c,d), b^=c + &xor($f,&swtmp(($n+2)%16)); # f to hold Xupdate(xi,xa,xb,xc,xd) + &xor($tmp1,$d); # tmp1 holds F_20_39(b,c,d) + &xor($f,&swtmp(($n+8)%16)); + &add($e,$tmp1); # e+=F_20_39(b,c,d) + &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd + &rotl($f,1); # f=ROTATE(f,1) + &mov($tmp1,$a); # b in next round + &rotr($b,7); # b=ROTATE(b,30) + &mov(&swtmp($n%16),$f) if($n<77);# xi=f + &rotl($a,5); # ROTATE(a,5) + &xor($b,$c) if($n==39);# warm up for BODY_40_59 + &and($tmp1,$b) if($n==39); + &lea($f,&DWP($K,$f,$e)); # f+=e+K_XX_YY + &mov($e,&swtmp(($n+1)%16)) if($n<79);# pre-fetch f for next round + &add($f,$a); # f+=ROTATE(a,5) + &rotr($a,5) if ($n==79); +} else { + &mov($tmp1,$b); # tmp1 to hold F_20_39(b,c,d) + &xor($f,&swtmp(($n+2)%16)); # f to hold Xupdate(xi,xa,xb,xc,xd) + &xor($tmp1,$c); + &xor($f,&swtmp(($n+8)%16)); + &xor($tmp1,$d); # tmp1 holds F_20_39(b,c,d) + &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd + &rotl($f,1); # f=ROTATE(f,1) + &add($e,$tmp1); # e+=F_20_39(b,c,d) + &rotr($b,2); # b=ROTATE(b,30) + &mov($tmp1,$a); + &rotl($tmp1,5); # ROTATE(a,5) + &mov(&swtmp($n%16),$f) if($n<77);# xi=f + &lea($f,&DWP($K,$f,$e)); # f+=e+K_XX_YY + &mov($e,&swtmp(($n+1)%16)) if($n<79);# pre-fetch f for next round + &add($f,$tmp1); # f+=ROTATE(a,5) +} + } + +sub BODY_40_59 + { + local($n,$a,$b,$c,$d,$e,$f)=@_; + + &comment("40_59 $n"); + +if ($alt) { + &add($e,$tmp1); # e+=b&(c^d) + &xor($f,&swtmp(($n+2)%16)); # f to hold Xupdate(xi,xa,xb,xc,xd) + &mov($tmp1,$d); + &xor($f,&swtmp(($n+8)%16)); + &xor($c,$d); # restore $c + &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd + &rotl($f,1); # f=ROTATE(f,1) + &and($tmp1,$c); + &rotr($b,7); # b=ROTATE(b,30) + &add($e,$tmp1); # e+=c&d + &mov($tmp1,$a); # b in next round + &mov(&swtmp($n%16),$f); # xi=f + &rotl($a,5); # ROTATE(a,5) + &xor($b,$c) if ($n<59); + &and($tmp1,$b) if ($n<59);# tmp1 to hold F_40_59(b,c,d) + &lea($f,&DWP(0x8f1bbcdc,$f,$e));# f+=K_40_59+e+(b&(c^d)) + &mov($e,&swtmp(($n+1)%16)); # pre-fetch f for next round + &add($f,$a); # f+=ROTATE(a,5) +} else { + &mov($tmp1,$c); # tmp1 to hold F_40_59(b,c,d) + &xor($f,&swtmp(($n+2)%16)); # f to hold Xupdate(xi,xa,xb,xc,xd) + &xor($tmp1,$d); + &xor($f,&swtmp(($n+8)%16)); + &and($tmp1,$b); + &xor($f,&swtmp(($n+13)%16)); # f holds xa^xb^xc^xd + &rotl($f,1); # f=ROTATE(f,1) + &add($tmp1,$e); # b&(c^d)+=e + &rotr($b,2); # b=ROTATE(b,30) + &mov($e,$a); # e becomes volatile + &rotl($e,5); # ROTATE(a,5) + &mov(&swtmp($n%16),$f); # xi=f + &lea($f,&DWP(0x8f1bbcdc,$f,$tmp1));# f+=K_40_59+e+(b&(c^d)) + &mov($tmp1,$c); + &add($f,$e); # f+=ROTATE(a,5) + &and($tmp1,$d); + &mov($e,&swtmp(($n+1)%16)); # pre-fetch f for next round + &add($f,$tmp1); # f+=c&d +} + } + +&function_begin("sha1_block_data_order"); +if ($xmm) { + &static_label("ssse3_shortcut"); + &static_label("avx_shortcut") if ($ymm); + &static_label("K_XX_XX"); + + &call (&label("pic_point")); # make it PIC! + &set_label("pic_point"); + &blindpop($tmp1); + &picmeup($T,"OPENSSL_ia32cap_P",$tmp1,&label("pic_point")); + &lea ($tmp1,&DWP(&label("K_XX_XX")."-".&label("pic_point"),$tmp1)); + + &mov ($A,&DWP(0,$T)); + &mov ($D,&DWP(4,$T)); + &test ($D,1<<9); # check SSSE3 bit + &jz (&label("x86")); + &test ($A,1<<24); # check FXSR bit + &jz (&label("x86")); + if ($ymm) { + &and ($D,1<<28); # mask AVX bit + &and ($A,1<<30); # mask "Intel CPU" bit + &or ($A,$D); + &cmp ($A,1<<28|1<<30); + &je (&label("avx_shortcut")); + } + &jmp (&label("ssse3_shortcut")); + &set_label("x86",16); +} + &mov($tmp1,&wparam(0)); # SHA_CTX *c + &mov($T,&wparam(1)); # const void *input + &mov($A,&wparam(2)); # size_t num + &stack_push(16+3); # allocate X[16] + &shl($A,6); + &add($A,$T); + &mov(&wparam(2),$A); # pointer beyond the end of input + &mov($E,&DWP(16,$tmp1));# pre-load E + &jmp(&label("loop")); + +&set_label("loop",16); + + # copy input chunk to X, but reversing byte order! + for ($i=0; $i<16; $i+=4) + { + &mov($A,&DWP(4*($i+0),$T)); + &mov($B,&DWP(4*($i+1),$T)); + &mov($C,&DWP(4*($i+2),$T)); + &mov($D,&DWP(4*($i+3),$T)); + &bswap($A); + &bswap($B); + &bswap($C); + &bswap($D); + &mov(&swtmp($i+0),$A); + &mov(&swtmp($i+1),$B); + &mov(&swtmp($i+2),$C); + &mov(&swtmp($i+3),$D); + } + &mov(&wparam(1),$T); # redundant in 1st spin + + &mov($A,&DWP(0,$tmp1)); # load SHA_CTX + &mov($B,&DWP(4,$tmp1)); + &mov($C,&DWP(8,$tmp1)); + &mov($D,&DWP(12,$tmp1)); + # E is pre-loaded + + for($i=0;$i<16;$i++) { &BODY_00_15($i,@V); unshift(@V,pop(@V)); } + for(;$i<20;$i++) { &BODY_16_19($i,@V); unshift(@V,pop(@V)); } + for(;$i<40;$i++) { &BODY_20_39($i,@V); unshift(@V,pop(@V)); } + for(;$i<60;$i++) { &BODY_40_59($i,@V); unshift(@V,pop(@V)); } + for(;$i<80;$i++) { &BODY_20_39($i,@V); unshift(@V,pop(@V)); } + + (($V[5] eq $D) and ($V[0] eq $E)) or die; # double-check + + &mov($tmp1,&wparam(0)); # re-load SHA_CTX* + &mov($D,&wparam(1)); # D is last "T" and is discarded + + &add($E,&DWP(0,$tmp1)); # E is last "A"... + &add($T,&DWP(4,$tmp1)); + &add($A,&DWP(8,$tmp1)); + &add($B,&DWP(12,$tmp1)); + &add($C,&DWP(16,$tmp1)); + + &mov(&DWP(0,$tmp1),$E); # update SHA_CTX + &add($D,64); # advance input pointer + &mov(&DWP(4,$tmp1),$T); + &cmp($D,&wparam(2)); # have we reached the end yet? + &mov(&DWP(8,$tmp1),$A); + &mov($E,$C); # C is last "E" which needs to be "pre-loaded" + &mov(&DWP(12,$tmp1),$B); + &mov($T,$D); # input pointer + &mov(&DWP(16,$tmp1),$C); + &jb(&label("loop")); + + &stack_pop(16+3); +&function_end("sha1_block_data_order"); + +if ($xmm) { +###################################################################### +# The SSSE3 implementation. +# +# %xmm[0-7] are used as ring @X[] buffer containing quadruples of last +# 32 elements of the message schedule or Xupdate outputs. First 4 +# quadruples are simply byte-swapped input, next 4 are calculated +# according to method originally suggested by Dean Gaudet (modulo +# being implemented in SSSE3). Once 8 quadruples or 32 elements are +# collected, it switches to routine proposed by Max Locktyukhin. +# +# Calculations inevitably require temporary reqisters, and there are +# no %xmm registers left to spare. For this reason part of the ring +# buffer, X[2..4] to be specific, is offloaded to 3 quadriples ring +# buffer on the stack. Keep in mind that X[2] is alias X[-6], X[3] - +# X[-5], and X[4] - X[-4]... +# +# Another notable optimization is aggressive stack frame compression +# aiming to minimize amount of 9-byte instructions... +# +# Yet another notable optimization is "jumping" $B variable. It means +# that there is no register permanently allocated for $B value. This +# allowed to eliminate one instruction from body_20_39... +# +my $Xi=4; # 4xSIMD Xupdate round, start pre-seeded +my @X=map("xmm$_",(4..7,0..3)); # pre-seeded for $Xi=4 +my @V=($A,$B,$C,$D,$E); +my $j=0; # hash round +my $rx=0; +my @T=($T,$tmp1); +my $inp; + +my $_rol=sub { &rol(@_) }; +my $_ror=sub { &ror(@_) }; + +&function_begin("_sha1_block_data_order_ssse3"); + &call (&label("pic_point")); # make it PIC! + &set_label("pic_point"); + &blindpop($tmp1); + &lea ($tmp1,&DWP(&label("K_XX_XX")."-".&label("pic_point"),$tmp1)); +&set_label("ssse3_shortcut"); + + &movdqa (@X[3],&QWP(0,$tmp1)); # K_00_19 + &movdqa (@X[4],&QWP(16,$tmp1)); # K_20_39 + &movdqa (@X[5],&QWP(32,$tmp1)); # K_40_59 + &movdqa (@X[6],&QWP(48,$tmp1)); # K_60_79 + &movdqa (@X[2],&QWP(64,$tmp1)); # pbswap mask + + &mov ($E,&wparam(0)); # load argument block + &mov ($inp=@T[1],&wparam(1)); + &mov ($D,&wparam(2)); + &mov (@T[0],"esp"); + + # stack frame layout + # + # +0 X[0]+K X[1]+K X[2]+K X[3]+K # XMM->IALU xfer area + # X[4]+K X[5]+K X[6]+K X[7]+K + # X[8]+K X[9]+K X[10]+K X[11]+K + # X[12]+K X[13]+K X[14]+K X[15]+K + # + # +64 X[0] X[1] X[2] X[3] # XMM->XMM backtrace area + # X[4] X[5] X[6] X[7] + # X[8] X[9] X[10] X[11] # even borrowed for K_00_19 + # + # +112 K_20_39 K_20_39 K_20_39 K_20_39 # constants + # K_40_59 K_40_59 K_40_59 K_40_59 + # K_60_79 K_60_79 K_60_79 K_60_79 + # K_00_19 K_00_19 K_00_19 K_00_19 + # pbswap mask + # + # +192 ctx # argument block + # +196 inp + # +200 end + # +204 esp + &sub ("esp",208); + &and ("esp",-64); + + &movdqa (&QWP(112+0,"esp"),@X[4]); # copy constants + &movdqa (&QWP(112+16,"esp"),@X[5]); + &movdqa (&QWP(112+32,"esp"),@X[6]); + &shl ($D,6); # len*64 + &movdqa (&QWP(112+48,"esp"),@X[3]); + &add ($D,$inp); # end of input + &movdqa (&QWP(112+64,"esp"),@X[2]); + &add ($inp,64); + &mov (&DWP(192+0,"esp"),$E); # save argument block + &mov (&DWP(192+4,"esp"),$inp); + &mov (&DWP(192+8,"esp"),$D); + &mov (&DWP(192+12,"esp"),@T[0]); # save original %esp + + &mov ($A,&DWP(0,$E)); # load context + &mov ($B,&DWP(4,$E)); + &mov ($C,&DWP(8,$E)); + &mov ($D,&DWP(12,$E)); + &mov ($E,&DWP(16,$E)); + &mov (@T[0],$B); # magic seed + + &movdqu (@X[-4&7],&QWP(-64,$inp)); # load input to %xmm[0-3] + &movdqu (@X[-3&7],&QWP(-48,$inp)); + &movdqu (@X[-2&7],&QWP(-32,$inp)); + &movdqu (@X[-1&7],&QWP(-16,$inp)); + &pshufb (@X[-4&7],@X[2]); # byte swap + &pshufb (@X[-3&7],@X[2]); + &pshufb (@X[-2&7],@X[2]); + &movdqa (&QWP(112-16,"esp"),@X[3]); # borrow last backtrace slot + &pshufb (@X[-1&7],@X[2]); + &paddd (@X[-4&7],@X[3]); # add K_00_19 + &paddd (@X[-3&7],@X[3]); + &paddd (@X[-2&7],@X[3]); + &movdqa (&QWP(0,"esp"),@X[-4&7]); # X[]+K xfer to IALU + &psubd (@X[-4&7],@X[3]); # restore X[] + &movdqa (&QWP(0+16,"esp"),@X[-3&7]); + &psubd (@X[-3&7],@X[3]); + &movdqa (&QWP(0+32,"esp"),@X[-2&7]); + &mov (@T[1],$C); + &psubd (@X[-2&7],@X[3]); + &xor (@T[1],$D); + &movdqa (@X[0],@X[-3&7]); + &and (@T[0],@T[1]); + &jmp (&label("loop")); + +###################################################################### +# SSE instruction sequence is first broken to groups of indepentent +# instructions, independent in respect to their inputs and shifter +# (not all architectures have more than one). Then IALU instructions +# are "knitted in" between the SSE groups. Distance is maintained for +# SSE latency of 2 in hope that it fits better upcoming AMD Bulldozer +# [which allegedly also implements SSSE3]... +# +# Temporary registers usage. X[2] is volatile at the entry and at the +# end is restored from backtrace ring buffer. X[3] is expected to +# contain current K_XX_XX constant and is used to caclulate X[-1]+K +# from previous round, it becomes volatile the moment the value is +# saved to stack for transfer to IALU. X[4] becomes volatile whenever +# X[-4] is accumulated and offloaded to backtrace ring buffer, at the +# end it is loaded with next K_XX_XX [which becomes X[3] in next +# round]... +# +sub Xupdate_ssse3_16_31() # recall that $Xi starts wtih 4 +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 40 instructions + my ($a,$b,$c,$d,$e); + + eval(shift(@insns)); + eval(shift(@insns)); + &palignr(@X[0],@X[-4&7],8); # compose "X[-14]" in "X[0]" + &movdqa (@X[2],@X[-1&7]); + eval(shift(@insns)); + eval(shift(@insns)); + + &paddd (@X[3],@X[-1&7]); + &movdqa (&QWP(64+16*(($Xi-4)%3),"esp"),@X[-4&7]);# save X[] to backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); + &psrldq (@X[2],4); # "X[-3]", 3 dwords + eval(shift(@insns)); + eval(shift(@insns)); + &pxor (@X[0],@X[-4&7]); # "X[0]"^="X[-16]" + eval(shift(@insns)); + eval(shift(@insns)); + + &pxor (@X[2],@X[-2&7]); # "X[-3]"^"X[-8]" + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &pxor (@X[0],@X[2]); # "X[0]"^="X[-3]"^"X[-8]" + eval(shift(@insns)); + eval(shift(@insns)); + &movdqa (&QWP(0+16*(($Xi-1)&3),"esp"),@X[3]); # X[]+K xfer to IALU + eval(shift(@insns)); + eval(shift(@insns)); + + &movdqa (@X[4],@X[0]); + &movdqa (@X[2],@X[0]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &pslldq (@X[4],12); # "X[0]"<<96, extract one dword + &paddd (@X[0],@X[0]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &psrld (@X[2],31); + eval(shift(@insns)); + eval(shift(@insns)); + &movdqa (@X[3],@X[4]); + eval(shift(@insns)); + eval(shift(@insns)); + + &psrld (@X[4],30); + &por (@X[0],@X[2]); # "X[0]"<<<=1 + eval(shift(@insns)); + eval(shift(@insns)); + &movdqa (@X[2],&QWP(64+16*(($Xi-6)%3),"esp")) if ($Xi>5); # restore X[] from backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); + + &pslld (@X[3],2); + &pxor (@X[0],@X[4]); + eval(shift(@insns)); + eval(shift(@insns)); + &movdqa (@X[4],&QWP(112-16+16*(($Xi)/5),"esp")); # K_XX_XX + eval(shift(@insns)); + eval(shift(@insns)); + + &pxor (@X[0],@X[3]); # "X[0]"^=("X[0]"<<96)<<<2 + &movdqa (@X[1],@X[-2&7]) if ($Xi<7); + eval(shift(@insns)); + eval(shift(@insns)); + + foreach (@insns) { eval; } # remaining instructions [if any] + + $Xi++; push(@X,shift(@X)); # "rotate" X[] +} + +sub Xupdate_ssse3_32_79() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 to 44 instructions + my ($a,$b,$c,$d,$e); + + &movdqa (@X[2],@X[-1&7]) if ($Xi==8); + eval(shift(@insns)); # body_20_39 + &pxor (@X[0],@X[-4&7]); # "X[0]"="X[-32]"^"X[-16]" + &palignr(@X[2],@X[-2&7],8); # compose "X[-6]" + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # rol + + &pxor (@X[0],@X[-7&7]); # "X[0]"^="X[-28]" + &movdqa (&QWP(64+16*(($Xi-4)%3),"esp"),@X[-4&7]); # save X[] to backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); + if ($Xi%5) { + &movdqa (@X[4],@X[3]); # "perpetuate" K_XX_XX... + } else { # ... or load next one + &movdqa (@X[4],&QWP(112-16+16*($Xi/5),"esp")); + } + &paddd (@X[3],@X[-1&7]); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + &pxor (@X[0],@X[2]); # "X[0]"^="X[-6]" + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # rol + + &movdqa (@X[2],@X[0]); + &movdqa (&QWP(0+16*(($Xi-1)&3),"esp"),@X[3]); # X[]+K xfer to IALU + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + &pslld (@X[0],2); + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + &psrld (@X[2],30); + eval(shift(@insns)); + eval(shift(@insns)); # rol + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + &por (@X[0],@X[2]); # "X[0]"<<<=2 + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + &movdqa (@X[2],&QWP(64+16*(($Xi-6)%3),"esp")) if($Xi<19); # restore X[] from backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); # rol + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # ror + &movdqa (@X[3],@X[0]) if ($Xi<19); + eval(shift(@insns)); + + foreach (@insns) { eval; } # remaining instructions + + $Xi++; push(@X,shift(@X)); # "rotate" X[] +} + +sub Xuplast_ssse3_80() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 instructions + my ($a,$b,$c,$d,$e); + + eval(shift(@insns)); + &paddd (@X[3],@X[-1&7]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &movdqa (&QWP(0+16*(($Xi-1)&3),"esp"),@X[3]); # X[]+K xfer IALU + + foreach (@insns) { eval; } # remaining instructions + + &mov ($inp=@T[1],&DWP(192+4,"esp")); + &cmp ($inp,&DWP(192+8,"esp")); + &je (&label("done")); + + &movdqa (@X[3],&QWP(112+48,"esp")); # K_00_19 + &movdqa (@X[2],&QWP(112+64,"esp")); # pbswap mask + &movdqu (@X[-4&7],&QWP(0,$inp)); # load input + &movdqu (@X[-3&7],&QWP(16,$inp)); + &movdqu (@X[-2&7],&QWP(32,$inp)); + &movdqu (@X[-1&7],&QWP(48,$inp)); + &add ($inp,64); + &pshufb (@X[-4&7],@X[2]); # byte swap + &mov (&DWP(192+4,"esp"),$inp); + &movdqa (&QWP(112-16,"esp"),@X[3]); # borrow last backtrace slot + + $Xi=0; +} + +sub Xloop_ssse3() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 instructions + my ($a,$b,$c,$d,$e); + + eval(shift(@insns)); + eval(shift(@insns)); + &pshufb (@X[($Xi-3)&7],@X[2]); + eval(shift(@insns)); + eval(shift(@insns)); + &paddd (@X[($Xi-4)&7],@X[3]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + &movdqa (&QWP(0+16*$Xi,"esp"),@X[($Xi-4)&7]); # X[]+K xfer to IALU + eval(shift(@insns)); + eval(shift(@insns)); + &psubd (@X[($Xi-4)&7],@X[3]); + + foreach (@insns) { eval; } + $Xi++; +} + +sub Xtail_ssse3() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 instructions + my ($a,$b,$c,$d,$e); + + foreach (@insns) { eval; } +} + +sub body_00_19 () { # ((c^d)&b)^d + # on start @T[0]=(c^d)&b + return &body_20_39() if ($rx==19); $rx++; + ( + '($a,$b,$c,$d,$e)=@V;'. + '&$_ror ($b,$j?7:2);', # $b>>>2 + '&xor (@T[0],$d);', + '&mov (@T[1],$a);', # $b in next round + + '&add ($e,&DWP(4*($j&15),"esp"));', # X[]+K xfer + '&xor ($b,$c);', # $c^$d for next round + + '&$_rol ($a,5);', + '&add ($e,@T[0]);', + '&and (@T[1],$b);', # ($b&($c^$d)) for next round + + '&xor ($b,$c);', # restore $b + '&add ($e,$a);' .'$j++; unshift(@V,pop(@V)); unshift(@T,pop(@T));' + ); +} + +sub body_20_39 () { # b^d^c + # on entry @T[0]=b^d + return &body_40_59() if ($rx==39); $rx++; + ( + '($a,$b,$c,$d,$e)=@V;'. + '&add ($e,&DWP(4*($j&15),"esp"));', # X[]+K xfer + '&xor (@T[0],$d) if($j==19);'. + '&xor (@T[0],$c) if($j> 19);', # ($b^$d^$c) + '&mov (@T[1],$a);', # $b in next round + + '&$_rol ($a,5);', + '&add ($e,@T[0]);', + '&xor (@T[1],$c) if ($j< 79);', # $b^$d for next round + + '&$_ror ($b,7);', # $b>>>2 + '&add ($e,$a);' .'$j++; unshift(@V,pop(@V)); unshift(@T,pop(@T));' + ); +} + +sub body_40_59 () { # ((b^c)&(c^d))^c + # on entry @T[0]=(b^c), (c^=d) + $rx++; + ( + '($a,$b,$c,$d,$e)=@V;'. + '&add ($e,&DWP(4*($j&15),"esp"));', # X[]+K xfer + '&and (@T[0],$c) if ($j>=40);', # (b^c)&(c^d) + '&xor ($c,$d) if ($j>=40);', # restore $c + + '&$_ror ($b,7);', # $b>>>2 + '&mov (@T[1],$a);', # $b for next round + '&xor (@T[0],$c);', + + '&$_rol ($a,5);', + '&add ($e,@T[0]);', + '&xor (@T[1],$c) if ($j==59);'. + '&xor (@T[1],$b) if ($j< 59);', # b^c for next round + + '&xor ($b,$c) if ($j< 59);', # c^d for next round + '&add ($e,$a);' .'$j++; unshift(@V,pop(@V)); unshift(@T,pop(@T));' + ); +} + +&set_label("loop",16); + &Xupdate_ssse3_16_31(\&body_00_19); + &Xupdate_ssse3_16_31(\&body_00_19); + &Xupdate_ssse3_16_31(\&body_00_19); + &Xupdate_ssse3_16_31(\&body_00_19); + &Xupdate_ssse3_32_79(\&body_00_19); + &Xupdate_ssse3_32_79(\&body_20_39); + &Xupdate_ssse3_32_79(\&body_20_39); + &Xupdate_ssse3_32_79(\&body_20_39); + &Xupdate_ssse3_32_79(\&body_20_39); + &Xupdate_ssse3_32_79(\&body_20_39); + &Xupdate_ssse3_32_79(\&body_40_59); + &Xupdate_ssse3_32_79(\&body_40_59); + &Xupdate_ssse3_32_79(\&body_40_59); + &Xupdate_ssse3_32_79(\&body_40_59); + &Xupdate_ssse3_32_79(\&body_40_59); + &Xupdate_ssse3_32_79(\&body_20_39); + &Xuplast_ssse3_80(\&body_20_39); # can jump to "done" + + $saved_j=$j; @saved_V=@V; + + &Xloop_ssse3(\&body_20_39); + &Xloop_ssse3(\&body_20_39); + &Xloop_ssse3(\&body_20_39); + + &mov (@T[1],&DWP(192,"esp")); # update context + &add ($A,&DWP(0,@T[1])); + &add (@T[0],&DWP(4,@T[1])); # $b + &add ($C,&DWP(8,@T[1])); + &mov (&DWP(0,@T[1]),$A); + &add ($D,&DWP(12,@T[1])); + &mov (&DWP(4,@T[1]),@T[0]); + &add ($E,&DWP(16,@T[1])); + &mov (&DWP(8,@T[1]),$C); + &mov ($B,$C); + &mov (&DWP(12,@T[1]),$D); + &xor ($B,$D); + &mov (&DWP(16,@T[1]),$E); + &and ($B,@T[0]); + &movdqa (@X[0],@X[-3&7]); + &xchg ($B,@T[0]); + + &jmp (&label("loop")); + +&set_label("done",16); $j=$saved_j; @V=@saved_V; + + &Xtail_ssse3(\&body_20_39); + &Xtail_ssse3(\&body_20_39); + &Xtail_ssse3(\&body_20_39); + + &mov (@T[1],&DWP(192,"esp")); # update context + &add ($A,&DWP(0,@T[1])); + &mov ("esp",&DWP(192+12,"esp")); # restore %esp + &add (@T[0],&DWP(4,@T[1])); # $b + &add ($C,&DWP(8,@T[1])); + &mov (&DWP(0,@T[1]),$A); + &add ($D,&DWP(12,@T[1])); + &mov (&DWP(4,@T[1]),@T[0]); + &add ($E,&DWP(16,@T[1])); + &mov (&DWP(8,@T[1]),$C); + &mov (&DWP(12,@T[1]),$D); + &mov (&DWP(16,@T[1]),$E); + +&function_end("_sha1_block_data_order_ssse3"); + +$rx=0; # reset + +if ($ymm) { +my $Xi=4; # 4xSIMD Xupdate round, start pre-seeded +my @X=map("xmm$_",(4..7,0..3)); # pre-seeded for $Xi=4 +my @V=($A,$B,$C,$D,$E); +my $j=0; # hash round +my @T=($T,$tmp1); +my $inp; + +my $_rol=sub { &shld(@_[0],@_) }; +my $_ror=sub { &shrd(@_[0],@_) }; + +&function_begin("_sha1_block_data_order_avx"); + &call (&label("pic_point")); # make it PIC! + &set_label("pic_point"); + &blindpop($tmp1); + &lea ($tmp1,&DWP(&label("K_XX_XX")."-".&label("pic_point"),$tmp1)); +&set_label("avx_shortcut"); + &vzeroall(); + + &vmovdqa(@X[3],&QWP(0,$tmp1)); # K_00_19 + &vmovdqa(@X[4],&QWP(16,$tmp1)); # K_20_39 + &vmovdqa(@X[5],&QWP(32,$tmp1)); # K_40_59 + &vmovdqa(@X[6],&QWP(48,$tmp1)); # K_60_79 + &vmovdqa(@X[2],&QWP(64,$tmp1)); # pbswap mask + + &mov ($E,&wparam(0)); # load argument block + &mov ($inp=@T[1],&wparam(1)); + &mov ($D,&wparam(2)); + &mov (@T[0],"esp"); + + # stack frame layout + # + # +0 X[0]+K X[1]+K X[2]+K X[3]+K # XMM->IALU xfer area + # X[4]+K X[5]+K X[6]+K X[7]+K + # X[8]+K X[9]+K X[10]+K X[11]+K + # X[12]+K X[13]+K X[14]+K X[15]+K + # + # +64 X[0] X[1] X[2] X[3] # XMM->XMM backtrace area + # X[4] X[5] X[6] X[7] + # X[8] X[9] X[10] X[11] # even borrowed for K_00_19 + # + # +112 K_20_39 K_20_39 K_20_39 K_20_39 # constants + # K_40_59 K_40_59 K_40_59 K_40_59 + # K_60_79 K_60_79 K_60_79 K_60_79 + # K_00_19 K_00_19 K_00_19 K_00_19 + # pbswap mask + # + # +192 ctx # argument block + # +196 inp + # +200 end + # +204 esp + &sub ("esp",208); + &and ("esp",-64); + + &vmovdqa(&QWP(112+0,"esp"),@X[4]); # copy constants + &vmovdqa(&QWP(112+16,"esp"),@X[5]); + &vmovdqa(&QWP(112+32,"esp"),@X[6]); + &shl ($D,6); # len*64 + &vmovdqa(&QWP(112+48,"esp"),@X[3]); + &add ($D,$inp); # end of input + &vmovdqa(&QWP(112+64,"esp"),@X[2]); + &add ($inp,64); + &mov (&DWP(192+0,"esp"),$E); # save argument block + &mov (&DWP(192+4,"esp"),$inp); + &mov (&DWP(192+8,"esp"),$D); + &mov (&DWP(192+12,"esp"),@T[0]); # save original %esp + + &mov ($A,&DWP(0,$E)); # load context + &mov ($B,&DWP(4,$E)); + &mov ($C,&DWP(8,$E)); + &mov ($D,&DWP(12,$E)); + &mov ($E,&DWP(16,$E)); + &mov (@T[0],$B); # magic seed + + &vmovdqu(@X[-4&7],&QWP(-64,$inp)); # load input to %xmm[0-3] + &vmovdqu(@X[-3&7],&QWP(-48,$inp)); + &vmovdqu(@X[-2&7],&QWP(-32,$inp)); + &vmovdqu(@X[-1&7],&QWP(-16,$inp)); + &vpshufb(@X[-4&7],@X[-4&7],@X[2]); # byte swap + &vpshufb(@X[-3&7],@X[-3&7],@X[2]); + &vpshufb(@X[-2&7],@X[-2&7],@X[2]); + &vmovdqa(&QWP(112-16,"esp"),@X[3]); # borrow last backtrace slot + &vpshufb(@X[-1&7],@X[-1&7],@X[2]); + &vpaddd (@X[0],@X[-4&7],@X[3]); # add K_00_19 + &vpaddd (@X[1],@X[-3&7],@X[3]); + &vpaddd (@X[2],@X[-2&7],@X[3]); + &vmovdqa(&QWP(0,"esp"),@X[0]); # X[]+K xfer to IALU + &mov (@T[1],$C); + &vmovdqa(&QWP(0+16,"esp"),@X[1]); + &xor (@T[1],$D); + &vmovdqa(&QWP(0+32,"esp"),@X[2]); + &and (@T[0],@T[1]); + &jmp (&label("loop")); + +sub Xupdate_avx_16_31() # recall that $Xi starts wtih 4 +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 40 instructions + my ($a,$b,$c,$d,$e); + + eval(shift(@insns)); + eval(shift(@insns)); + &vpalignr(@X[0],@X[-3&7],@X[-4&7],8); # compose "X[-14]" in "X[0]" + eval(shift(@insns)); + eval(shift(@insns)); + + &vpaddd (@X[3],@X[3],@X[-1&7]); + &vmovdqa (&QWP(64+16*(($Xi-4)%3),"esp"),@X[-4&7]);# save X[] to backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); + &vpsrldq(@X[2],@X[-1&7],4); # "X[-3]", 3 dwords + eval(shift(@insns)); + eval(shift(@insns)); + &vpxor (@X[0],@X[0],@X[-4&7]); # "X[0]"^="X[-16]" + eval(shift(@insns)); + eval(shift(@insns)); + + &vpxor (@X[2],@X[2],@X[-2&7]); # "X[-3]"^"X[-8]" + eval(shift(@insns)); + eval(shift(@insns)); + &vmovdqa (&QWP(0+16*(($Xi-1)&3),"esp"),@X[3]); # X[]+K xfer to IALU + eval(shift(@insns)); + eval(shift(@insns)); + + &vpxor (@X[0],@X[0],@X[2]); # "X[0]"^="X[-3]"^"X[-8]" + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &vpsrld (@X[2],@X[0],31); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &vpslldq(@X[4],@X[0],12); # "X[0]"<<96, extract one dword + &vpaddd (@X[0],@X[0],@X[0]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &vpsrld (@X[3],@X[4],30); + &vpor (@X[0],@X[0],@X[2]); # "X[0]"<<<=1 + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &vpslld (@X[4],@X[4],2); + &vmovdqa (@X[2],&QWP(64+16*(($Xi-6)%3),"esp")) if ($Xi>5); # restore X[] from backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); + &vpxor (@X[0],@X[0],@X[3]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &vpxor (@X[0],@X[0],@X[4]); # "X[0]"^=("X[0]"<<96)<<<2 + eval(shift(@insns)); + eval(shift(@insns)); + &vmovdqa (@X[4],&QWP(112-16+16*(($Xi)/5),"esp")); # K_XX_XX + eval(shift(@insns)); + eval(shift(@insns)); + + foreach (@insns) { eval; } # remaining instructions [if any] + + $Xi++; push(@X,shift(@X)); # "rotate" X[] +} + +sub Xupdate_avx_32_79() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 to 44 instructions + my ($a,$b,$c,$d,$e); + + &vpalignr(@X[2],@X[-1&7],@X[-2&7],8); # compose "X[-6]" + &vpxor (@X[0],@X[0],@X[-4&7]); # "X[0]"="X[-32]"^"X[-16]" + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # rol + + &vpxor (@X[0],@X[0],@X[-7&7]); # "X[0]"^="X[-28]" + &vmovdqa (&QWP(64+16*(($Xi-4)%3),"esp"),@X[-4&7]); # save X[] to backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); + if ($Xi%5) { + &vmovdqa (@X[4],@X[3]); # "perpetuate" K_XX_XX... + } else { # ... or load next one + &vmovdqa (@X[4],&QWP(112-16+16*($Xi/5),"esp")); + } + &vpaddd (@X[3],@X[3],@X[-1&7]); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + &vpxor (@X[0],@X[0],@X[2]); # "X[0]"^="X[-6]" + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # rol + + &vpsrld (@X[2],@X[0],30); + &vmovdqa (&QWP(0+16*(($Xi-1)&3),"esp"),@X[3]); # X[]+K xfer to IALU + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + &vpslld (@X[0],@X[0],2); + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # rol + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + &vpor (@X[0],@X[0],@X[2]); # "X[0]"<<<=2 + eval(shift(@insns)); # body_20_39 + eval(shift(@insns)); + &vmovdqa (@X[2],&QWP(64+16*(($Xi-6)%3),"esp")) if($Xi<19); # restore X[] from backtrace buffer + eval(shift(@insns)); + eval(shift(@insns)); # rol + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); # ror + eval(shift(@insns)); + + foreach (@insns) { eval; } # remaining instructions + + $Xi++; push(@X,shift(@X)); # "rotate" X[] +} + +sub Xuplast_avx_80() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 instructions + my ($a,$b,$c,$d,$e); + + eval(shift(@insns)); + &vpaddd (@X[3],@X[3],@X[-1&7]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + + &vmovdqa (&QWP(0+16*(($Xi-1)&3),"esp"),@X[3]); # X[]+K xfer IALU + + foreach (@insns) { eval; } # remaining instructions + + &mov ($inp=@T[1],&DWP(192+4,"esp")); + &cmp ($inp,&DWP(192+8,"esp")); + &je (&label("done")); + + &vmovdqa(@X[3],&QWP(112+48,"esp")); # K_00_19 + &vmovdqa(@X[2],&QWP(112+64,"esp")); # pbswap mask + &vmovdqu(@X[-4&7],&QWP(0,$inp)); # load input + &vmovdqu(@X[-3&7],&QWP(16,$inp)); + &vmovdqu(@X[-2&7],&QWP(32,$inp)); + &vmovdqu(@X[-1&7],&QWP(48,$inp)); + &add ($inp,64); + &vpshufb(@X[-4&7],@X[-4&7],@X[2]); # byte swap + &mov (&DWP(192+4,"esp"),$inp); + &vmovdqa(&QWP(112-16,"esp"),@X[3]); # borrow last backtrace slot + + $Xi=0; +} + +sub Xloop_avx() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 instructions + my ($a,$b,$c,$d,$e); + + eval(shift(@insns)); + eval(shift(@insns)); + &vpshufb (@X[($Xi-3)&7],@X[($Xi-3)&7],@X[2]); + eval(shift(@insns)); + eval(shift(@insns)); + &vpaddd (@X[$Xi&7],@X[($Xi-4)&7],@X[3]); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + eval(shift(@insns)); + &vmovdqa (&QWP(0+16*$Xi,"esp"),@X[$Xi&7]); # X[]+K xfer to IALU + eval(shift(@insns)); + eval(shift(@insns)); + + foreach (@insns) { eval; } + $Xi++; +} + +sub Xtail_avx() +{ use integer; + my $body = shift; + my @insns = (&$body,&$body,&$body,&$body); # 32 instructions + my ($a,$b,$c,$d,$e); + + foreach (@insns) { eval; } +} + +&set_label("loop",16); + &Xupdate_avx_16_31(\&body_00_19); + &Xupdate_avx_16_31(\&body_00_19); + &Xupdate_avx_16_31(\&body_00_19); + &Xupdate_avx_16_31(\&body_00_19); + &Xupdate_avx_32_79(\&body_00_19); + &Xupdate_avx_32_79(\&body_20_39); + &Xupdate_avx_32_79(\&body_20_39); + &Xupdate_avx_32_79(\&body_20_39); + &Xupdate_avx_32_79(\&body_20_39); + &Xupdate_avx_32_79(\&body_20_39); + &Xupdate_avx_32_79(\&body_40_59); + &Xupdate_avx_32_79(\&body_40_59); + &Xupdate_avx_32_79(\&body_40_59); + &Xupdate_avx_32_79(\&body_40_59); + &Xupdate_avx_32_79(\&body_40_59); + &Xupdate_avx_32_79(\&body_20_39); + &Xuplast_avx_80(\&body_20_39); # can jump to "done" + + $saved_j=$j; @saved_V=@V; + + &Xloop_avx(\&body_20_39); + &Xloop_avx(\&body_20_39); + &Xloop_avx(\&body_20_39); + + &mov (@T[1],&DWP(192,"esp")); # update context + &add ($A,&DWP(0,@T[1])); + &add (@T[0],&DWP(4,@T[1])); # $b + &add ($C,&DWP(8,@T[1])); + &mov (&DWP(0,@T[1]),$A); + &add ($D,&DWP(12,@T[1])); + &mov (&DWP(4,@T[1]),@T[0]); + &add ($E,&DWP(16,@T[1])); + &mov ($B,$C); + &mov (&DWP(8,@T[1]),$C); + &xor ($B,$D); + &mov (&DWP(12,@T[1]),$D); + &and ($B,@T[0]); + &mov (&DWP(16,@T[1]),$E); + &xchg ($B,@T[0]); + + &jmp (&label("loop")); + +&set_label("done",16); $j=$saved_j; @V=@saved_V; + + &Xtail_avx(\&body_20_39); + &Xtail_avx(\&body_20_39); + &Xtail_avx(\&body_20_39); + + &vzeroall(); + + &mov (@T[1],&DWP(192,"esp")); # update context + &add ($A,&DWP(0,@T[1])); + &mov ("esp",&DWP(192+12,"esp")); # restore %esp + &add (@T[0],&DWP(4,@T[1])); # $b + &add ($C,&DWP(8,@T[1])); + &mov (&DWP(0,@T[1]),$A); + &add ($D,&DWP(12,@T[1])); + &mov (&DWP(4,@T[1]),@T[0]); + &add ($E,&DWP(16,@T[1])); + &mov (&DWP(8,@T[1]),$C); + &mov (&DWP(12,@T[1]),$D); + &mov (&DWP(16,@T[1]),$E); +&function_end("_sha1_block_data_order_avx"); +} +&set_label("K_XX_XX",64); +&data_word(0x5a827999,0x5a827999,0x5a827999,0x5a827999); # K_00_19 +&data_word(0x6ed9eba1,0x6ed9eba1,0x6ed9eba1,0x6ed9eba1); # K_20_39 +&data_word(0x8f1bbcdc,0x8f1bbcdc,0x8f1bbcdc,0x8f1bbcdc); # K_40_59 +&data_word(0xca62c1d6,0xca62c1d6,0xca62c1d6,0xca62c1d6); # K_60_79 +&data_word(0x00010203,0x04050607,0x08090a0b,0x0c0d0e0f); # pbswap mask +} +&asciz("SHA1 block transform for x86, CRYPTOGAMS by <appro\@openssl.org>"); + +&asm_finish(); |