#include #include #define SOCKET_FLAG_UDP 1 #define SOCKET_FLAG_FASTOPEN (1<<1) #define SOCKET_FLAG_STARTTLS (1<<2) #define SOCKET_FLAG_RAW (1<<3) /* unencrypted */ typedef struct { int fd; gnutls_session_t session; int secure; char *hostname; const char *app_proto; char *ip; char *service; struct addrinfo *ptr; struct addrinfo *addr_info; int verbose; /* Needed for TCP Fast Open */ struct sockaddr_storage connect_addr; socklen_t connect_addrlen; /* resumption data */ gnutls_datum_t rdata; } socket_st; /* calling program must provide that */ extern gnutls_session_t init_tls_session(const char *host); extern int do_handshake(socket_st * socket); ssize_t socket_recv(const socket_st * socket, void *buffer, int buffer_size); ssize_t socket_recv_timeout(const socket_st * socket, void *buffer, int buffer_size, unsigned ms); ssize_t socket_send(const socket_st * socket, const void *buffer, int buffer_size); ssize_t socket_send_range(const socket_st * socket, const void *buffer, int buffer_size, gnutls_range_st * range); void socket_open(socket_st * hd, const char *hostname, const char *service, const char *app_proto, int flags, const char *msg, gnutls_datum_t *rdata); void socket_bye(socket_st * socket); int service_to_port(const char *service, const char *proto); const char *port_to_service(const char *sport, const char *proto); int starttls_proto_to_port(const char *app_proto); const char *starttls_proto_to_service(const char *app_proto); void canonicalize_host(char *hostname, char *service, unsigned service_size); #define CONNECT_MSG "Connecting to"