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Diffstat (limited to 'src/net/http/server.go')
-rw-r--r-- | src/net/http/server.go | 2051 |
1 files changed, 2051 insertions, 0 deletions
diff --git a/src/net/http/server.go b/src/net/http/server.go new file mode 100644 index 000000000..203037e9f --- /dev/null +++ b/src/net/http/server.go @@ -0,0 +1,2051 @@ +// Copyright 2009 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// HTTP server. See RFC 2616. + +package http + +import ( + "bufio" + "crypto/tls" + "errors" + "fmt" + "io" + "io/ioutil" + "log" + "net" + "net/url" + "os" + "path" + "runtime" + "strconv" + "strings" + "sync" + "sync/atomic" + "time" +) + +// Errors introduced by the HTTP server. +var ( + ErrWriteAfterFlush = errors.New("Conn.Write called after Flush") + ErrBodyNotAllowed = errors.New("http: request method or response status code does not allow body") + ErrHijacked = errors.New("Conn has been hijacked") + ErrContentLength = errors.New("Conn.Write wrote more than the declared Content-Length") +) + +// Objects implementing the Handler interface can be +// registered to serve a particular path or subtree +// in the HTTP server. +// +// ServeHTTP should write reply headers and data to the ResponseWriter +// and then return. Returning signals that the request is finished +// and that the HTTP server can move on to the next request on +// the connection. +type Handler interface { + ServeHTTP(ResponseWriter, *Request) +} + +// A ResponseWriter interface is used by an HTTP handler to +// construct an HTTP response. +type ResponseWriter interface { + // Header returns the header map that will be sent by WriteHeader. + // Changing the header after a call to WriteHeader (or Write) has + // no effect. + Header() Header + + // Write writes the data to the connection as part of an HTTP reply. + // If WriteHeader has not yet been called, Write calls WriteHeader(http.StatusOK) + // before writing the data. If the Header does not contain a + // Content-Type line, Write adds a Content-Type set to the result of passing + // the initial 512 bytes of written data to DetectContentType. + Write([]byte) (int, error) + + // WriteHeader sends an HTTP response header with status code. + // If WriteHeader is not called explicitly, the first call to Write + // will trigger an implicit WriteHeader(http.StatusOK). + // Thus explicit calls to WriteHeader are mainly used to + // send error codes. + WriteHeader(int) +} + +// The Flusher interface is implemented by ResponseWriters that allow +// an HTTP handler to flush buffered data to the client. +// +// Note that even for ResponseWriters that support Flush, +// if the client is connected through an HTTP proxy, +// the buffered data may not reach the client until the response +// completes. +type Flusher interface { + // Flush sends any buffered data to the client. + Flush() +} + +// The Hijacker interface is implemented by ResponseWriters that allow +// an HTTP handler to take over the connection. +type Hijacker interface { + // Hijack lets the caller take over the connection. + // After a call to Hijack(), the HTTP server library + // will not do anything else with the connection. + // It becomes the caller's responsibility to manage + // and close the connection. + Hijack() (net.Conn, *bufio.ReadWriter, error) +} + +// The CloseNotifier interface is implemented by ResponseWriters which +// allow detecting when the underlying connection has gone away. +// +// This mechanism can be used to cancel long operations on the server +// if the client has disconnected before the response is ready. +type CloseNotifier interface { + // CloseNotify returns a channel that receives a single value + // when the client connection has gone away. + CloseNotify() <-chan bool +} + +// A conn represents the server side of an HTTP connection. +type conn struct { + remoteAddr string // network address of remote side + server *Server // the Server on which the connection arrived + rwc net.Conn // i/o connection + sr liveSwitchReader // where the LimitReader reads from; usually the rwc + lr *io.LimitedReader // io.LimitReader(sr) + buf *bufio.ReadWriter // buffered(lr,rwc), reading from bufio->limitReader->sr->rwc + tlsState *tls.ConnectionState // or nil when not using TLS + + mu sync.Mutex // guards the following + clientGone bool // if client has disconnected mid-request + closeNotifyc chan bool // made lazily + hijackedv bool // connection has been hijacked by handler +} + +func (c *conn) hijacked() bool { + c.mu.Lock() + defer c.mu.Unlock() + return c.hijackedv +} + +func (c *conn) hijack() (rwc net.Conn, buf *bufio.ReadWriter, err error) { + c.mu.Lock() + defer c.mu.Unlock() + if c.hijackedv { + return nil, nil, ErrHijacked + } + if c.closeNotifyc != nil { + return nil, nil, errors.New("http: Hijack is incompatible with use of CloseNotifier") + } + c.hijackedv = true + rwc = c.rwc + buf = c.buf + c.rwc = nil + c.buf = nil + c.setState(rwc, StateHijacked) + return +} + +func (c *conn) closeNotify() <-chan bool { + c.mu.Lock() + defer c.mu.Unlock() + if c.closeNotifyc == nil { + c.closeNotifyc = make(chan bool, 1) + if c.hijackedv { + // to obey the function signature, even though + // it'll never receive a value. + return c.closeNotifyc + } + pr, pw := io.Pipe() + + readSource := c.sr.r + c.sr.Lock() + c.sr.r = pr + c.sr.Unlock() + go func() { + _, err := io.Copy(pw, readSource) + if err == nil { + err = io.EOF + } + pw.CloseWithError(err) + c.noteClientGone() + }() + } + return c.closeNotifyc +} + +func (c *conn) noteClientGone() { + c.mu.Lock() + defer c.mu.Unlock() + if c.closeNotifyc != nil && !c.clientGone { + c.closeNotifyc <- true + } + c.clientGone = true +} + +// A switchReader can have its Reader changed at runtime. +// It's not safe for concurrent Reads and switches. +type switchReader struct { + io.Reader +} + +// A switchWriter can have its Writer changed at runtime. +// It's not safe for concurrent Writes and switches. +type switchWriter struct { + io.Writer +} + +// A liveSwitchReader is a switchReader that's safe for concurrent +// reads and switches, if its mutex is held. +type liveSwitchReader struct { + sync.Mutex + r io.Reader +} + +func (sr *liveSwitchReader) Read(p []byte) (n int, err error) { + sr.Lock() + r := sr.r + sr.Unlock() + return r.Read(p) +} + +// This should be >= 512 bytes for DetectContentType, +// but otherwise it's somewhat arbitrary. +const bufferBeforeChunkingSize = 2048 + +// chunkWriter writes to a response's conn buffer, and is the writer +// wrapped by the response.bufw buffered writer. +// +// chunkWriter also is responsible for finalizing the Header, including +// conditionally setting the Content-Type and setting a Content-Length +// in cases where the handler's final output is smaller than the buffer +// size. It also conditionally adds chunk headers, when in chunking mode. +// +// See the comment above (*response).Write for the entire write flow. +type chunkWriter struct { + res *response + + // header is either nil or a deep clone of res.handlerHeader + // at the time of res.WriteHeader, if res.WriteHeader is + // called and extra buffering is being done to calculate + // Content-Type and/or Content-Length. + header Header + + // wroteHeader tells whether the header's been written to "the + // wire" (or rather: w.conn.buf). this is unlike + // (*response).wroteHeader, which tells only whether it was + // logically written. + wroteHeader bool + + // set by the writeHeader method: + chunking bool // using chunked transfer encoding for reply body +} + +var ( + crlf = []byte("\r\n") + colonSpace = []byte(": ") +) + +func (cw *chunkWriter) Write(p []byte) (n int, err error) { + if !cw.wroteHeader { + cw.writeHeader(p) + } + if cw.res.req.Method == "HEAD" { + // Eat writes. + return len(p), nil + } + if cw.chunking { + _, err = fmt.Fprintf(cw.res.conn.buf, "%x\r\n", len(p)) + if err != nil { + cw.res.conn.rwc.Close() + return + } + } + n, err = cw.res.conn.buf.Write(p) + if cw.chunking && err == nil { + _, err = cw.res.conn.buf.Write(crlf) + } + if err != nil { + cw.res.conn.rwc.Close() + } + return +} + +func (cw *chunkWriter) flush() { + if !cw.wroteHeader { + cw.writeHeader(nil) + } + cw.res.conn.buf.Flush() +} + +func (cw *chunkWriter) close() { + if !cw.wroteHeader { + cw.writeHeader(nil) + } + if cw.chunking { + // zero EOF chunk, trailer key/value pairs (currently + // unsupported in Go's server), followed by a blank + // line. + cw.res.conn.buf.WriteString("0\r\n\r\n") + } +} + +// A response represents the server side of an HTTP response. +type response struct { + conn *conn + req *Request // request for this response + wroteHeader bool // reply header has been (logically) written + wroteContinue bool // 100 Continue response was written + + w *bufio.Writer // buffers output in chunks to chunkWriter + cw chunkWriter + sw *switchWriter // of the bufio.Writer, for return to putBufioWriter + + // handlerHeader is the Header that Handlers get access to, + // which may be retained and mutated even after WriteHeader. + // handlerHeader is copied into cw.header at WriteHeader + // time, and privately mutated thereafter. + handlerHeader Header + calledHeader bool // handler accessed handlerHeader via Header + + written int64 // number of bytes written in body + contentLength int64 // explicitly-declared Content-Length; or -1 + status int // status code passed to WriteHeader + + // close connection after this reply. set on request and + // updated after response from handler if there's a + // "Connection: keep-alive" response header and a + // Content-Length. + closeAfterReply bool + + // requestBodyLimitHit is set by requestTooLarge when + // maxBytesReader hits its max size. It is checked in + // WriteHeader, to make sure we don't consume the + // remaining request body to try to advance to the next HTTP + // request. Instead, when this is set, we stop reading + // subsequent requests on this connection and stop reading + // input from it. + requestBodyLimitHit bool + + handlerDone bool // set true when the handler exits + + // Buffers for Date and Content-Length + dateBuf [len(TimeFormat)]byte + clenBuf [10]byte +} + +// requestTooLarge is called by maxBytesReader when too much input has +// been read from the client. +func (w *response) requestTooLarge() { + w.closeAfterReply = true + w.requestBodyLimitHit = true + if !w.wroteHeader { + w.Header().Set("Connection", "close") + } +} + +// needsSniff reports whether a Content-Type still needs to be sniffed. +func (w *response) needsSniff() bool { + _, haveType := w.handlerHeader["Content-Type"] + return !w.cw.wroteHeader && !haveType && w.written < sniffLen +} + +// writerOnly hides an io.Writer value's optional ReadFrom method +// from io.Copy. +type writerOnly struct { + io.Writer +} + +func srcIsRegularFile(src io.Reader) (isRegular bool, err error) { + switch v := src.(type) { + case *os.File: + fi, err := v.Stat() + if err != nil { + return false, err + } + return fi.Mode().IsRegular(), nil + case *io.LimitedReader: + return srcIsRegularFile(v.R) + default: + return + } +} + +// ReadFrom is here to optimize copying from an *os.File regular file +// to a *net.TCPConn with sendfile. +func (w *response) ReadFrom(src io.Reader) (n int64, err error) { + // Our underlying w.conn.rwc is usually a *TCPConn (with its + // own ReadFrom method). If not, or if our src isn't a regular + // file, just fall back to the normal copy method. + rf, ok := w.conn.rwc.(io.ReaderFrom) + regFile, err := srcIsRegularFile(src) + if err != nil { + return 0, err + } + if !ok || !regFile { + return io.Copy(writerOnly{w}, src) + } + + // sendfile path: + + if !w.wroteHeader { + w.WriteHeader(StatusOK) + } + + if w.needsSniff() { + n0, err := io.Copy(writerOnly{w}, io.LimitReader(src, sniffLen)) + n += n0 + if err != nil { + return n, err + } + } + + w.w.Flush() // get rid of any previous writes + w.cw.flush() // make sure Header is written; flush data to rwc + + // Now that cw has been flushed, its chunking field is guaranteed initialized. + if !w.cw.chunking && w.bodyAllowed() { + n0, err := rf.ReadFrom(src) + n += n0 + w.written += n0 + return n, err + } + + n0, err := io.Copy(writerOnly{w}, src) + n += n0 + return n, err +} + +// noLimit is an effective infinite upper bound for io.LimitedReader +const noLimit int64 = (1 << 63) - 1 + +// debugServerConnections controls whether all server connections are wrapped +// with a verbose logging wrapper. +const debugServerConnections = false + +// Create new connection from rwc. +func (srv *Server) newConn(rwc net.Conn) (c *conn, err error) { + c = new(conn) + c.remoteAddr = rwc.RemoteAddr().String() + c.server = srv + c.rwc = rwc + if debugServerConnections { + c.rwc = newLoggingConn("server", c.rwc) + } + c.sr = liveSwitchReader{r: c.rwc} + c.lr = io.LimitReader(&c.sr, noLimit).(*io.LimitedReader) + br := newBufioReader(c.lr) + bw := newBufioWriterSize(c.rwc, 4<<10) + c.buf = bufio.NewReadWriter(br, bw) + return c, nil +} + +var ( + bufioReaderPool sync.Pool + bufioWriter2kPool sync.Pool + bufioWriter4kPool sync.Pool +) + +func bufioWriterPool(size int) *sync.Pool { + switch size { + case 2 << 10: + return &bufioWriter2kPool + case 4 << 10: + return &bufioWriter4kPool + } + return nil +} + +func newBufioReader(r io.Reader) *bufio.Reader { + if v := bufioReaderPool.Get(); v != nil { + br := v.(*bufio.Reader) + br.Reset(r) + return br + } + return bufio.NewReader(r) +} + +func putBufioReader(br *bufio.Reader) { + br.Reset(nil) + bufioReaderPool.Put(br) +} + +func newBufioWriterSize(w io.Writer, size int) *bufio.Writer { + pool := bufioWriterPool(size) + if pool != nil { + if v := pool.Get(); v != nil { + bw := v.(*bufio.Writer) + bw.Reset(w) + return bw + } + } + return bufio.NewWriterSize(w, size) +} + +func putBufioWriter(bw *bufio.Writer) { + bw.Reset(nil) + if pool := bufioWriterPool(bw.Available()); pool != nil { + pool.Put(bw) + } +} + +// DefaultMaxHeaderBytes is the maximum permitted size of the headers +// in an HTTP request. +// This can be overridden by setting Server.MaxHeaderBytes. +const DefaultMaxHeaderBytes = 1 << 20 // 1 MB + +func (srv *Server) maxHeaderBytes() int { + if srv.MaxHeaderBytes > 0 { + return srv.MaxHeaderBytes + } + return DefaultMaxHeaderBytes +} + +func (srv *Server) initialLimitedReaderSize() int64 { + return int64(srv.maxHeaderBytes()) + 4096 // bufio slop +} + +// wrapper around io.ReaderCloser which on first read, sends an +// HTTP/1.1 100 Continue header +type expectContinueReader struct { + resp *response + readCloser io.ReadCloser + closed bool +} + +func (ecr *expectContinueReader) Read(p []byte) (n int, err error) { + if ecr.closed { + return 0, ErrBodyReadAfterClose + } + if !ecr.resp.wroteContinue && !ecr.resp.conn.hijacked() { + ecr.resp.wroteContinue = true + ecr.resp.conn.buf.WriteString("HTTP/1.1 100 Continue\r\n\r\n") + ecr.resp.conn.buf.Flush() + } + return ecr.readCloser.Read(p) +} + +func (ecr *expectContinueReader) Close() error { + ecr.closed = true + return ecr.readCloser.Close() +} + +// TimeFormat is the time format to use with +// time.Parse and time.Time.Format when parsing +// or generating times in HTTP headers. +// It is like time.RFC1123 but hard codes GMT as the time zone. +const TimeFormat = "Mon, 02 Jan 2006 15:04:05 GMT" + +// appendTime is a non-allocating version of []byte(t.UTC().Format(TimeFormat)) +func appendTime(b []byte, t time.Time) []byte { + const days = "SunMonTueWedThuFriSat" + const months = "JanFebMarAprMayJunJulAugSepOctNovDec" + + t = t.UTC() + yy, mm, dd := t.Date() + hh, mn, ss := t.Clock() + day := days[3*t.Weekday():] + mon := months[3*(mm-1):] + + return append(b, + day[0], day[1], day[2], ',', ' ', + byte('0'+dd/10), byte('0'+dd%10), ' ', + mon[0], mon[1], mon[2], ' ', + byte('0'+yy/1000), byte('0'+(yy/100)%10), byte('0'+(yy/10)%10), byte('0'+yy%10), ' ', + byte('0'+hh/10), byte('0'+hh%10), ':', + byte('0'+mn/10), byte('0'+mn%10), ':', + byte('0'+ss/10), byte('0'+ss%10), ' ', + 'G', 'M', 'T') +} + +var errTooLarge = errors.New("http: request too large") + +// Read next request from connection. +func (c *conn) readRequest() (w *response, err error) { + if c.hijacked() { + return nil, ErrHijacked + } + + if d := c.server.ReadTimeout; d != 0 { + c.rwc.SetReadDeadline(time.Now().Add(d)) + } + if d := c.server.WriteTimeout; d != 0 { + defer func() { + c.rwc.SetWriteDeadline(time.Now().Add(d)) + }() + } + + c.lr.N = c.server.initialLimitedReaderSize() + var req *Request + if req, err = ReadRequest(c.buf.Reader); err != nil { + if c.lr.N == 0 { + return nil, errTooLarge + } + return nil, err + } + c.lr.N = noLimit + + req.RemoteAddr = c.remoteAddr + req.TLS = c.tlsState + + w = &response{ + conn: c, + req: req, + handlerHeader: make(Header), + contentLength: -1, + } + w.cw.res = w + w.w = newBufioWriterSize(&w.cw, bufferBeforeChunkingSize) + return w, nil +} + +func (w *response) Header() Header { + if w.cw.header == nil && w.wroteHeader && !w.cw.wroteHeader { + // Accessing the header between logically writing it + // and physically writing it means we need to allocate + // a clone to snapshot the logically written state. + w.cw.header = w.handlerHeader.clone() + } + w.calledHeader = true + return w.handlerHeader +} + +// maxPostHandlerReadBytes is the max number of Request.Body bytes not +// consumed by a handler that the server will read from the client +// in order to keep a connection alive. If there are more bytes than +// this then the server to be paranoid instead sends a "Connection: +// close" response. +// +// This number is approximately what a typical machine's TCP buffer +// size is anyway. (if we have the bytes on the machine, we might as +// well read them) +const maxPostHandlerReadBytes = 256 << 10 + +func (w *response) WriteHeader(code int) { + if w.conn.hijacked() { + w.conn.server.logf("http: response.WriteHeader on hijacked connection") + return + } + if w.wroteHeader { + w.conn.server.logf("http: multiple response.WriteHeader calls") + return + } + w.wroteHeader = true + w.status = code + + if w.calledHeader && w.cw.header == nil { + w.cw.header = w.handlerHeader.clone() + } + + if cl := w.handlerHeader.get("Content-Length"); cl != "" { + v, err := strconv.ParseInt(cl, 10, 64) + if err == nil && v >= 0 { + w.contentLength = v + } else { + w.conn.server.logf("http: invalid Content-Length of %q", cl) + w.handlerHeader.Del("Content-Length") + } + } +} + +// extraHeader is the set of headers sometimes added by chunkWriter.writeHeader. +// This type is used to avoid extra allocations from cloning and/or populating +// the response Header map and all its 1-element slices. +type extraHeader struct { + contentType string + connection string + transferEncoding string + date []byte // written if not nil + contentLength []byte // written if not nil +} + +// Sorted the same as extraHeader.Write's loop. +var extraHeaderKeys = [][]byte{ + []byte("Content-Type"), + []byte("Connection"), + []byte("Transfer-Encoding"), +} + +var ( + headerContentLength = []byte("Content-Length: ") + headerDate = []byte("Date: ") +) + +// Write writes the headers described in h to w. +// +// This method has a value receiver, despite the somewhat large size +// of h, because it prevents an allocation. The escape analysis isn't +// smart enough to realize this function doesn't mutate h. +func (h extraHeader) Write(w *bufio.Writer) { + if h.date != nil { + w.Write(headerDate) + w.Write(h.date) + w.Write(crlf) + } + if h.contentLength != nil { + w.Write(headerContentLength) + w.Write(h.contentLength) + w.Write(crlf) + } + for i, v := range []string{h.contentType, h.connection, h.transferEncoding} { + if v != "" { + w.Write(extraHeaderKeys[i]) + w.Write(colonSpace) + w.WriteString(v) + w.Write(crlf) + } + } +} + +// writeHeader finalizes the header sent to the client and writes it +// to cw.res.conn.buf. +// +// p is not written by writeHeader, but is the first chunk of the body +// that will be written. It is sniffed for a Content-Type if none is +// set explicitly. It's also used to set the Content-Length, if the +// total body size was small and the handler has already finished +// running. +func (cw *chunkWriter) writeHeader(p []byte) { + if cw.wroteHeader { + return + } + cw.wroteHeader = true + + w := cw.res + keepAlivesEnabled := w.conn.server.doKeepAlives() + isHEAD := w.req.Method == "HEAD" + + // header is written out to w.conn.buf below. Depending on the + // state of the handler, we either own the map or not. If we + // don't own it, the exclude map is created lazily for + // WriteSubset to remove headers. The setHeader struct holds + // headers we need to add. + header := cw.header + owned := header != nil + if !owned { + header = w.handlerHeader + } + var excludeHeader map[string]bool + delHeader := func(key string) { + if owned { + header.Del(key) + return + } + if _, ok := header[key]; !ok { + return + } + if excludeHeader == nil { + excludeHeader = make(map[string]bool) + } + excludeHeader[key] = true + } + var setHeader extraHeader + + // If the handler is done but never sent a Content-Length + // response header and this is our first (and last) write, set + // it, even to zero. This helps HTTP/1.0 clients keep their + // "keep-alive" connections alive. + // Exceptions: 304/204/1xx responses never get Content-Length, and if + // it was a HEAD request, we don't know the difference between + // 0 actual bytes and 0 bytes because the handler noticed it + // was a HEAD request and chose not to write anything. So for + // HEAD, the handler should either write the Content-Length or + // write non-zero bytes. If it's actually 0 bytes and the + // handler never looked at the Request.Method, we just don't + // send a Content-Length header. + if w.handlerDone && bodyAllowedForStatus(w.status) && header.get("Content-Length") == "" && (!isHEAD || len(p) > 0) { + w.contentLength = int64(len(p)) + setHeader.contentLength = strconv.AppendInt(cw.res.clenBuf[:0], int64(len(p)), 10) + } + + // If this was an HTTP/1.0 request with keep-alive and we sent a + // Content-Length back, we can make this a keep-alive response ... + if w.req.wantsHttp10KeepAlive() && keepAlivesEnabled { + sentLength := header.get("Content-Length") != "" + if sentLength && header.get("Connection") == "keep-alive" { + w.closeAfterReply = false + } + } + + // Check for a explicit (and valid) Content-Length header. + hasCL := w.contentLength != -1 + + if w.req.wantsHttp10KeepAlive() && (isHEAD || hasCL) { + _, connectionHeaderSet := header["Connection"] + if !connectionHeaderSet { + setHeader.connection = "keep-alive" + } + } else if !w.req.ProtoAtLeast(1, 1) || w.req.wantsClose() { + w.closeAfterReply = true + } + + if header.get("Connection") == "close" || !keepAlivesEnabled { + w.closeAfterReply = true + } + + // Per RFC 2616, we should consume the request body before + // replying, if the handler hasn't already done so. But we + // don't want to do an unbounded amount of reading here for + // DoS reasons, so we only try up to a threshold. + if w.req.ContentLength != 0 && !w.closeAfterReply { + ecr, isExpecter := w.req.Body.(*expectContinueReader) + if !isExpecter || ecr.resp.wroteContinue { + n, _ := io.CopyN(ioutil.Discard, w.req.Body, maxPostHandlerReadBytes+1) + if n >= maxPostHandlerReadBytes { + w.requestTooLarge() + delHeader("Connection") + setHeader.connection = "close" + } else { + w.req.Body.Close() + } + } + } + + code := w.status + if bodyAllowedForStatus(code) { + // If no content type, apply sniffing algorithm to body. + _, haveType := header["Content-Type"] + if !haveType { + setHeader.contentType = DetectContentType(p) + } + } else { + for _, k := range suppressedHeaders(code) { + delHeader(k) + } + } + + if _, ok := header["Date"]; !ok { + setHeader.date = appendTime(cw.res.dateBuf[:0], time.Now()) + } + + te := header.get("Transfer-Encoding") + hasTE := te != "" + if hasCL && hasTE && te != "identity" { + // TODO: return an error if WriteHeader gets a return parameter + // For now just ignore the Content-Length. + w.conn.server.logf("http: WriteHeader called with both Transfer-Encoding of %q and a Content-Length of %d", + te, w.contentLength) + delHeader("Content-Length") + hasCL = false + } + + if w.req.Method == "HEAD" || !bodyAllowedForStatus(code) { + // do nothing + } else if code == StatusNoContent { + delHeader("Transfer-Encoding") + } else if hasCL { + delHeader("Transfer-Encoding") + } else if w.req.ProtoAtLeast(1, 1) { + // HTTP/1.1 or greater: use chunked transfer encoding + // to avoid closing the connection at EOF. + // TODO: this blows away any custom or stacked Transfer-Encoding they + // might have set. Deal with that as need arises once we have a valid + // use case. + cw.chunking = true + setHeader.transferEncoding = "chunked" + } else { + // HTTP version < 1.1: cannot do chunked transfer + // encoding and we don't know the Content-Length so + // signal EOF by closing connection. + w.closeAfterReply = true + delHeader("Transfer-Encoding") // in case already set + } + + // Cannot use Content-Length with non-identity Transfer-Encoding. + if cw.chunking { + delHeader("Content-Length") + } + if !w.req.ProtoAtLeast(1, 0) { + return + } + + if w.closeAfterReply && (!keepAlivesEnabled || !hasToken(cw.header.get("Connection"), "close")) { + delHeader("Connection") + if w.req.ProtoAtLeast(1, 1) { + setHeader.connection = "close" + } + } + + w.conn.buf.WriteString(statusLine(w.req, code)) + cw.header.WriteSubset(w.conn.buf, excludeHeader) + setHeader.Write(w.conn.buf.Writer) + w.conn.buf.Write(crlf) +} + +// statusLines is a cache of Status-Line strings, keyed by code (for +// HTTP/1.1) or negative code (for HTTP/1.0). This is faster than a +// map keyed by struct of two fields. This map's max size is bounded +// by 2*len(statusText), two protocol types for each known official +// status code in the statusText map. +var ( + statusMu sync.RWMutex + statusLines = make(map[int]string) +) + +// statusLine returns a response Status-Line (RFC 2616 Section 6.1) +// for the given request and response status code. +func statusLine(req *Request, code int) string { + // Fast path: + key := code + proto11 := req.ProtoAtLeast(1, 1) + if !proto11 { + key = -key + } + statusMu.RLock() + line, ok := statusLines[key] + statusMu.RUnlock() + if ok { + return line + } + + // Slow path: + proto := "HTTP/1.0" + if proto11 { + proto = "HTTP/1.1" + } + codestring := strconv.Itoa(code) + text, ok := statusText[code] + if !ok { + text = "status code " + codestring + } + line = proto + " " + codestring + " " + text + "\r\n" + if ok { + statusMu.Lock() + defer statusMu.Unlock() + statusLines[key] = line + } + return line +} + +// bodyAllowed returns true if a Write is allowed for this response type. +// It's illegal to call this before the header has been flushed. +func (w *response) bodyAllowed() bool { + if !w.wroteHeader { + panic("") + } + return bodyAllowedForStatus(w.status) +} + +// The Life Of A Write is like this: +// +// Handler starts. No header has been sent. The handler can either +// write a header, or just start writing. Writing before sending a header +// sends an implicitly empty 200 OK header. +// +// If the handler didn't declare a Content-Length up front, we either +// go into chunking mode or, if the handler finishes running before +// the chunking buffer size, we compute a Content-Length and send that +// in the header instead. +// +// Likewise, if the handler didn't set a Content-Type, we sniff that +// from the initial chunk of output. +// +// The Writers are wired together like: +// +// 1. *response (the ResponseWriter) -> +// 2. (*response).w, a *bufio.Writer of bufferBeforeChunkingSize bytes +// 3. chunkWriter.Writer (whose writeHeader finalizes Content-Length/Type) +// and which writes the chunk headers, if needed. +// 4. conn.buf, a bufio.Writer of default (4kB) bytes +// 5. the rwc, the net.Conn. +// +// TODO(bradfitz): short-circuit some of the buffering when the +// initial header contains both a Content-Type and Content-Length. +// Also short-circuit in (1) when the header's been sent and not in +// chunking mode, writing directly to (4) instead, if (2) has no +// buffered data. More generally, we could short-circuit from (1) to +// (3) even in chunking mode if the write size from (1) is over some +// threshold and nothing is in (2). The answer might be mostly making +// bufferBeforeChunkingSize smaller and having bufio's fast-paths deal +// with this instead. +func (w *response) Write(data []byte) (n int, err error) { + return w.write(len(data), data, "") +} + +func (w *response) WriteString(data string) (n int, err error) { + return w.write(len(data), nil, data) +} + +// either dataB or dataS is non-zero. +func (w *response) write(lenData int, dataB []byte, dataS string) (n int, err error) { + if w.conn.hijacked() { + w.conn.server.logf("http: response.Write on hijacked connection") + return 0, ErrHijacked + } + if !w.wroteHeader { + w.WriteHeader(StatusOK) + } + if lenData == 0 { + return 0, nil + } + if !w.bodyAllowed() { + return 0, ErrBodyNotAllowed + } + + w.written += int64(lenData) // ignoring errors, for errorKludge + if w.contentLength != -1 && w.written > w.contentLength { + return 0, ErrContentLength + } + if dataB != nil { + return w.w.Write(dataB) + } else { + return w.w.WriteString(dataS) + } +} + +func (w *response) finishRequest() { + w.handlerDone = true + + if !w.wroteHeader { + w.WriteHeader(StatusOK) + } + + w.w.Flush() + putBufioWriter(w.w) + w.cw.close() + w.conn.buf.Flush() + + // Close the body (regardless of w.closeAfterReply) so we can + // re-use its bufio.Reader later safely. + w.req.Body.Close() + + if w.req.MultipartForm != nil { + w.req.MultipartForm.RemoveAll() + } + + if w.req.Method != "HEAD" && w.contentLength != -1 && w.bodyAllowed() && w.contentLength != w.written { + // Did not write enough. Avoid getting out of sync. + w.closeAfterReply = true + } +} + +func (w *response) Flush() { + if !w.wroteHeader { + w.WriteHeader(StatusOK) + } + w.w.Flush() + w.cw.flush() +} + +func (c *conn) finalFlush() { + if c.buf != nil { + c.buf.Flush() + + // Steal the bufio.Reader (~4KB worth of memory) and its associated + // reader for a future connection. + putBufioReader(c.buf.Reader) + + // Steal the bufio.Writer (~4KB worth of memory) and its associated + // writer for a future connection. + putBufioWriter(c.buf.Writer) + + c.buf = nil + } +} + +// Close the connection. +func (c *conn) close() { + c.finalFlush() + if c.rwc != nil { + c.rwc.Close() + c.rwc = nil + } +} + +// rstAvoidanceDelay is the amount of time we sleep after closing the +// write side of a TCP connection before closing the entire socket. +// By sleeping, we increase the chances that the client sees our FIN +// and processes its final data before they process the subsequent RST +// from closing a connection with known unread data. +// This RST seems to occur mostly on BSD systems. (And Windows?) +// This timeout is somewhat arbitrary (~latency around the planet). +const rstAvoidanceDelay = 500 * time.Millisecond + +// closeWrite flushes any outstanding data and sends a FIN packet (if +// client is connected via TCP), signalling that we're done. We then +// pause for a bit, hoping the client processes it before `any +// subsequent RST. +// +// See http://golang.org/issue/3595 +func (c *conn) closeWriteAndWait() { + c.finalFlush() + if tcp, ok := c.rwc.(*net.TCPConn); ok { + tcp.CloseWrite() + } + time.Sleep(rstAvoidanceDelay) +} + +// validNPN reports whether the proto is not a blacklisted Next +// Protocol Negotiation protocol. Empty and built-in protocol types +// are blacklisted and can't be overridden with alternate +// implementations. +func validNPN(proto string) bool { + switch proto { + case "", "http/1.1", "http/1.0": + return false + } + return true +} + +func (c *conn) setState(nc net.Conn, state ConnState) { + if hook := c.server.ConnState; hook != nil { + hook(nc, state) + } +} + +// Serve a new connection. +func (c *conn) serve() { + origConn := c.rwc // copy it before it's set nil on Close or Hijack + defer func() { + if err := recover(); err != nil { + const size = 64 << 10 + buf := make([]byte, size) + buf = buf[:runtime.Stack(buf, false)] + c.server.logf("http: panic serving %v: %v\n%s", c.remoteAddr, err, buf) + } + if !c.hijacked() { + c.close() + c.setState(origConn, StateClosed) + } + }() + + if tlsConn, ok := c.rwc.(*tls.Conn); ok { + if d := c.server.ReadTimeout; d != 0 { + c.rwc.SetReadDeadline(time.Now().Add(d)) + } + if d := c.server.WriteTimeout; d != 0 { + c.rwc.SetWriteDeadline(time.Now().Add(d)) + } + if err := tlsConn.Handshake(); err != nil { + c.server.logf("http: TLS handshake error from %s: %v", c.rwc.RemoteAddr(), err) + return + } + c.tlsState = new(tls.ConnectionState) + *c.tlsState = tlsConn.ConnectionState() + if proto := c.tlsState.NegotiatedProtocol; validNPN(proto) { + if fn := c.server.TLSNextProto[proto]; fn != nil { + h := initNPNRequest{tlsConn, serverHandler{c.server}} + fn(c.server, tlsConn, h) + } + return + } + } + + for { + w, err := c.readRequest() + if c.lr.N != c.server.initialLimitedReaderSize() { + // If we read any bytes off the wire, we're active. + c.setState(c.rwc, StateActive) + } + if err != nil { + if err == errTooLarge { + // Their HTTP client may or may not be + // able to read this if we're + // responding to them and hanging up + // while they're still writing their + // request. Undefined behavior. + io.WriteString(c.rwc, "HTTP/1.1 413 Request Entity Too Large\r\n\r\n") + c.closeWriteAndWait() + break + } else if err == io.EOF { + break // Don't reply + } else if neterr, ok := err.(net.Error); ok && neterr.Timeout() { + break // Don't reply + } + io.WriteString(c.rwc, "HTTP/1.1 400 Bad Request\r\n\r\n") + break + } + + // Expect 100 Continue support + req := w.req + if req.expectsContinue() { + if req.ProtoAtLeast(1, 1) && req.ContentLength != 0 { + // Wrap the Body reader with one that replies on the connection + req.Body = &expectContinueReader{readCloser: req.Body, resp: w} + } + req.Header.Del("Expect") + } else if req.Header.get("Expect") != "" { + w.sendExpectationFailed() + break + } + + // HTTP cannot have multiple simultaneous active requests.[*] + // Until the server replies to this request, it can't read another, + // so we might as well run the handler in this goroutine. + // [*] Not strictly true: HTTP pipelining. We could let them all process + // in parallel even if their responses need to be serialized. + serverHandler{c.server}.ServeHTTP(w, w.req) + if c.hijacked() { + return + } + w.finishRequest() + if w.closeAfterReply { + if w.requestBodyLimitHit { + c.closeWriteAndWait() + } + break + } + c.setState(c.rwc, StateIdle) + } +} + +func (w *response) sendExpectationFailed() { + // TODO(bradfitz): let ServeHTTP handlers handle + // requests with non-standard expectation[s]? Seems + // theoretical at best, and doesn't fit into the + // current ServeHTTP model anyway. We'd need to + // make the ResponseWriter an optional + // "ExpectReplier" interface or something. + // + // For now we'll just obey RFC 2616 14.20 which says + // "If a server receives a request containing an + // Expect field that includes an expectation- + // extension that it does not support, it MUST + // respond with a 417 (Expectation Failed) status." + w.Header().Set("Connection", "close") + w.WriteHeader(StatusExpectationFailed) + w.finishRequest() +} + +// Hijack implements the Hijacker.Hijack method. Our response is both a ResponseWriter +// and a Hijacker. +func (w *response) Hijack() (rwc net.Conn, buf *bufio.ReadWriter, err error) { + if w.wroteHeader { + w.cw.flush() + } + // Release the bufioWriter that writes to the chunk writer, it is not + // used after a connection has been hijacked. + rwc, buf, err = w.conn.hijack() + if err == nil { + putBufioWriter(w.w) + w.w = nil + } + return rwc, buf, err +} + +func (w *response) CloseNotify() <-chan bool { + return w.conn.closeNotify() +} + +// The HandlerFunc type is an adapter to allow the use of +// ordinary functions as HTTP handlers. If f is a function +// with the appropriate signature, HandlerFunc(f) is a +// Handler object that calls f. +type HandlerFunc func(ResponseWriter, *Request) + +// ServeHTTP calls f(w, r). +func (f HandlerFunc) ServeHTTP(w ResponseWriter, r *Request) { + f(w, r) +} + +// Helper handlers + +// Error replies to the request with the specified error message and HTTP code. +// The error message should be plain text. +func Error(w ResponseWriter, error string, code int) { + w.Header().Set("Content-Type", "text/plain; charset=utf-8") + w.WriteHeader(code) + fmt.Fprintln(w, error) +} + +// NotFound replies to the request with an HTTP 404 not found error. +func NotFound(w ResponseWriter, r *Request) { Error(w, "404 page not found", StatusNotFound) } + +// NotFoundHandler returns a simple request handler +// that replies to each request with a ``404 page not found'' reply. +func NotFoundHandler() Handler { return HandlerFunc(NotFound) } + +// StripPrefix returns a handler that serves HTTP requests +// by removing the given prefix from the request URL's Path +// and invoking the handler h. StripPrefix handles a +// request for a path that doesn't begin with prefix by +// replying with an HTTP 404 not found error. +func StripPrefix(prefix string, h Handler) Handler { + if prefix == "" { + return h + } + return HandlerFunc(func(w ResponseWriter, r *Request) { + if p := strings.TrimPrefix(r.URL.Path, prefix); len(p) < len(r.URL.Path) { + r.URL.Path = p + h.ServeHTTP(w, r) + } else { + NotFound(w, r) + } + }) +} + +// Redirect replies to the request with a redirect to url, +// which may be a path relative to the request path. +func Redirect(w ResponseWriter, r *Request, urlStr string, code int) { + if u, err := url.Parse(urlStr); err == nil { + // If url was relative, make absolute by + // combining with request path. + // The browser would probably do this for us, + // but doing it ourselves is more reliable. + + // NOTE(rsc): RFC 2616 says that the Location + // line must be an absolute URI, like + // "http://www.google.com/redirect/", + // not a path like "/redirect/". + // Unfortunately, we don't know what to + // put in the host name section to get the + // client to connect to us again, so we can't + // know the right absolute URI to send back. + // Because of this problem, no one pays attention + // to the RFC; they all send back just a new path. + // So do we. + oldpath := r.URL.Path + if oldpath == "" { // should not happen, but avoid a crash if it does + oldpath = "/" + } + if u.Scheme == "" { + // no leading http://server + if urlStr == "" || urlStr[0] != '/' { + // make relative path absolute + olddir, _ := path.Split(oldpath) + urlStr = olddir + urlStr + } + + var query string + if i := strings.Index(urlStr, "?"); i != -1 { + urlStr, query = urlStr[:i], urlStr[i:] + } + + // clean up but preserve trailing slash + trailing := strings.HasSuffix(urlStr, "/") + urlStr = path.Clean(urlStr) + if trailing && !strings.HasSuffix(urlStr, "/") { + urlStr += "/" + } + urlStr += query + } + } + + w.Header().Set("Location", urlStr) + w.WriteHeader(code) + + // RFC2616 recommends that a short note "SHOULD" be included in the + // response because older user agents may not understand 301/307. + // Shouldn't send the response for POST or HEAD; that leaves GET. + if r.Method == "GET" { + note := "<a href=\"" + htmlEscape(urlStr) + "\">" + statusText[code] + "</a>.\n" + fmt.Fprintln(w, note) + } +} + +var htmlReplacer = strings.NewReplacer( + "&", "&", + "<", "<", + ">", ">", + // """ is shorter than """. + `"`, """, + // "'" is shorter than "'" and apos was not in HTML until HTML5. + "'", "'", +) + +func htmlEscape(s string) string { + return htmlReplacer.Replace(s) +} + +// Redirect to a fixed URL +type redirectHandler struct { + url string + code int +} + +func (rh *redirectHandler) ServeHTTP(w ResponseWriter, r *Request) { + Redirect(w, r, rh.url, rh.code) +} + +// RedirectHandler returns a request handler that redirects +// each request it receives to the given url using the given +// status code. +func RedirectHandler(url string, code int) Handler { + return &redirectHandler{url, code} +} + +// ServeMux is an HTTP request multiplexer. +// It matches the URL of each incoming request against a list of registered +// patterns and calls the handler for the pattern that +// most closely matches the URL. +// +// Patterns name fixed, rooted paths, like "/favicon.ico", +// or rooted subtrees, like "/images/" (note the trailing slash). +// Longer patterns take precedence over shorter ones, so that +// if there are handlers registered for both "/images/" +// and "/images/thumbnails/", the latter handler will be +// called for paths beginning "/images/thumbnails/" and the +// former will receive requests for any other paths in the +// "/images/" subtree. +// +// Note that since a pattern ending in a slash names a rooted subtree, +// the pattern "/" matches all paths not matched by other registered +// patterns, not just the URL with Path == "/". +// +// Patterns may optionally begin with a host name, restricting matches to +// URLs on that host only. Host-specific patterns take precedence over +// general patterns, so that a handler might register for the two patterns +// "/codesearch" and "codesearch.google.com/" without also taking over +// requests for "http://www.google.com/". +// +// ServeMux also takes care of sanitizing the URL request path, +// redirecting any request containing . or .. elements to an +// equivalent .- and ..-free URL. +type ServeMux struct { + mu sync.RWMutex + m map[string]muxEntry + hosts bool // whether any patterns contain hostnames +} + +type muxEntry struct { + explicit bool + h Handler + pattern string +} + +// NewServeMux allocates and returns a new ServeMux. +func NewServeMux() *ServeMux { return &ServeMux{m: make(map[string]muxEntry)} } + +// DefaultServeMux is the default ServeMux used by Serve. +var DefaultServeMux = NewServeMux() + +// Does path match pattern? +func pathMatch(pattern, path string) bool { + if len(pattern) == 0 { + // should not happen + return false + } + n := len(pattern) + if pattern[n-1] != '/' { + return pattern == path + } + return len(path) >= n && path[0:n] == pattern +} + +// Return the canonical path for p, eliminating . and .. elements. +func cleanPath(p string) string { + if p == "" { + return "/" + } + if p[0] != '/' { + p = "/" + p + } + np := path.Clean(p) + // path.Clean removes trailing slash except for root; + // put the trailing slash back if necessary. + if p[len(p)-1] == '/' && np != "/" { + np += "/" + } + return np +} + +// Find a handler on a handler map given a path string +// Most-specific (longest) pattern wins +func (mux *ServeMux) match(path string) (h Handler, pattern string) { + var n = 0 + for k, v := range mux.m { + if !pathMatch(k, path) { + continue + } + if h == nil || len(k) > n { + n = len(k) + h = v.h + pattern = v.pattern + } + } + return +} + +// Handler returns the handler to use for the given request, +// consulting r.Method, r.Host, and r.URL.Path. It always returns +// a non-nil handler. If the path is not in its canonical form, the +// handler will be an internally-generated handler that redirects +// to the canonical path. +// +// Handler also returns the registered pattern that matches the +// request or, in the case of internally-generated redirects, +// the pattern that will match after following the redirect. +// +// If there is no registered handler that applies to the request, +// Handler returns a ``page not found'' handler and an empty pattern. +func (mux *ServeMux) Handler(r *Request) (h Handler, pattern string) { + if r.Method != "CONNECT" { + if p := cleanPath(r.URL.Path); p != r.URL.Path { + _, pattern = mux.handler(r.Host, p) + url := *r.URL + url.Path = p + return RedirectHandler(url.String(), StatusMovedPermanently), pattern + } + } + + return mux.handler(r.Host, r.URL.Path) +} + +// handler is the main implementation of Handler. +// The path is known to be in canonical form, except for CONNECT methods. +func (mux *ServeMux) handler(host, path string) (h Handler, pattern string) { + mux.mu.RLock() + defer mux.mu.RUnlock() + + // Host-specific pattern takes precedence over generic ones + if mux.hosts { + h, pattern = mux.match(host + path) + } + if h == nil { + h, pattern = mux.match(path) + } + if h == nil { + h, pattern = NotFoundHandler(), "" + } + return +} + +// ServeHTTP dispatches the request to the handler whose +// pattern most closely matches the request URL. +func (mux *ServeMux) ServeHTTP(w ResponseWriter, r *Request) { + if r.RequestURI == "*" { + if r.ProtoAtLeast(1, 1) { + w.Header().Set("Connection", "close") + } + w.WriteHeader(StatusBadRequest) + return + } + h, _ := mux.Handler(r) + h.ServeHTTP(w, r) +} + +// Handle registers the handler for the given pattern. +// If a handler already exists for pattern, Handle panics. +func (mux *ServeMux) Handle(pattern string, handler Handler) { + mux.mu.Lock() + defer mux.mu.Unlock() + + if pattern == "" { + panic("http: invalid pattern " + pattern) + } + if handler == nil { + panic("http: nil handler") + } + if mux.m[pattern].explicit { + panic("http: multiple registrations for " + pattern) + } + + mux.m[pattern] = muxEntry{explicit: true, h: handler, pattern: pattern} + + if pattern[0] != '/' { + mux.hosts = true + } + + // Helpful behavior: + // If pattern is /tree/, insert an implicit permanent redirect for /tree. + // It can be overridden by an explicit registration. + n := len(pattern) + if n > 0 && pattern[n-1] == '/' && !mux.m[pattern[0:n-1]].explicit { + // If pattern contains a host name, strip it and use remaining + // path for redirect. + path := pattern + if pattern[0] != '/' { + // In pattern, at least the last character is a '/', so + // strings.Index can't be -1. + path = pattern[strings.Index(pattern, "/"):] + } + mux.m[pattern[0:n-1]] = muxEntry{h: RedirectHandler(path, StatusMovedPermanently), pattern: pattern} + } +} + +// HandleFunc registers the handler function for the given pattern. +func (mux *ServeMux) HandleFunc(pattern string, handler func(ResponseWriter, *Request)) { + mux.Handle(pattern, HandlerFunc(handler)) +} + +// Handle registers the handler for the given pattern +// in the DefaultServeMux. +// The documentation for ServeMux explains how patterns are matched. +func Handle(pattern string, handler Handler) { DefaultServeMux.Handle(pattern, handler) } + +// HandleFunc registers the handler function for the given pattern +// in the DefaultServeMux. +// The documentation for ServeMux explains how patterns are matched. +func HandleFunc(pattern string, handler func(ResponseWriter, *Request)) { + DefaultServeMux.HandleFunc(pattern, handler) +} + +// Serve accepts incoming HTTP connections on the listener l, +// creating a new service goroutine for each. The service goroutines +// read requests and then call handler to reply to them. +// Handler is typically nil, in which case the DefaultServeMux is used. +func Serve(l net.Listener, handler Handler) error { + srv := &Server{Handler: handler} + return srv.Serve(l) +} + +// A Server defines parameters for running an HTTP server. +// The zero value for Server is a valid configuration. +type Server struct { + Addr string // TCP address to listen on, ":http" if empty + Handler Handler // handler to invoke, http.DefaultServeMux if nil + ReadTimeout time.Duration // maximum duration before timing out read of the request + WriteTimeout time.Duration // maximum duration before timing out write of the response + MaxHeaderBytes int // maximum size of request headers, DefaultMaxHeaderBytes if 0 + TLSConfig *tls.Config // optional TLS config, used by ListenAndServeTLS + + // TLSNextProto optionally specifies a function to take over + // ownership of the provided TLS connection when an NPN + // protocol upgrade has occurred. The map key is the protocol + // name negotiated. The Handler argument should be used to + // handle HTTP requests and will initialize the Request's TLS + // and RemoteAddr if not already set. The connection is + // automatically closed when the function returns. + TLSNextProto map[string]func(*Server, *tls.Conn, Handler) + + // ConnState specifies an optional callback function that is + // called when a client connection changes state. See the + // ConnState type and associated constants for details. + ConnState func(net.Conn, ConnState) + + // ErrorLog specifies an optional logger for errors accepting + // connections and unexpected behavior from handlers. + // If nil, logging goes to os.Stderr via the log package's + // standard logger. + ErrorLog *log.Logger + + disableKeepAlives int32 // accessed atomically. +} + +// A ConnState represents the state of a client connection to a server. +// It's used by the optional Server.ConnState hook. +type ConnState int + +const ( + // StateNew represents a new connection that is expected to + // send a request immediately. Connections begin at this + // state and then transition to either StateActive or + // StateClosed. + StateNew ConnState = iota + + // StateActive represents a connection that has read 1 or more + // bytes of a request. The Server.ConnState hook for + // StateActive fires before the request has entered a handler + // and doesn't fire again until the request has been + // handled. After the request is handled, the state + // transitions to StateClosed, StateHijacked, or StateIdle. + StateActive + + // StateIdle represents a connection that has finished + // handling a request and is in the keep-alive state, waiting + // for a new request. Connections transition from StateIdle + // to either StateActive or StateClosed. + StateIdle + + // StateHijacked represents a hijacked connection. + // This is a terminal state. It does not transition to StateClosed. + StateHijacked + + // StateClosed represents a closed connection. + // This is a terminal state. Hijacked connections do not + // transition to StateClosed. + StateClosed +) + +var stateName = map[ConnState]string{ + StateNew: "new", + StateActive: "active", + StateIdle: "idle", + StateHijacked: "hijacked", + StateClosed: "closed", +} + +func (c ConnState) String() string { + return stateName[c] +} + +// serverHandler delegates to either the server's Handler or +// DefaultServeMux and also handles "OPTIONS *" requests. +type serverHandler struct { + srv *Server +} + +func (sh serverHandler) ServeHTTP(rw ResponseWriter, req *Request) { + handler := sh.srv.Handler + if handler == nil { + handler = DefaultServeMux + } + if req.RequestURI == "*" && req.Method == "OPTIONS" { + handler = globalOptionsHandler{} + } + handler.ServeHTTP(rw, req) +} + +// ListenAndServe listens on the TCP network address srv.Addr and then +// calls Serve to handle requests on incoming connections. If +// srv.Addr is blank, ":http" is used. +func (srv *Server) ListenAndServe() error { + addr := srv.Addr + if addr == "" { + addr = ":http" + } + ln, err := net.Listen("tcp", addr) + if err != nil { + return err + } + return srv.Serve(tcpKeepAliveListener{ln.(*net.TCPListener)}) +} + +// Serve accepts incoming connections on the Listener l, creating a +// new service goroutine for each. The service goroutines read requests and +// then call srv.Handler to reply to them. +func (srv *Server) Serve(l net.Listener) error { + defer l.Close() + var tempDelay time.Duration // how long to sleep on accept failure + for { + rw, e := l.Accept() + if e != nil { + if ne, ok := e.(net.Error); ok && ne.Temporary() { + if tempDelay == 0 { + tempDelay = 5 * time.Millisecond + } else { + tempDelay *= 2 + } + if max := 1 * time.Second; tempDelay > max { + tempDelay = max + } + srv.logf("http: Accept error: %v; retrying in %v", e, tempDelay) + time.Sleep(tempDelay) + continue + } + return e + } + tempDelay = 0 + c, err := srv.newConn(rw) + if err != nil { + continue + } + c.setState(c.rwc, StateNew) // before Serve can return + go c.serve() + } +} + +func (s *Server) doKeepAlives() bool { + return atomic.LoadInt32(&s.disableKeepAlives) == 0 +} + +// SetKeepAlivesEnabled controls whether HTTP keep-alives are enabled. +// By default, keep-alives are always enabled. Only very +// resource-constrained environments or servers in the process of +// shutting down should disable them. +func (s *Server) SetKeepAlivesEnabled(v bool) { + if v { + atomic.StoreInt32(&s.disableKeepAlives, 0) + } else { + atomic.StoreInt32(&s.disableKeepAlives, 1) + } +} + +func (s *Server) logf(format string, args ...interface{}) { + if s.ErrorLog != nil { + s.ErrorLog.Printf(format, args...) + } else { + log.Printf(format, args...) + } +} + +// ListenAndServe listens on the TCP network address addr +// and then calls Serve with handler to handle requests +// on incoming connections. Handler is typically nil, +// in which case the DefaultServeMux is used. +// +// A trivial example server is: +// +// package main +// +// import ( +// "io" +// "net/http" +// "log" +// ) +// +// // hello world, the web server +// func HelloServer(w http.ResponseWriter, req *http.Request) { +// io.WriteString(w, "hello, world!\n") +// } +// +// func main() { +// http.HandleFunc("/hello", HelloServer) +// err := http.ListenAndServe(":12345", nil) +// if err != nil { +// log.Fatal("ListenAndServe: ", err) +// } +// } +func ListenAndServe(addr string, handler Handler) error { + server := &Server{Addr: addr, Handler: handler} + return server.ListenAndServe() +} + +// ListenAndServeTLS acts identically to ListenAndServe, except that it +// expects HTTPS connections. Additionally, files containing a certificate and +// matching private key for the server must be provided. If the certificate +// is signed by a certificate authority, the certFile should be the concatenation +// of the server's certificate followed by the CA's certificate. +// +// A trivial example server is: +// +// import ( +// "log" +// "net/http" +// ) +// +// func handler(w http.ResponseWriter, req *http.Request) { +// w.Header().Set("Content-Type", "text/plain") +// w.Write([]byte("This is an example server.\n")) +// } +// +// func main() { +// http.HandleFunc("/", handler) +// log.Printf("About to listen on 10443. Go to https://127.0.0.1:10443/") +// err := http.ListenAndServeTLS(":10443", "cert.pem", "key.pem", nil) +// if err != nil { +// log.Fatal(err) +// } +// } +// +// One can use generate_cert.go in crypto/tls to generate cert.pem and key.pem. +func ListenAndServeTLS(addr string, certFile string, keyFile string, handler Handler) error { + server := &Server{Addr: addr, Handler: handler} + return server.ListenAndServeTLS(certFile, keyFile) +} + +// ListenAndServeTLS listens on the TCP network address srv.Addr and +// then calls Serve to handle requests on incoming TLS connections. +// +// Filenames containing a certificate and matching private key for +// the server must be provided. If the certificate is signed by a +// certificate authority, the certFile should be the concatenation +// of the server's certificate followed by the CA's certificate. +// +// If srv.Addr is blank, ":https" is used. +func (srv *Server) ListenAndServeTLS(certFile, keyFile string) error { + addr := srv.Addr + if addr == "" { + addr = ":https" + } + config := &tls.Config{} + if srv.TLSConfig != nil { + *config = *srv.TLSConfig + } + if config.NextProtos == nil { + config.NextProtos = []string{"http/1.1"} + } + + var err error + config.Certificates = make([]tls.Certificate, 1) + config.Certificates[0], err = tls.LoadX509KeyPair(certFile, keyFile) + if err != nil { + return err + } + + ln, err := net.Listen("tcp", addr) + if err != nil { + return err + } + + tlsListener := tls.NewListener(tcpKeepAliveListener{ln.(*net.TCPListener)}, config) + return srv.Serve(tlsListener) +} + +// TimeoutHandler returns a Handler that runs h with the given time limit. +// +// The new Handler calls h.ServeHTTP to handle each request, but if a +// call runs for longer than its time limit, the handler responds with +// a 503 Service Unavailable error and the given message in its body. +// (If msg is empty, a suitable default message will be sent.) +// After such a timeout, writes by h to its ResponseWriter will return +// ErrHandlerTimeout. +func TimeoutHandler(h Handler, dt time.Duration, msg string) Handler { + f := func() <-chan time.Time { + return time.After(dt) + } + return &timeoutHandler{h, f, msg} +} + +// ErrHandlerTimeout is returned on ResponseWriter Write calls +// in handlers which have timed out. +var ErrHandlerTimeout = errors.New("http: Handler timeout") + +type timeoutHandler struct { + handler Handler + timeout func() <-chan time.Time // returns channel producing a timeout + body string +} + +func (h *timeoutHandler) errorBody() string { + if h.body != "" { + return h.body + } + return "<html><head><title>Timeout</title></head><body><h1>Timeout</h1></body></html>" +} + +func (h *timeoutHandler) ServeHTTP(w ResponseWriter, r *Request) { + done := make(chan bool, 1) + tw := &timeoutWriter{w: w} + go func() { + h.handler.ServeHTTP(tw, r) + done <- true + }() + select { + case <-done: + return + case <-h.timeout(): + tw.mu.Lock() + defer tw.mu.Unlock() + if !tw.wroteHeader { + tw.w.WriteHeader(StatusServiceUnavailable) + tw.w.Write([]byte(h.errorBody())) + } + tw.timedOut = true + } +} + +type timeoutWriter struct { + w ResponseWriter + + mu sync.Mutex + timedOut bool + wroteHeader bool +} + +func (tw *timeoutWriter) Header() Header { + return tw.w.Header() +} + +func (tw *timeoutWriter) Write(p []byte) (int, error) { + tw.mu.Lock() + defer tw.mu.Unlock() + tw.wroteHeader = true // implicitly at least + if tw.timedOut { + return 0, ErrHandlerTimeout + } + return tw.w.Write(p) +} + +func (tw *timeoutWriter) WriteHeader(code int) { + tw.mu.Lock() + defer tw.mu.Unlock() + if tw.timedOut || tw.wroteHeader { + return + } + tw.wroteHeader = true + tw.w.WriteHeader(code) +} + +// tcpKeepAliveListener sets TCP keep-alive timeouts on accepted +// connections. It's used by ListenAndServe and ListenAndServeTLS so +// dead TCP connections (e.g. closing laptop mid-download) eventually +// go away. +type tcpKeepAliveListener struct { + *net.TCPListener +} + +func (ln tcpKeepAliveListener) Accept() (c net.Conn, err error) { + tc, err := ln.AcceptTCP() + if err != nil { + return + } + tc.SetKeepAlive(true) + tc.SetKeepAlivePeriod(3 * time.Minute) + return tc, nil +} + +// globalOptionsHandler responds to "OPTIONS *" requests. +type globalOptionsHandler struct{} + +func (globalOptionsHandler) ServeHTTP(w ResponseWriter, r *Request) { + w.Header().Set("Content-Length", "0") + if r.ContentLength != 0 { + // Read up to 4KB of OPTIONS body (as mentioned in the + // spec as being reserved for future use), but anything + // over that is considered a waste of server resources + // (or an attack) and we abort and close the connection, + // courtesy of MaxBytesReader's EOF behavior. + mb := MaxBytesReader(w, r.Body, 4<<10) + io.Copy(ioutil.Discard, mb) + } +} + +type eofReaderWithWriteTo struct{} + +func (eofReaderWithWriteTo) WriteTo(io.Writer) (int64, error) { return 0, nil } +func (eofReaderWithWriteTo) Read([]byte) (int, error) { return 0, io.EOF } + +// eofReader is a non-nil io.ReadCloser that always returns EOF. +// It has a WriteTo method so io.Copy won't need a buffer. +var eofReader = &struct { + eofReaderWithWriteTo + io.Closer +}{ + eofReaderWithWriteTo{}, + ioutil.NopCloser(nil), +} + +// Verify that an io.Copy from an eofReader won't require a buffer. +var _ io.WriterTo = eofReader + +// initNPNRequest is an HTTP handler that initializes certain +// uninitialized fields in its *Request. Such partially-initialized +// Requests come from NPN protocol handlers. +type initNPNRequest struct { + c *tls.Conn + h serverHandler +} + +func (h initNPNRequest) ServeHTTP(rw ResponseWriter, req *Request) { + if req.TLS == nil { + req.TLS = &tls.ConnectionState{} + *req.TLS = h.c.ConnectionState() + } + if req.Body == nil { + req.Body = eofReader + } + if req.RemoteAddr == "" { + req.RemoteAddr = h.c.RemoteAddr().String() + } + h.h.ServeHTTP(rw, req) +} + +// loggingConn is used for debugging. +type loggingConn struct { + name string + net.Conn +} + +var ( + uniqNameMu sync.Mutex + uniqNameNext = make(map[string]int) +) + +func newLoggingConn(baseName string, c net.Conn) net.Conn { + uniqNameMu.Lock() + defer uniqNameMu.Unlock() + uniqNameNext[baseName]++ + return &loggingConn{ + name: fmt.Sprintf("%s-%d", baseName, uniqNameNext[baseName]), + Conn: c, + } +} + +func (c *loggingConn) Write(p []byte) (n int, err error) { + log.Printf("%s.Write(%d) = ....", c.name, len(p)) + n, err = c.Conn.Write(p) + log.Printf("%s.Write(%d) = %d, %v", c.name, len(p), n, err) + return +} + +func (c *loggingConn) Read(p []byte) (n int, err error) { + log.Printf("%s.Read(%d) = ....", c.name, len(p)) + n, err = c.Conn.Read(p) + log.Printf("%s.Read(%d) = %d, %v", c.name, len(p), n, err) + return +} + +func (c *loggingConn) Close() (err error) { + log.Printf("%s.Close() = ...", c.name) + err = c.Conn.Close() + log.Printf("%s.Close() = %v", c.name, err) + return +} |